Originally Posted by
MoF
Ok, I take my words back, quote from futuremarks test descriptions:
CPU Test 2: Physics The Physics Test features a heavy workload of future generation game physics computations. The scene is set at an air race, but with an unfortunately dangerous configuration of gates. Planes trailing smoke collide with various cloth and soft-body obstacles, each other, and the ground. The smoke spreads, and reacts to the planes passing through it. The physics test takes advantage of the AGEIA PhysX physics accelerator, if found on the system.
So it does use Ageia PhysX and not CPU alone.
This would mean that if NVidia could do this PhysX calculation without modifying 3dmarks files (which at this point it seems not to be able to do), I don't see any problem in it either. Except of course the fact that it might be unrealistic for the GPU to be under such a low load that it could up the scores so much.