Originally Posted by zakelwe
I think you can forget the 32 pipes theories, it may be able to process 32 pixels internally but I do not think 300 million transistors is enough for 32 pipe output because they will have to add silicon for SM3.0 as well.
Fudo is implying that 2 of these will double performance but even Ati say Crossfire gives only up to 60-70% gain, so that is bs. If that is bs then you have to wonder if his 3dmarks amount is bs too , maybe, maybe not, Ati are always good when it comes to fast shaders.
My guess (still) is a 16x1 or ( slightly possible 24x1) arrangement at 600Mhz with SM3.0 and heavily beefed shaders being able to process 2 pixels per clock internally but not 2 per clock output.
Regards
Andy