I lolled :D
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Maybe I'm in the minority, but I think it runs fine. Sure the optimization is horrible, but it was so with the console version. I have the PS3 version and the resolution is sub 720p (upscaled to 720p), looks like a blurry mess and is often below 30fps.
With higher settings on the PC version with better hardware, I'm getting better visuals and better frame rates which is what I was expecting.
I guess it's all about perspective: when you compare it to other PC games, yeah it's quite the disappointment, but when you compare it to the console versions, it seems fine. Sure there are things that need to be fixed, like the memory leak, lack of non-360 controller support, and odd errors, but I think its silly to expect this game to run as well as a PC exclusive game.
That said, after spending a lot of time with the console version, I'm pretty pleased with the PC version. I get around 55fps with sigged rig at 1600x1200 with textures on high and higher car density (required VRAM: 858 available VRAM: 497 :ROTF: ).
Hmm... seeing how it's probably more optimized for x360 hardware than PC hardware (triple-threading), should we except better performance on ATi cards?
I'm curious to see how ATi cards perform when the GTAIV drivers release on Wed. Hopefully my 4850 512 can run this at 1920x1200. :rolleyes:
GTA 4 incompatible wont install windows 7 6801 every other game ive thrown at it works fine :( much smoother than vista tho got to say that.
With 7 being a beta (more like a pre-alpha since release versions are actually the betas :) ) I would expect those sort of issues.
Core i7 920 @ 3.8Ghz
XFX GTX260 Black edition
3GB DDR3 1600Mhz
1280x1024
Setings : High/high
distance = 51%
Detail: 100%
http://img512.imageshack.us/img512/7418/1280bc0.jpg
Average = 65 Fps
--------------------------
--------------------------
1920x1200
Setungs : High/high
distance = 28%
Detail: 70%
http://img150.imageshack.us/img150/5833/gta1920ef9.jpg
Average = 55.8 Fps
:up:
Wounder how the X2 will fair, since i will be using the 920/1600mhz also (hopefully)
Thanks for results :)
What about E8400 @ 4.0Ghz?
http://www.pcgameshardware.de/aid,66...3_CPUs/?page=2
there you go, e8500@4ghz.
btw, does someone know if rockstar will release a demo of gta 4? i'd like to play it and see the performance myself before i decide whether it's running "ok" or not.
OMFG ROFLMAOZORZ.
Is this cr*p running through a emulator ? :p:
There's little to none physics usage in the benchmark.
No AI at all.
The graphics are....shabby.
Yet the performance is just a tad better than what we'd get with Crysis :D
Good go Rockstar! :D
By the way, AA ( Anti-Aliasing ) is NOT working guys, no matter what you do ( probably R* used deferred rendering ).
I'm not sure if AF ( Anisotropic Filtering ) is applied as well ( no time to play the game myself to check it out ).
Here's a quick crapmark run:
Asus P5K3 Deluxe ( BIOS v1103 )
Intel Core 2 Extreme QX9650 @ 3.67GHz ( 333MHz FSB x 11 )
eVGA GeForce GTX 280 @ stock
3GB A-Data DDR3-1333 7-7-7-24 1T
1920x1080 @ 60Hz - 0xAA 0xAF nV Driver Settings @ High Quality
Statistics
Average FPS: 53.46
Duration: 37.19 sec
CPU Usage: 62%
System memory usage: 62%
Video memory usage: 82%
Graphics Settings
Video Mode: 1920 x 1080 (60 Hz)
Texture Quality: High
Render Quality: Highest
View Distance: 100
Detail Distance: 100
Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: NVIDIA GeForce GTX 280
Video Driver version: 180.84
Audio Adapter: SB X-Fi Audio [EC00]
Intel Pentium III Xeon processor
File ID: Benchmark.cli
http://i35.tinypic.com/bgwzd3.png
1920x1080 @ 60Hz - 4xAA* 16xAF ( *AA IS NOT BEING APPLIED ) nV Driver Settings @ High Quality ( MS, Gamma Correct AA*, HQ Mipmaps, etc )
Statistics
Average FPS: 52.43
Duration: 37.17 sec
CPU Usage: 62%
System memory usage: 61%
Video memory usage: 86%
Graphics Settings
Video Mode: 1920 x 1080 (60 Hz)
Texture Quality: High
Render Quality: Highest
View Distance: 100
Detail Distance: 100
Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: NVIDIA GeForce GTX 280
Video Driver version: 180.84
Audio Adapter: SB X-Fi Audio [EC00]
Intel Pentium III Xeon processor
File ID: Benchmark.cli
http://i36.tinypic.com/qq1imt.png
BenchZowner i think your on to something using win xp looks like its getting more frames...your pentium 3 Xeon how many cores does it have?
here you have :
Core i7 920 @ 3.8Ghz
3GB DDr3 1600Mhz
XFX GTX260 Black Edition
forceware 180.84
1680x1050
High
Highest
distance : 36
Detail: 100
http://img407.imageshack.us/img407/4423/gta1680qi9.jpg
yep ! ;)
but i think a new patch for the PC version should fix this !
regards
The first patch is coming to fix the big woes:
Quote:
• A fix to the crash after legal screen that some German customers were reporting.
• Numerous improvements to the video editor: Smarter naming of videos, improved rendering quality, better fx during replays
• Fix to bowling while using certain sensitive mice
• Fix for ATI 1900 shadows
• Overall savings to memory
• Graphic improvements to particle systems and mirrors
• Multiplayer character settings are preserved
• Support for DirectInput controllers. Note: The current hack way of supporting these controllers may not work with the improved functionality. So we recommend you remove the hack before upgrading to the patch.
Issues with power management software have also been fixed (slow speed, double speed issues). Even after the patch comes out setting power management software to maximum performance is recommended. We’ve seen cases where power management software does not detect the game is running and puts the CPU in green mode.
Besides the patch we’ve also improved the way the Social Club handles data this should have greatly reduced or eliminated the Mma10 error. If you are still receiving this error after logging in and out of Social Club we would like to know as much info as you can about it.
yet another reason added to the list of reasons Lucid Hydra needs to hurry up and get here.