lol it's the other way around for me.
Had san andreas on xbox. Before i had finished it i also got in on pc.
Never played it on the xbox again :)
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The flying missions were so hard on PC...definitely considered hooking up a controller to do those.
true flying is a bit odd with a keyboard and mouse.
But whatever :P
Cant wait to play GTA4 MP (i suppose someones gonna make it just like htey did with SAMP :up: )
for flying missions do not use the mouse, use the keyboard only.
i HATE using a controller for games, especially games which involve shooting.
San Andreas also looks insanely better on a PC.
have any of you used the mod that makes the draw distance 100x in San Andreas? it is amazing!
Why develop for PSP then?Or why for XBOX/X360 and PS2?For the last 3 you need to hard mod your console but that's not that hard and for 10$-20$ you can mod your X360 and receive a 1 yr warranty atleast in Romania.....
Anyway the money figures for a title like this surpass hugely the amount of money invested in the game...
After they milk the console market dry they will port it to pc. Even if the piracy rate is 90%, the cost of porting it over is so little that they'll still make money.
They have said there will be no PC version of a few other titles if I remember...
I played it on my mate's 360 a few days ago. I'm not really into consoles, but he said it can be played with the console online (not play GTA online), only you have to turn off the mod chip. I'm in Brazil so even my grandma knows how to mod chip a VG but I didn't know piracy on consoles was so advanced.
I don't really care about GTA anymore. It's the same old thing with little tweaks here and there from what I saw. But this game desperately needs a PC port. The graphics are Ok but playing it on 15fps really gets on your nerves. I coudn't stand playing it for more then 5 minutes. That made made me feel like choping someone's limbs, not the in game violence.:D
You need to mod your console first, which many people aren't willing to do, or they're too casual to care about going through with that process. Pirating is way higher on PC than consoles, and if you need evidence just look at what's happening in the industry. Every company is saying the same thing, so I'm not really sure if any more proof is needed.
It was like 4 days ago.
Still alot better than pc. Warcraft 3 for example was released a month before its scheduled release.
Halo 3 someone got a prerelease and got a 10,000 year ban from x box live.
Console pirating is not close to as bad as pc pirating. The most people are scared or to cheap to put a mod chip inside in North America because
1) It voids there warranty, and with the quality of the xbox 360, Warranties are important.
2) It prevents alot of user from using xbox live altogether.
3) You can release patches that screw mod chip users. Nintendo for example has done this all the most recent release of their games.
4) Unless you buy an expensive plug in mod chip, you can brick your console.
5) More than half the console games require a dual layer disk which most people don't use aside from pirates.
6) Its also a social thing. Alot of console games are social games and it can be embarrassing to pop in a pirated disk.
Some PC pirates are real monsters. I know a guy whose pirates for pc and he have no morals at all. He says that a good way to bypass the whole code thing because he done it before is to go to a store, open up a pc case and write out code and leave the store with the code.
China is even worse where you can sell the stuff on the streets and get a slap on the wrist.
With pc you can crack even the most sophisticated anti pirating tools. Steam was supposed to stop pirating and it didn't take very long to crack at all. The best selling pc games now adays are online games like WOW or casual games like sims(and pretty much only the sims). Outside of this you won't see PC games getting half the sales of console games, outside the Sims and WOW. PC biggest blockbusters won't touch Consoles biggest sellers.
PC gaming is not dead, it just not as profitable as Console gaming outside of the aformentioned categories.
You can buy pre-modded consoles, so for the exception of voiding the warranty, everything else the seller had already took care of it for you. For Xbox live you can turn off the modchip.
These are all valid points, but one has to remember that the majority of people will not do that. The number of people that have modded consoles is miniscule compared to the number of people that don't.
The proof is in the numbers and what's happening in the industry. PC pirating is way higher than console pirating. Period.
to pirate on a console you need to mod that console first.
Pirating is far worse on the PC since it requires little to no effort, and is so out of control.
anyone remember when CoD4 came out and the makers released a article saying how surprised they were... cause in the first month on the PC is sold 30k copies, and yet there was over 150k people online playing....
the same happend with doom 3 as I recall...
I remember these stories cause I always think 1 thing.
if I was a game maker... I sure wouldnt touch the PC market.
You've still got to burn it to DVD once you've downloaded it though..
With a PC you don't even have the effort of doing that.
It'll only get to the point where all games are just ports for the PC. Which tbh isn't to bad, PC games today are rubbish in comparison to games pre-2003. With the very 'VERY' rare case of something good coming out.. I'm not even sure i could name 10 good PC games in the last 5 years.
quote: "Kunaak" the same happend with doom 3 as I recall...
I remember how that was out in the US first by over a week. When i went to a LAN event during this time there was well over half the people there running it with it being traded over the network to everyone else.
Stupidly i bought that game and never tried it at the event.. As it's possibly one of the worse games i've played to date and would never have bought it.
It will come out on PC just like all the other GTA games anyway.
actually here in Los Angeles, i can go to downtown LA and pick up any pirated game for 10-20 bucks, brand new titles as well, not counting all the bit torrent sites that have every console game that is released same day, or even before, so i dont think saying pc pirating is higher is fair.