Yep it does, have been using it with an 8800GT and 8600M GT :cool:
Printable View
930...
930/2250/1100
E8500@4600MHz
http://shrani.si/t/3b/YS/1H0Q1cdZ/3dm05-28k.jpg
http://shrani.si/t/2Q/PS/4zNcyzRv/01.jpg
http://shrani.si/t/2I/3e/UraetF9/aq3-262.jpg
Been lurking here for a few months finally decided to join and do some posting.
Just picked up my EVGA 8800GTS G92. Here are my results.
Screen shots were acting funky. For some reason it would only capture the window that was in front and not the whole desktop. Will have to try to get some screen shots.
3dMark06XP - 8800GTS G92 clocked at 801c/1050m/2001s
12,589
3dMark06Vista - 8800GTS G92 clocked at 801c/1050m/2001s
12,135
3dMark05Vista - 8800GTS G92 clocked at 801c/1050m/2001s
17,559
And for the hell of it...Directly out of the EVGA box and into my computer at stock clocked 670c/972m/1674s11,502
These are huge huge improvements over my 7600 GT I had previously, obviously. Best with the 7600 was 4158 in 3d06
Forgot my computer specs...
Case.......CoolerMaster Cosmos
Mobo.......Asus P5N-E SLI
CPU.......E4300 @ 333x9 (3ghz) 1.42v
Ram......Corsair XMS2 2x2gb
VC.........EVGA 8800GTS G92 512mb
PSU.......Coolmax 700w
HDD......320gb Seagate 7200.10
HDD......160gb WD
DVD......Liteon
mt gts wont break 780 :(
Room temp's about 26C, completely stock HSF @ 50%. COD4 MP w/ 4xAA stable, kinda toasty tho.
3d2k6 - 13759
http://img.photobucket.com/albums/v2...uh/goodone.jpg
Ok...why are you getting higher sm2.0 and sm3.0 scores than me?
Your clocks are 774/1100/1944...mine are 801/1050/2001. I don't see why your are getting higher scores. Am I missing something? Does the CPU score and fsb figure in somehow to how well the computer as a whole performs in 3dMark06?
PNY 8800gts 512
stock cooler @ 60%, ambient 22c testing..
http://img217.imageshack.us/img217/5667/88gtsbj3.th.jpg
i think i got samsung memory. Can bench @1250mhz mem with slight artifact's. Ruining all stock on the card
This is with e6400 @ 3.2G
Using Thermaltake Duorb,
MSI 88gts512,
http://i76.photobucket.com/albums/j3...0420252164.jpg
http://service.futuremark.com/compare?3dm06=5154609
:)
Why my card gets unstable when I clock BOTH memory and core/shaders
When I overclock only Core/Shader I get 825/1950 AtiTool scan artifacts stable.
When I overclock memory only, I can run it at least 2180 without artifacts.
I have watercooled the card with MCW60 , copper ramsinks, aluminium mosfet sinks.
http://img339.imageshack.us/my.php?i...1900972ei6.jpg
Quick question, are you guys using ATI tools to overclock it or just to monitor performance? I thought it didnt work with g92.
Same here, when i go flat out on core/shaders i have to back down on memory a bit, a bit of a trade off, just try to find a right balance. ;)
People use ATI tool artifactscanner for testing their card overclock stability, overclocking is done best with RivaTuner.
Are you sure your PSU is up to the job?
OCZ GamerXstream 700 W
What drivers are you using? Could there be any software conflicts in my system?
Ntune is installed, I overclock using Rivatuner 2.06
I have tried many drivers, now using 169.61
I tried Mem at 980 (1960) , core and shaders @ default , crashed, image full of blue artifacts and after that BSOD.
AtiTool scans fine , no artifacts :|
need for speed pro street works fine 790/2000/2160
so it should mean that my card isn't faulty.
my GTS's in SLi max out at 800/1945/2160, both use samsung memory, and not the qimonda. And fully stable under crysis
how do you know which cards will have samsung memories?
Theres no way to be 100% sure, best bet is buy the premium cards such as eVGA 8800GTS SSC edition... mine uses samsung memory and its clocked 2250MHZ 24/7 stable! Increased bandwidth and 3dmark06 score leaps and bounds over 1980mhz stock
775/1890/2250 is my final stable OC
820/2000/2160
http://img181.imageshack.us/img181/2831/14135jn3.th.jpg
I haven't tested that in any games yet. No artifacts.
171.20 drivers Vista X64
Yeah , that it is.
OK, I started overclocking the core only. One game that is very unforgiven to high clocks is Assassins Greed in DX10 mode.
Played a bit
715/1743/972 and it didn't crash.
Shaders and mem raise quite a jump to a closest real clock that can be then seen in rivatuners monitoring.
Core is easiest to overclock as it has smallest steps.
After that I try get shaders up and after that mem.
When I have found this balance, I'll think about Vmod. I dear not to do any hard physical mods to card before it is tested well so if something comes up, I can RMA it.