Originally Posted by
CaptMorgan
i have gotten slightly lost in this thread, which is not a bad thing, though all I need to do is to go back to post 1. But you are saying that has little or nothing to do with an OC? Also you are thinking that the memory and shader setting's are linked so that if you can find the right setting we could get a stable, higher shader OC?
So my GTX 260's stock are- Clock 576-------Memory 999------ Shader 1242------ = and the only thing I have OC'd is shader @ 1496 and Precision is reading it as 1512
But on this particular Rig with these 2 260's the GPU usage has been slightly higher than normal. Also because it has been previously mentioned the thing I am OC'ing at this point is the shader.