Nice render WytRaven! I might give the indigorenderer a try, as it's compatible with SketchUp. I've had Kerkythea crash a couple times, so maybe indigo will be a little more stable?
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Nice render WytRaven! I might give the indigorenderer a try, as it's compatible with SketchUp. I've had Kerkythea crash a couple times, so maybe indigo will be a little more stable?
indigo is a great render, but a bit more complicated i would say i know the last time i used it (a few years ago) it was not very easy to use
hopefully now its simplified, which would be awesome since its a free renderer
Thanks for the crit's evil. I know what you mean about the ground material, a bit too reflective! I've had another go at this scene with a different material. Still can't quite get the realism I'm after, but better IMO. It's not easy getting the materials and lighting just right. Especially when it takes so long to see the results of any changes...
Here is the latest render of 'Infinity' dismantled...
http://i277.photobucket.com/albums/k...V-Split-04.jpg
A design I've been working on in SolidWorks for the past few days:
http://dl.getdropbox.com/u/2028/Xtre...on_preview.png
Solidworks FTW!!
and learn how to use it
Infinity.... Re-assembled... :cool:
http://i277.photobucket.com/albums/k...nfinity-06.jpg
Didn't think much of indigo BTW. I agree with evil, a little too complicated! :down:
Ok....Sorry for all the questions. So evil, as far as a learning curve, which of these three (Inventor, Rhino, Solidworks) is the easiest to learn? I have some experience, but most people would call me a beginner. Like I said before, I hate sketchup, so I'm looking at these three. Thanks :up:
I am a mechanical engineering major. I have tried nearly every large commercial CAD/CAM program. I have used AutoCAD 2007, 2008, and 2009, SolidWorks '08 and '09, and Inventor 2009. I have taken whole classes on these programs. In my opinion the hardest to learn is AutoCAD and the one that I prefer most is SolidWorks 2009.
Great sketches guys, what are most of you using for your renderings. I prefer Maxwell.
@bentleya, I knew it would be you to start something like this...well done my friend.
Looks like I have to learn some new rendering programs. I am so impressed with all your pieces... truly works of art.
I hope to learn a lot from you all.
Scooby;)
wow its kinda hard to believe these are images created with the pc some of them look real! good work fo sho
anyone have a vid or something on how you go about rendering a image i just want to see how it starts you know what i mean
Scooby, i got most of my first sketchup stuff drawn, after editing some of your own work, learned loads from your models :)
so big thank to you bro :up: respect at it's highest :wave::worship::worship:
and it means loads coming from you :) and i mean it :p
now help me win that compo on bit-tech :) really need some more modding gear :)
some new side panels for the big TFC monsta rad :)
http://i255.photobucket.com/albums/h...Monsta0011.jpg
http://i255.photobucket.com/albums/h...Monsta0012.jpg
http://i255.photobucket.com/albums/h...Monsta0021.jpg
http://i255.photobucket.com/albums/h...Monsta0022.jpg
I'm calling this render 'Blingfinity' :D This is what it might look like with some 45 degree fittings....:cool:
http://i277.photobucket.com/albums/k...WBMKIV-124.jpg
nice work mick :D you know what i'm going to ask about them 45 degree fittings :p: can i have it please
http://i255.photobucket.com/albums/h...estOnecopy.jpg
http://i255.photobucket.com/albums/h...estTwocopy.jpg
hows everyone else getting on?
Not waterblocks, I know! Just thought you might like to see these renders...:D
Chrome
http://i277.photobucket.com/albums/k...64/BP45-03.jpg
Dark
http://i277.photobucket.com/albums/k...64/BP45-04.jpg
Gold
http://i277.photobucket.com/albums/k...64/BP45-05.jpg
sweet :) how did you get the BP logo on there?
That's a good question! It wasn't easy! Here's how I did it:-
1. Import jpeg of logo into SketchUp
2. Trace the logo using SketchUp drawing tools
3. Create a 3D object from the traced logo using the push-pull tool
4. Intersect the 3D logo with the fitting
5. Delete the unwanted parts of the 3D logo to leave an impression of the logo on the surface of the fitting
6. Ensure that the logo has a different material to the fitting before exporting to Kerkythea...
7. Lots of patience! ;)
Sounds a bit hard :(