First render guys. I know I need to fix the lighting. Other than that, what else should I do? How would I render screw threads too?
http://img90.imageshack.us/img90/6159/perfectcopper.png
It took 19 hours to render this on an e1200 at 2.8ghz.
Printable View
First render guys. I know I need to fix the lighting. Other than that, what else should I do? How would I render screw threads too?
http://img90.imageshack.us/img90/6159/perfectcopper.png
It took 19 hours to render this on an e1200 at 2.8ghz.
Here's the lightened one Boogerlad ;)
http://img31.imageshack.us/img31/6159/perfectcopper.png
how did you do that? Photoshop? I probably need to add emitters and some bsdfs to the model. The solidworks lighting has no effect on the maxwell lighting.
http://img200.imageshack.us/img200/4...ianliv1000.jpg
Everything you see is done in AutoCad 2008.
here's the top guys. As usual lighting still sucks. Took 26 hours to render on e1200 at 2.8ghz
http://img195.imageshack.us/img195/5506/perfecttop.png
maxwell+solidworks once more.To Laine, I'd say that the render looks nice, but you have to make a circle a little bit more circular. (fan hole)
what renderer are you using?
The normal value for FacetRes is 0,5 so you can try setting it to even 4/5 and it should look much smoother.
Most 3d programs can import a file type called SAT. All you do is go File->export
and select ACIS(SAT)
That will make a file that you should be able to import into other Packages.
First time using cad and rendering with integrated render software.
Software is Solidworks with Photoworks.
Copy and some improveds of the Supreme block.
http://www.shrani.si/t/1t/j6/3xvuBGy7/1.jpg
http://www.shrani.si/t/1u/zU/4Jnk71ed/2.jpg
Seeing all the amazing stuff coming out of this thread made me want to start submitting more stuff.
This is just a replica of my Swiftech Rad (excluding the LOGO)
http://i29.tinypic.com/2wd6ceb.jpg
How about that :wasntme:
http://www.server.aplus.pl/Koen/3dsmax/2009/rez1_19.jpg
did you model the barb yourself? If you did, can you please post it? They are the bitspower barbs right? Really nice render. What software did you use?
Thanks. Yes those barbs are my work but all dimensions are taken from photos so they are not accurate. I'll post iges later.
As for rendering, I'm using V-ray 1.5 in 3ds max.
If someone is interested, here's a nice tutorial about setting up a studio in 3dsmax/Vray http://cg-india.com/Tutorials/V-Ray/...ial_SL_01.html
And here's a good and free Vray materials database http://www.vray-materials.de/
Update: 1/2 highflow barb
thanks man! Can I use them in my model? I'll give credit to you. Is it based on the fatboys?
Sure, no problem.
They are based on BP 1/2 highflow fittings but as I said, I dont even know the proper length so dimensions are not 100% accurate. Would be cool if someone measured them.
By the way, there is a free sketchup-to-dxf converter that works with basic Google Sketchup version, so you can use models from Sketchup Components Collection in your favourite CAD software.
So i decided to model up a 120mm Fan.
I had help with the textures and scene though :rofl:
http://i28.tinypic.com/4q0dv6.jpg
I just noticed the bitspower barb is not anywhere near the origin point. When I import, it is off and wrecks my model. The barb does look nice though.
Yes Photoshop, just CTRL+Shift+L :up:
Koen the reservoir looks excellent, very nice work.
http://img40.imageshack.us/img40/1873/perfx.jpg
hey guys. This is my waterblock assembled. Worked a bit on lighting and camera settings. Still no emitters. Emitters will come later once I get my box working with lights. 13.5 hours on an e1200 at 2.8ghz, sl20.
http://img9.imageshack.us/img9/715/rendertime9000.png
Nice render emir! I never could do the gpu blocks properly because of the side inlets.
Did some barbs for the Lian Li rendering, doing som 45ers later.
http://img525.imageshack.us/img525/6454/8barbbp90.jpg
Edit: Did the 45ers I mentioned earlier.
http://img268.imageshack.us/img268/7742/8barbbp45.jpg