http://sharikou.blogspot.com/2006/04...ng-busted.html
Just as I predicted.. the measly 1066FSB becomes a huge bottleneck.Quote:
However, once you go over the 4MB limit, Conroe is slower than Athlon 64 at the same clock. Both the Cryptography and STREM tests use a lot more than 4MB, larger than Conroe's 4MB cache, and Conroe immediately falls below Athlon 64 on the performance curve.
His point about cache thrashing makes sense as well.
Gamers probably won't notice much of a performance hit since most games are still single threaded, and unless you're running SLI or CF, the FSB doesn't become too much of a bottleneck. BUT... once multithreaded games come out + 2x 16x PCIe mobos and R600 CF or G80 SLI, the FSB will become a MAJOR bottleneck. Imagine the Quad Core Intel CPU coming out next year.... yikes.
When is Intel going to switch to an on die memory controller?? :rolleyes: