Exactly!:up:
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I cant get the GS to go to 1900, I got it to 1850 any higher and it locks my machine up. This is an old 965p board and old 20 pin power supply rig I built out of scrap parts laying around. It was a C2D but I put a Quad in it. All my other rigs are running Ubuntu as it gets more PPD..
I can't fold over 1900 shaders myself, 1925 is gambling depending on temps I guess. That's on a 9600gt, diffrent core. It's weird, I can run furrmark at 2K without seeing anything suspicieus, ati tool to but fah eue's within a couple of minutes on those clocks. And the gto's/gs's have more sp's think the higher number you get the more reliant you are on the power circuitry.
Road-runner if you have any folding capable cards in those ubuntu rigs there is a guide to get the clients running on wine ( though it's based in gentoo x64, and requires you to recompile wine ) I linked Angra to, but maybe you will be the one to give it a try for the first time and report back here? Guess for you people running real farms, the wine hack might be very influencial in deciding if you will fold on gpu's. The guide is linked to from the configuration stickey if you want to give it a try :up:
1836 was he best my gigabyte 256 8800gt's would do stable 24/7... and actually I went down a notch to 1782 just to be safe... those shaders seem to move up and down in steps (blocks of numbers), I couldn't just turn mine up by single digits. I could, but the real time clock would stay the same until it bumped into the next range, then the real time clock would bump to it's next level...
but 1900 was eue'ing on me. temps 55-60....
Yes I saw that people where running them in wine, I have 2-3870x2 and 2-2900s laying on the table however they do not put out enough PPD for me to run them. I had 1 paired with a Q6600 in windows and that is about 4,000 PPD per rig with 1-SMP and a GPU2. I can get that running 2 smp clients on Ubuntu and not have the extra power usage. ATI is just not doing so well compared to nvidia in folding. If I am going to sacrifice a quad in windows with a gpu folding I need that 5,000 PPD then that makes around 7,000 PPD per rig otherwise I just run 2 smps on Linux...
Mike those numbers don't make much sence to me, as the steps the shaders clock in aren't in there :confused: If you set 1836, you're still running 1825 or 1850 already ( from my own testing on the 9600gt ).
I see and understand, those ppd's are really high, unobtainable under windows with the smp client. If you had Nvidia cards the tables would turn though, but atm you're sol.