Originally Posted by DilTech
NVidia supplies 100% of Epic Megagames hardware. They do this in exchange for epic to optimize their games for NVidia cards. A rather fair deal if you ask me, "we supply you with the resources, you put our cards strengths to good use".
Alot of people cry foul on game developers sponsored by one company or another, but if you ask me it's a good thing. Spend the money gotten BY US so that our purchase choice becomes more valuable. It's not just putting your name on a box these days, since the end of the GeforceFX days generally whoever's name is on the box is who's hardware the software runs better on.
The reason generally NVidia has more games "sponsored" by them is because they're alot more willing to throw down money on the games/hardware than ATi is. Look how much money NVidia has put into getting SM3 off the ground, and then once those games popped up in mass is when ATi pushed their card, which is ATi's general tactic. Let NVidia spend the money, then ATi takes advantage of what hits big, and laughs about what flops.
Atleast it's not like the UT'99 days though, where the game needed all those different renderer modes to be compatible. DX, OpenGL, Glide, Chrome(IIRC that's what S3 called their renderer), and like 3 other ones were all used depending on your videocard, some giving a much different image than the others. Now every card runs the same one!
It's called a memory shortage. Same thing that held back the NV40/R420 high end parts upon release, and the same thing that's caused so many other videocards to take forever to show up in number. Samsung can only produce so much ram you know, and with no one else being big in the GDDR memory game it's samsung or nobody. They have the cores, it's the ram that's holding them back. Besides, they don't need that many of them as next quarter is another videocard refresh! Much like how ATi's last orders for the X1800XT are for *THIS MONTH*.
Don't flamebait, it's not welcome here.