Originally Posted by
Manicdan
i agree the transition has moved from ingame action to cutscenes, there was some action in vantage, but not like 01/03. i dont believe there is anything actually wrong with doing a scene rather than a cut of a ingame timedemo. what i think is wrong is how much we dont really need 60fps with a slow moving panning render. if you get 10fps you can kinda see whats going on just fine in 06 or vantage, while in 01/03 you would be lost. and with more options for running the game, the need for 60fps is easily available by running a lower setting. so if you multi expensive gpu solutions, run on extreme. or if your a midrange guy, run entry, since in real life you would want your 60fps, these "games" in 3dmark make it look good enough because it appears to be smooth.