Wasn't sure if I should use it.. but people seem to like it :D
I discovered something.. when i play the demo (dx9) the cpu load is around 20% when playing the game.. whats up with that?!?:confused:
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tested the dx9 ver (xp) now and got snow61fps/cave 62fps average. all stock in the setting but forcing in the nforce driver to 16aa and 16af.
www.unoptimizedbs.com
Perkam
Got
37 - 37 - 54 Here
Vista 32Bit
E6400 @ 3.45, 2GB PC6400, 7900GTO @ 680/1680
1360 x 768 Full Settings 0AA 16AS HDR Enabled
Gonna stick the GTO in a quad later see what happens:)
Why do I get a .dll error when I try to play the DX9 version (I don't have a DX10 card yet)? Am I the only one to keep getting this?
I have the DX9 version... it keeps crashing on me.. .although the few minutes I play with it it looks nice.
I just updated dx9. It should work now. :)
Edit: Wow I can't play now because I don't have pixel shader version 2.0.
I'm having issues running the past 2 dx10 demos.
I keep getting an error of:
"This application has failed to start because d3dx10_33.dll was not found. Re-installing the application may fix this problem"
I am running Vista Buis and have a EVGA 8800 GTX with the latest drivers from nvidia.
I'm fresh out of ideas :mad:
Wesley
http://forums.extremeoverclocking.com/t258316.html
Last post in the thread. Give it a try and see if it works.
That worked great. That seems needlessly complicated to get dx10 working.
Thanks a bunch
Wesley
lol soo much for DX10 .. i cant notice any differnece between the same setting in Dx9 and DX10
also for DX10 ... u can max out the shadow settings(u cant do that with DX9, medium is the max u can set in dX9) , and not notice any difference between medium and max
Rig in sig same gts settings:
dx9 demo
res: 1920*1200
snow: 34
cave: 41
settings all on low and 4xAA and 16X AF
Everything about this game is bizaare.
The menus are hard to navigate without the Xbox 360 controller.
When you change the resolution, the screen resolution doesn't change, just the back buffer.
The graphics aren't beautiful in the normal sense. Instead, they focus on environmental stuff. Motion blur, beautiful snow, explosions. I like it.
Even though it says 40fps, it still look slike it's running beautifully.
Loading is very minimal.
It's great looking, and I don't feel like I'm killing my computer to play it.
Download done...tested DX9 version on Xp...but im on 1gb of memory and stuck on stock settings till tomorrow.
Gonna test it tomorrow night and post results.
PS: With this hardware it SUCKED. (1gb micron ddr2 533 and e6400 @ stock) I was horrible at 25 fps at some times....piece of :banana::banana::banana::banana:rat.
EDit: I forgot....it froze....horribly optimized piece of bullcrap
is it the xinput1_3.dll error? if so download and install dx9 april update. I had to install it to get the DX10 version to work.
http://download.microsoft.com/downlo...007_redist.exe
it looks a bit scewd on my monitor but looks OK at 1280x960 and it is playable at that res and all default settings (except for the res) on my 7900gt not to bad:) i ran the performance thing but i had some other options enabled at 1280x960 and i got 26 snow and 27 caves. i will run it again at default. but overall the effects are really nice, as stated overall graphics could be better but the snow explosions and motion blur are cool it also has a good physics aspect. not to shabby. can anyone say if it looks better on the xbox360?
1280x960 - 0xAA/16AF , everything else on highest possible
Snow:35
Cave:45
No :banana::banana::banana::banana:ing widescreen support. Really pathetic. highest widescreen resolution is 1360*, which makes it clearly evident that it was meant for consoles since 32-37" HDTVs typically have this native res....
resolutions suck... why do developers not sort this sort of thing out before release!? I mean name one person on XS who has a 32-37" LCD for their monitor....
lol most monitor's that size are 1376x768, and are TV's. That's LOW res lol.:lol2:
Guys, like I said, the screen res is just whatever your desktop screen res is. It's the back buffer the res there changes.
It supports widescreen by applying the correct aspect ratio at any resolution.
I agree they should at least have higher res options, but playing 1280x800 upscaled to 1680x1050 is fine with me.
What a c#@%!!
Attachment 59236
Do I need to say more.... :mad:
PS. X1950Pro 256MB