I do believe they are.
//Andreas
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Same here. If it gets too confusing then I might just spring for an 8800GT when it comes out because I will KNOW that I am getting the G92 with that (and whatever minor tweaks that will come with that, besides I like going midrange part and then trying to overclock the pants off of it).
This is one of the reasons I've yet to buy a graphics card--something new always comes out around Q4. Give us the GeForce 8600 Ultra and I'll be danged happy--64 SP, 256-bit GDDR3/4, and a real mid-ranged card.
Hey, I know, just as most of us know to look for;
256MB=New
320MB=Old
512MB=New
640MB=Old
As sure as we're posting here, some Jerk will blur the lines and try to sale old as new. PowerColor comes to mind right off the bat while trying to sell 9800 128bit as the 256bit version. Hell, I wish I'd have saved a screen capture of the guys trying to sell Xtreme Audio as an Xtreme Music.
NVidia support 8xMSAA in hardware.
It's definitely in the hardware. Infact, it could be argued that ATi is performing software AA(shader based AA is called software AA), as it does very little with the ROPS for AA and instead does it all in the shaders(thus the poor AA performance).
As for "hdr for sm4", HDR has been around for awhile. FP HDR made it's appearance with SM3, and there was forms possible with SM2 technically as well. Second, and this is now the fourth time I've had to tell you this, but microsoft's rule for DX10 is quite simple. You either support all features of it, or you support none of it. If microsoft classified it as a DX10 part, then there's not a single feature of DX10 that the card doesn't support. Plain and simple.
Anything else I can straighten out for you? :shrug:
With the lower memory interface, 256 vs. 320....will that make a huge difference?, or will the increased 128SP make up for that?
Dosent the lower memory interface mean lower performance?
Depends on the ram speed. If the ram speed is high enough, they can balance out the drop down to 256bit. After all, 320bit to 256bit isn't nearly as drastic as 512bit to 256bit. 2 ghz ram will give it around the same bandwidth with a 256bit interface.
Plus, you add the extra shaders to the gts, which we've seen how well the architecture scales.
This card actually has the potention to beast, depending on how well 65nm overclocks, and their choice of ram chips.
looks like waiting for the 65nm GTS is a far better plan than getting a current 320/640 version, then..
depends on how long I can live with an X300SE, I guess.
Any idea when this new gts will be released ?
October 30, 8800GT
November 19, 8800GTS 65nm
November 15, AMD RV670 55nm
Hope they decide to name it something different. I'm personally rooting for it to be called "Super Double Mega Triple but not Quite Ultra 8800GTS" but I guess "8900gt" would be a bit easier on the tongue.
iwant to see how much cooler they will run ... maybe we can once again run sli under water with a cpu on one triple rad ...
who wants to buy my 7900gs?
Is there going to be a new G92 based Ultra?
Just wondering when ..... if it does come out in time, then I can Step Up :)
This is so confusing. I give up. I'm just going to wait for this stuff to hit shelves, take a look at the model numbers, then check out the specs, and see how everything turned out.
It doesn't make much sense.