Question inregards to max sli with same card phsyx and phsyx calculation
I've been looking a while back maybe 3-4 months ago, i might have saved the link somewhere, but i'd have to look for it. Basically i believe there was a guy who claimed to have not so good performance with 3-way sli or something like that and he was i think trying to do 2 way sli with 3 gtx 280/285's and 1 for dedicated phsyx. details are vague right now.
However he managed to do something and enable 2 way sli with phsyx same card and it ended up giving some serious fps, as opposed to tri-sli i believe. I think by replacing the tri-sli bridge or something like that.
Now i use to have 3 gtx 280's in tri sli and had phsyx enabled with them and i remember testing games such as mirrors edge and i would be baffled at the results i would be getting and results review sites would get. First of all gtx 280 tri sli with mirrors edge(in my tests) results in a color disorientation with flickering right from the start, you have to adjust the selected sli rendering optimization in nvapps.xml second of all i have not been seeing any SLI INCREASE PERIOD, not like these review sites we're stating.
Also enabling phsyx and disabling phsyx provided absolutely no frame increase as well, the only thing it did was just add destructive particles and flags and such. I read reviews back then stating that dedicated phsyx generates results but i've yet to see it(in terms of fps increase). This was a while ago, so my questions if anybody might know.
Say for example you get 4 gtx 480's and add a 5th gtx 480, can it be possible to make it a dedicated phsyx some how,if not i'm guessing the least alternative would be the gtx 470 acting as a dedicated phsyx
Second of all how does a dedicated phsyx work with say the other cards, do the 4 gtx 480's just not do any phsyx calculations at all?
I'm assuming here 4 gtx 480's with phsyx enabled the calculations splits up to each card, now if we have a dedicated phsyx, does 1 card solely calculate it and if so do the other cards continue to split the load as well.
example 4 cards 25% each add a dedicated phsyx add another 100% and thus when a game requires it splits up the load 4 gtx 480 12.5% each and 50% for the dedicated phsyx to calculate on the screen. Thus resulting in a fps increase since more rendering is being done instead of phsyx calculations
Thanks for reading.
EDIT: scratch the last tidbit in regards to the 25% of gtx 480 vs a dedicated gtx 470, got a little carried await with all the numbers. Bottom line question, if its possible to run a 5th gtx 480 as dedicated and how phsyx with 4-way sli or 3way sli works as opposed to a dedicated phsyx with 4-way sli or 3way sli, in terms of splitting up the calculation load.