I wasn't talking about video, but rather high definition displays.Quote:
Originally Posted by saaya
I never said 90FPS in relation to that, but rather that it's far too high for human perception to differentiate between that and anything higher.Quote:
now what? first you said we cant see a difference above 30fps, now you say its around 90fps?
Have you ever seen a movie that had a shot that could be improved by rotating the camera that quickly?Quote:
go and take a movie and move the camera in a 90 or 180° angle horizontally in a fast movement and then show me how 30fps is enough to produce a steady and clear movie without blurred frames or stuttering or flickering.
From a technical standpoint, you're right, but in all practicality, cameras aren't designed to be spun like tops.
Describe a constant motion that lasts a second and can not be generated in 30 frames or less and I'll admit you're right.Quote:
in games where we are moving constantly and making fast movements and turns its far from enough.
Test it for yourself.Quote:
and i bet that professional gamers DO notice a differenc between 90 and 110fps in games if you let them play at 90 and 110fps for a few minutes :)
