That might deserve a thread of it's own IMO....
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a) It's just a benchmark/tech demo for the engine not something that would make it into any game.
b)There's no proof of anything here. It could be Nvidia(or AMD for that matter) put some dev work into the engine to give it an optimized renderer. Either way we don't know atm.
You're probably relying on the cards driver actually
Unfortunately, since we now know that Nvidia licensed 1.1 for Fermi specifically (which is why no one was actually able to get a copy from the internet) we have to treat 2.0 as suspect and wait and see how it performs in the reviews.
From your link, it seems like unigine is a good test to see whether your memory is clocked too high or not for Radeon HD 5xxx series, by checking the min fps.
wtf?Quote:
we never got to get out hands on 1.1, and unigine would not send it to me, stating that they did not produce it. I later found out that nvidia bought a license and produced 1.1. As far as i can see, this is not a real world scenario.
Done on my AMD rig.
1920x1200 DX11 default filtering with normal tess = 40.8. Link to a full detailed screen cap below.
http://img144.imageshack.us/img144/6420/heavenv2.jpg
Card was a single HD 5870 @ 1030|1300 using the 10.3a driver. If I enable replication in the console my avg FPS increases by 6 to 46.8.
Sans tess, aka current nVidia style, I do 61FPS avg at the noted settings and res. That's without replication on. Didn't bother switching it on for the no tess bench.
I did an error checking test for my vga ram clocks at 1300, 1375 and 1445 Mhz:
http://img80.imageshack.us/img80/5083/heaven1300ram.png
It seems to be fine :)
So will nv be distributing it's version to reviewers and demand in their review guidelines that it be used, or are reviewers going to use the official version with the key given out by AMD to reviewers? Or am I reading this wrong?
Why not? What other reason to make a benchmark specifically tailored for your hardware? They already used 1.1 once in their video. It will be up to the reviewer to say if they are using 1.1 or not. However, if they didn't tell you how would you know? The real question we need to ask is if 2.0 is a derivative of 1.1? Or, is 2.0 simply 1.1 with some minor tweaking?
just thought I'll post my scores
@1920x1200 - AA4,AF16,DX11,all high, Tesselation Extreme
score: 1048
avg: 41.6
min: 18.0
max: 93.4
rig: w3520@4GHz - 2x5870 Crossfire - 12GB
Just installed the Heaven Benchmark 2.0 and run some tests
i7 920 @4GHz - 3x280 Tri Sli @stock
@1920x1200 - AA8,AF16,DX11,all high, Tesselation Extreme
FPS: 58.6
Scores: 1476
Min FPS: 22.7
Max FPS: 118.6
i7 920 @4GHz - 3x280 Tri Sli @675/1453/1175
FPS: 64.5
Scores: 1625
Min FPS: 24.5
Max FPS: 130.5
so... 3 x GTX 280 = DX11 and tesselation? I think you should re-check what you are typing, there's no DX 11 support and tesselation support in GTX 280 video cards.
stock cooler
http://i43.tinypic.com/20fzxj7.png
stock cooler
http://i42.tinypic.com/feqnpj.png
stock cooler
http://i42.tinypic.com/2cyjear.png
New version of three Unigine benchmarks @ http://unigine.com/
Main addition being OpenGL 4.0 (Thus Tessellation) on both Windows and Linux, and Nvidia 3D Stereo on the Heaven v2.1 bench.
Fast bench on Tropics D3D10 and OpenGL with mah crappy PC which somehow has a CPU running in THz in one bench, and in negative THz on another :rofl:
Real speed is on my sig.
http://img208.imageshack.us/img208/6...tropics.th.pnghttp://img202.imageshack.us/img202/2...tropics.th.png
OpenGL path takes a noticeable hit... I may try later on my Linux installation.