Originally Posted by alayashu
4x4 is a platform not a CPU. The CPU isnt the single important thing in a system anymore.
Dual Socket CPUs (4 cores now, 8 later), Quad Video, terrabites of data, cool look.
And then, for the CPU component, the only benches that matters for 4x4 are the multithreaded & high threading situations.
This is what it was designed for, to handle huge threading situations, and it does this better than Kentsfield, QX6700 etc, 5160, etc.
For example, the 3.2 FX74 beats the 3.0ghz 5160 in W2003 X64 (or Vista64) in rendering (one of the few areas of modern apps that
are efficiently multithreaded) and also, in general conditions, it scales much better as the number of threads increases.
it is very limitted but don't expect to find it's limits in game testings or SuperPI parties.