i heard nothing till h1 for NV other than some low end crap like the 108
that looks like an awesome piece of photoshop work
edit (which fails when you notice the vertical lines of different shades of white background...)
That is one good looking FAKE!!!
that's definately a fake. just look at the pattern of the gpus. both gpus have exactly the same shading and texture.
makes me wonder why these people don't put more effort in modifying copied parts - it always seems like as if they want people to see it's a fake :shrug: especially since everything else in this fake was done pretty well.
lol there are no vmods on that Homoshop
next...
http://tof.canardpc.com/view/f33d36a...02f8312a47.jpg
Dirt II 1920X1200 AA8 AF16
960= 6850
1120=6870
VR-Zone
The numbers for GTX 460 768MB and 1GB are very wrong....
http://img46.imageshack.us/img46/5809/dirt2t.jpg
http://www.guru3d.com/article/ecs-ge...lack-review/12
Guru3D got 53 FPS for the 1GB and 46 FPS for the 768MB.
Settings:
Baja Iron Route 1
8x Anti-Aliasing
16x Anisotropic Filtering
All settings maxed out
I never played Dirt 2, but is there anymore demanding levels then this?
You're right pals ! Numberz doesn't seem accurate concerning GTX 460 :shakes:
not to sound dumb. but is it possible they forgot to turn on dx11 in that test guru3d?
the bottom chart which has 5000 series cards shows the 5850 just ahead of all 460s, which i though would have demolished it with tessellation on
heres from TPU which DOES NOT have dx11 enabled
http://tpucdn.com/reviews/Zotac/GeFo..._1920_1200.gif
notice that in this with 4x AA vs 8x,
the 5850 is 77fps vs that one being 64
and the 460s are 58-61 vs 46-62 (alot of cards compared in the guru3d article)
im under the impression guru3d did not turn on dx11 settings. otherwise it somehow seems like it was "free"
Palit Sonic Platinium GTX 460(800/4000) scores 61 FPS .
We will see but Ati can do that much magic, i mean you think that a 960SP card will equal an 1440SP( 6850= 5850? ) , and 1120SP = > 1600SP( 5870) ?
I don't think so.
I think that 6850 performance will be between GTX 460 768MB an 1GB closer to 1gb version( between 5830 an 5850), and 6870 will be above GTX 460 1GB an slightly above 5850 more or less, so between 5850 and 5870.
1900X1200 DX9 and DX11 :
http://tof.canardpc.com/preview2/66f...19da21c915.jpg
So DiRT2 has SLI issues? GTX 295 loses to HD 4890?
Anyway, the drivers from GTX 460 launch reviews were 258.90, than was 260.63 added some more performance and today Nvidia launched another driver 260.89(WHQL this time), probably because of 6850/6870 launch....
http://www.nvidia.com/object/win7-wi...ql-driver.html
Quote:
Version: 260.89 WHQL
Release Date: 2010.10.18
GeForce GTX 460:
Up to 19% in StarCraft II (SLI – 1920x1200 4xAA/16xAF Ultra)
Up to 15% in Battlefield Bad Company 2 (SLI – 2560x1600 4xAA/16xAF)
Up to 12% in S.T.A.L.K.E.R.: Call of Pripyat (2560x1600 noAA)
Up to 9% in Aliens vs. Predator (1680x1050 4xAA/16xAF – Tessellation on)
Up to 7% in Metro 2033 (1680x1050 noAA – Tessellation on)
Up to 11% in Dirt 2 (SLI – 2560x1600 4xAA/16xAF)
Up to 12% in Crysis:Warhead (SLI – 1920x1200 4xAA/16xAF Gamer)
Up to 13% in Far Cry 2 (2560x1600 4xAA/16xAF)
Up to 12% in H.A.W.X (SLI – 1920x1200 4xAA/16xAF SSAO Very High)
Up to 5% in Just Cause 2 (1920x1200 4xAA/16xAF)
Up to 22% in Riddick: Assault on Dark Athena (1920x1200 noAA)
Up to 5% in 3DMark Vantage (Extreme Preset)
LeComptoirQuote:
Intel Core i7-975XE (HT & Turbo Off)
DFI LanParty DK X58-T3eH6 (bios 422)
G.Skill F3-16000CL9T-6GBTD 3 x 2 Go @DDR3-1333 (6/6/6/18)
Western Digital Raptor 150 Go (OS) / Samsung F1 500 Go (Jeux)
Samsung SH-D163B
Corsair TX-750W
Whats your point?
Guru3d used Core i7 965 @ 3750 MHz
and we dont know whats used in the 6870/6850 vs GTX460...
I don't see how that card can preform better, with the same amount of tessellation units as 5870 or perhaps a bigger one ?
where's the heaven 2.1 benchmarks ? lol
Four crossfire connectors and 17 memory ICs? That's not even a very good photoshop.
90% of the Dirt 2 numbers I have seen in reviews seem to be incorrect due to the use of the early stand-alone Dirt 2 benchmark, improper implementation of forced DX11 or using an old version of the game engine (patches have increased performance quite a bit).