Originally Posted by
Xoulz
Hey dude,
Before you go laughing all over the place, understand wtf u r talking about.
If objects are not in motion, then where is your rebuttal to the Velocity Engine demo... which has nearly 4k object in motion, with no additional video card...?
Not only that, but I play your childish game and raise you an lol... with:
So not only do you get more objects in motion and more usable, but you don't need to buy another video card to do it :rofl:
But I am not done:
A 6 core CPU only cost $290, about $50 more than a quad core. For that extra $50 everyone will get better gameplay and less wattage consumption, than if they grabbed a GTS 250... :ROTF:
Can you define "physics processing" ..?
Because your nvidia GPU cannot do more middle ware calculations, than 4~5 unused cores on a modern CPU (already proven).
If it could, then why would you need an extra card? Ironically, if 2 nvidia video cards aren't enough to allow thousands of independent physical objects to interact with one another (see the Velocity Demo, or within Battlefield: Bad Company 2)...
Then^ where is the logic in your rebuttals.?
Lastly.. name a big title using physx please. Batman/mafia are not big titles, they are not classics. They have no following, are not enduring and within 2 years won't even be a blip on the radar.
Yet, BF has been using physics in their games for 7 years...
Matter of fact, I'll go so far as to say there isn't one nvidia game with real physics in use. The fluff and eye candy nvidia claims as physics is nothing other than simulations of fluff. btw... particles are not objects..