Originally Posted by
bhavv
I'd rather say that BF3 is a game that is ahead of its time. I'd rather reduce my settings a bit to play it now, and then upgrade to the next mid range to max it out, rather than wasting money on an SLI GTX 580 setup right now.
Also I've seen several people capable of running BF3 on a pair of GTX 560s at ultra settings and 60+ FPS ... if they simply reduce their AA to 2x. I'd much rather do that as opposed to buying something more expensive just for the sake of 4x AA in a single game.
The 6970 is also a bad example of BF3 performance, this game is heavily Nvidia optmised and actually runs about the same, if not worse on a 6970 than it does on a single GTX 560 ti.
Some people on a few forums have recently been upgrading their rigs to SLI 3 Gb GTX 580s just for BF3. I cant help but think 'more money than sense' when we all know that HD 7000s and Keplers are due to be released soon, and I doubt that the mid range cards from the next gen will be incapable of maxing out BF3 at 1920x1200.
Exactly, the only issue I see in BF3 is massive slowdown with 4x MSAA enabled, NOT with the other settings like textures, shadows and whatever else set to Ultra. If you set every setting in BF3 to Ultra, and drop the AA to 2x MSAA, it plays wonderfully on current mid range setups at 1920x1200.
Civ V, Metro (without DOF), and Witcher 2 (without Ubersampling) all at 4x MSAA and all other settings on highest have zero issues with remaining consistently playable, smooth and lag free on a pair of GTX 560 tis, as does BF3 with 2x MSAA.
People who think they currently need 2-3 GTX 580s to play these games comfortably at 1920x1200 resolution simply suffer from the 'more money than sense' illness.