yea! very nice.... maybe something like that will get me the extra 200 points i need in 03 to pass u? lol j/k :toast:
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yea! very nice.... maybe something like that will get me the extra 200 points i need in 03 to pass u? lol j/k :toast:
o yea.. about those 3 partitions.. i ment.... a small windown partition with DX 9.0b, then i have a partition for downloads, and another one for games... lol... i aint a hardcore bencher.....yet :D
Thanks dissolved,
It's cheap and easy yet effective.
Someday i'll get my ducks in a row and have my direct die
phasechange running. Just need parts, i have plenty of will!
Then i'm sure i'll bag a 600+ core speed.
enzoR, as i recall the highest '03 score in 3.30 was 48XX points by an XT and A64. I'm just waiting to be beaten. The only thing i've got going for me is high clocking ram which really helps the 9600's.
Thanks Poki, nicely done!Quote:
Originally posted by Poki
Here is some bad camera work but it's better than nothing.
I'm working on the vmod right now but I'll be using mini-grabbers and hot-glue because even though my soldering skills are good I don't want a permanent job nor leave traces of it.
and next is the new all copper HSF. I'll be using your method but I'll incorporate springs in back side, what do you think?
Great score there EQ:toast:
Welcome to the team:)
OPP
Thanks OPP! nothing fancy but at least I'm playing the game now... :D
Congrats to you on first place, you're just amazing! :toast:
Springs are good for equal pressure, but as OPP would probably suggest... High contact pressure is key!
Atleast i've read some threads joking about it... But i believe it to be true. These guys bow their PCB's pretty hard when they secure their evap heads to the chips.
Just make sure however you mount it, it's nice and tight!
BTW, are you going to hotglue the tips of your clips at the IC to make sure they stay put?
Yes of course. I said it above but I guess you missed it. Thanks for your concern though... ;)
Nice Job EQ, Hot glue seems the be the latest and Greatest Thing to Overclockers.