:up:Quote:
NapalmV5....there are many here who appreciate your efforts, please continue.
+1 you're work is uber good...i got one card coming...
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:up:Quote:
NapalmV5....there are many here who appreciate your efforts, please continue.
+1 you're work is uber good...i got one card coming...
lol i just deleted the pix of the recaps ive been doing
later today i should get the 1000uf 2.5v 4mohm esr kemet caps.. cant wait to getem on
but as for posting pic of that.. idk.. some will attempt (someone already has) the recap using different caps available to them and may get worse results than default clocks like i did at first..
the pic is not gonna look any diff than what i had up before.. the caps are exactly the same just diff values
ill think about it
anyone not getting 1.30v @ load from doing vid bridging and vdiff mod (step #1 and #2 @ guide) suggests a redo of the vmods until 1.3 is achieved
as for clock gains i cant guarantee anything there
my ssc was affected more from capping C561-4 than .03v increment
the amp on the other hand was affected more from higher vcore/than the caps further helped
Napalm no need to thank me mate, you have been doing all the work I have just put my 2c in here and there. I and I'm sure a few others do appreciate your work and time. Thank you.
I did see an increase in vgpu and vmem after doing the mods, and as a result in clocks, as I reported earlier in the thread. I measured at the measure points I showed earlier in the thread and also at the caps behind the gpu socket, and there is definitely a gain.
My card wouldn't run crysis at 1620 shader at stock voltage and auto fan, 1512 was max, but now with 1.24 vgpu it does 1620 no problem with temps hitting 86*C on a hot day with the fan on auto never going over 72% duty cycle.
Before the mods I could not run 756 core on auto fan in crysis for 30 seconds, now it lasts 5 mins before locking, its almost stable, with another 0.02v I think it would be totally stable. If I crank the fan up to 100%, I can run 756c/1656s/1512m in crysis no problems at all.
Guys as Napalm said, do not attempt things that are out of your ability level. Re-capping/adding caps is relatively high level as far as modding goes, and takes some good soldering skills, which Napalm and myself have. Also the caps characteristics need to be selected carefully, adding caps/coils & other components can have deleterious affects due to resonance and other factors.
youve helped me greatly and i appreciate it
if you got any idea youd like to try out.. im here ill try it on my 285s.. i got amp and ssc to sacrifice for whatever mods
edit: (d18 d15 d14) d18 increased 2d voltage to 1.22v (330 ohm vdiff resistor) but 3d voltage remained the same 1.33v
3d shouldve went up .10-.14v (that wud be ~1.47vcore) as well.. what u think its holding it back ?
updated guide to 1.39375vgpu max
before attempting any vcore mod please measure your current vcore
courtesy: CryptiK
http://i720.photobucket.com/albums/w...surepoints.jpg
red:vgpu/green:vmem
step #1
- for better understanding please check dengyongs post #80 cryptiks post #112 and #118
- simple way to increase vcore from 1.15v reference
http://img511.imageshack.us/img511/998/49555888ru5.jpg
1.26vcore @ load
step #2
- the lower the resistance at this resistor the higher the vcore allowed
- pencil this resistor to bring resistance down to around 350ohm
http://img504.imageshack.us/img504/8472/61141334nx3.jpg
1.29-1.33vcore @ load
step #3
- this step is more for the water/more xtreme cooling
- this point increases vcore according to the resistor in above pic ^
- solder a 150ohm resistor to ground from this red point
http://img15.imageshack.us/img15/9937/38313600hn4.jpg
1.36vcore @ load
2.20vmem @ load
so far ive gotten 1.38vcore
unfortuanately no matter how low the resistance gets @ step #2
all is limited to the reference voltage: 1.39375
past this voltage further mods are needed
thanks goes to Cryptik for all the help/confirmations
dengyong and everyone else contributing @ thread
the no.2 HB i got barely did anything
dont go below 200ohm.. if you can bring it down to 300ohm keep it there :up:
and with the vid bridging you should get ~1.3 @ load.. while 3D runs measure vgpu
I'm about to get a vanilla XFX GTX 285 and want to use "step 1" to get 1.26vcore @ load. The PCB layout should be the same on XFX as on the picture above, can anyone confirm that please?
Newegg has some good highres. pics of most of their cards, always a good place to check
http://www.newegg.com/Product/ShowIm...d%20-%20Retail
1,3,11 look bridged the same as other vanilla cards.
Just one more question; in the above pic (2),(4),(12) are bridged in addition to the already vanilla bridged ones, but in post #118 it says to bridge (2), (4) & (5) in addition to the alreaddy bridged ones. I assume that the (2),(4),(12) + (already bridged 1,3,11) is the correct method?
Do you think, that a fully stock GTX285 can do 850Mhz on the gpu? Without mods, aftermarket cooling, anything? Read a test on a site and the writer clamis it is true.
What are people using to connect the bridges? Can it be done with a small blob of solder?
Has to be a VERY tiny blob of solder then. I just looked at my card to confirm that. I am gonna try to connect them using silver ink and a hair of a brush to apply it.
So I did the mods today, bridged 2,4,12(in addition to 1,3,11) and penciled the resistor down to 300ohm, but dont think Im getting the results I should.
Core- 1.23v Load
Mem- 2.11 Load
The bridges look good, and measured the resistance 5x, so I know its not that. But I kinded jumped the gun and did them all at once instead of trying each at a time. Do you guys recommend starting over from scratch? Or any other ideas?