Originally Posted by
Smartidiot89
Ok, ok I stand corrected:D
I have to agree on this...
HD4770: 640 Shaders, 32 tmus, 750mhz GPU, 800mhz GDDR5 @ 128-bit
HD5750: 1120 shaders, 56 tmus, 700mhz GPU, 1150mhz GDDR5 @ 128-bit
Anyone else think that this has to be early driver issues? There is no way I can believe these synthetics are anywhere close to it's true performance, also the CPU used was a Dual-Core downclocked to 2GHz? I meen it's also competing against GTX260 and GTX275.
HD5000 isn't scaling as it should... coult it be driver issues or something going on with the architecture reaching it's limit?