AMD's Mantle API: how it works and why PC developers will adopt it
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Since the fall, we?ve heard some eyebrow-raising claims about Mantle, AMD?s new API (application programming interface). The numbers being tossed around in terms of performance-gain seem almost hard to believe, with Battlefield 4 running up to 45% faster via Mantle over DirectX.
It seems too good to be true, so we talked with AMD?s Robert Hallock. He explained how AMD have been able to achieve these kind of results with their API, and why he thinks it has such a strong case for being adopted as a standard. If he?s right, Mantle could spell huge changes for how games are made, and what kind of performance PC gamers can expect from their own machines.
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