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I can confirm extremely capable quadfire scaling in Skyrim; 60+ fps @ 3560x1920 with 4x AAA. 2560x1600 also scales productively from triple to quad 6970. Thankfully, with lost planet crossfirex profile saints row 3 maxed now runs 70 to 100 frames with 70-80% per gpu utilization now, as we'll. Witcher 2, imo the years best looking release, runs fully maximized from 1600p up @ 99% usage & i can somehow push ubersampling from 25 frames per second minimal, and the venerable ******-in-crossfire Lost Planet 2 now flies 90+ fps with all directx 11 features in effect. BATTLEFIELD 3 pegs all cards at 99% from 1080p on up, and even metro 2033 with dof blurring vision whilst hogging resources is cruising above 50 fps in near 7 megapixel perfection. Only true problematic title is the phenomenal Arkham City..even operating in DX9 :[ really hope the driver team can remedy such with hasty resolve.
CAT Preview 12.1.
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for me everything works fine, i know CCC team sucks, and same goes for nvidia, if you look how many threads for drivers problems, i care less now, i just stop playing new games and wait till theres a fix first, then i buy it. so my release dates for games is like a month past the real real release date
nvidia drivers
21,823 threads
ati drivers
8,381 threads