just ran again @ sli/265.90 and still the same results as yesterday
whats changed? mind sharing how you got it to work?
Printable View
First:
Add an SLI profile:
Profile "3DMark11"
ShowOn GeForce
ProfileType Application
Executable "3dmark11.exe"
Executable "3dmark11cmd.exe"
Executable "3dmark11demo.exe"
Executable "3dmark11workload1.exe"
Executable "3dmark11workload2.exe"
Setting ID_0x00a06946 = 0x084000f5
Setting ID_0x1033cec1 = 0x00000003
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd2 = 0x00000004
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x1095def8 = 0x02c00005
Setting ID_0x209746c1 = 0x04280001
Setting ID_0x20ebd7b8 = 0x00000020
EndProfile
Second:
go to "%LOCALAPPDATA%\Futuremark_Corporation\" and search for a file named:
user.config
Then open it in a text editor and search for the line:
Code:
<setting name="GpuCount" serializeAs="String">
<value>0</value>Then change that 0 to 2 (or more if you have a 3 or 4 way SLI)
Don't change any other LINE!
Save it.
Run 3dmark 2011 and have fun.
Guide.
Thanx Kimofil :D
http://3dmark.com/3dm11/66674
P12264 3DMarks
edit:
I used Geforce_SLI_Profile_Tool to edit the sli profile for 3dmark 11
Kimofil :toast:
i didnt get a chance to post tri-sli crysis warhead per request so here it is and will have crysis when the new drivers arrive
http://img841.imageshack.us/img841/9332/89946962.png
http://img526.imageshack.us/img526/865/90024341.jpg
http://img213.imageshack.us/img213/797/98054008.jpg
http://img189.imageshack.us/img189/5986/64082363.png
very good ,have a look.:p:
How do these look?
http://i234.photobucket.com/albums/e.../crysis256.png
http://i234.photobucket.com/albums/e...r/3dmark11.png
900/1800/2200/1125mv.
@Roch nice :up:
so you comfortable with 900/1800/2200/1.125v 24/7 ?
thanx man! yeh this map uses about 250mb mem more than ambush but its no issue i ran it several times just to make sure and im getting these constant results
how does this map compare? i have no clue.. let me know
http://img716.imageshack.us/img716/5512/18738709.png
this is the first time ever i benched re5.. same clocks: 4.8ghz 980x/900mhz tri-sli 580
variable/fixed @ max 1080p
http://img545.imageshack.us/img545/8831/62928734.jpg
http://img714.imageshack.us/img714/8196/89055579.jpg
http://img822.imageshack.us/img822/8637/19538046.jpg
http://img137.imageshack.us/img137/4084/57834162.jpg
Very nice FPS you can get with this one mate!:up:
But why you tested it in 32-bit (64bit box unchecked)?
64 bit version have better textures LOD and managed memory a little better. I think you use unpatched version of Warhead without 64-bit support.
This official patch enable 64-bit support for Warhead.
For compare, this is my result on heavy overclocked 5970 and i7 930 (all air), in 64-bit mode with 4xAA. Slightly old drivers, with new average i think will be close to 50...
http://img709.imageshack.us/img709/1...11200crysi.png
You can try bench one more with my settings, i cannot use 16xQAA anyway;)
@ kimofil = allow me....compare with 6850 CF def
yes unpatched
before i patched to 64bit aa 4x vs aa 16xq same results @ 32bit
avg fps should be at least 90? but its under 70
http://img256.imageshack.us/img256/3715/22388792.png
http://img812.imageshack.us/img812/4962/93467623.png
It seems like AA level don't matter for tri-sli.
And yes, 64-bit FPS a lower for me too than 32 because of better LOD i think.
Anyway, min FPS a LOT higher :up:
Nice one for stock 6850's, Gaul! But i think with patch in 64-bit mode FPS will be a little lower (about 35 avg i think).
Did a retest with much never drivers and CPU/GPU on stock clock.
http://img703.imageshack.us/img703/8745/75179997.jpg
exactly min fps is higher so should max+avg but oh well i guess theres always hope in the next drivers :)
this is another first ever bench for me: dmc4
4.8ghz 980x/900mhz tri-sli 580/max 1080p
http://img641.imageshack.us/img641/9557/52577562.png
http://img692.imageshack.us/img692/746/81442163.png
miahallen..
I just had a galaxy 580GTX that was air stable @ 950/1900/2100 (almost had a stable pass @ 970 but crashed during the canyon run 3dm6)..1.142-1.150...I sold that one and have another one coming tomorrow "monday"
seems maybe you got ahold of one that wasnt up to par. this one would run solid stable @ those 950 speeds, and volts 3dm6, Unigine and gaming...
Im gonna run this new one air for one day, then water on tuesday when the EK block gets here..Im hoping to get one equal * fingers crossed*
Hi guys,
i cant belive how fast this card is!!!
on default clocks and my cpu at 4.2ghz i only managed 6100 points on 3dmark 11
here is my card pushed to the max on stock cooling ( maybe a lil headroom on the gpu clocks :P )
card is running 1.15v with NVIDIA Inspector, with more volts and better cooling 8k on a all air setup should be within reach :)
edit: oops forgot the link - http://3dmark.com/3dm11/168105
shigs nice :up: what vid?
That's weird,i'm using the Nvidia inspector tool on my 3 GTX580's,all 3 from Gigabyte,and all 3 of them have a different base Vgpu's???
1.063 volts on GPU 0.
1.025 volts on GPU 1.
1.050 volts on GPU 2.
Anyhow,what would be the max recommended on voltage and clock speeds while keeping the fan on the cards at the auto setting and not sounding like a vacuum cleaner?....:ROTF: