Virtu MVP & COD MW3 actual gaming
Testing actual gaming with COD MW3 (a D3D9 game) and Virtu MVP testing, had to add the game cos it isn't listed in the control panel. Most interesting findings really cos the Virtual VSync actually shoots the reported fps through the roof although the VSync option had been kept Enabled within the game throughout the testing.
Game play was smooth to me, did not notice any micro-stutter issues... maybe I am just not as sensitive as others who had complained. :D
http://i1181.photobucket.com/albums/...V/b4ca310f.png
Disabled
http://i1181.photobucket.com/albums/...V/843a4f54.png
Enabled
Min fps
http://i1181.photobucket.com/albums/...V/0375e2d7.png
Max fps
http://i1181.photobucket.com/albums/...V/f3cc4a60.png
Notice the load temps of the card is almost the same whether Virtu MVP is disabled or enabled = ? same GPU workload but Virtu MVP doing the work when enabled. Hmm, maybe I should monitor the iGPU temps too during gaming instead. :)