craig588
10-13-2005, 12:49 PM
I plugged in some cheap headphones in my PSP, these things were nothing close to high end, brand new they were only around 90$ and the sound experiance I got from it changed drastically. I thought developers were just encoding sounds very poorly because they have only been working on the system for almost a year, but no, the sounds are perfectly encoded, the crappy speakers just distort them to unrecogniseable levels.
They make people pay 350$ (Well, not me, I picked it and a DS up for 75$, if I waited another week I could have got that DS for 35$, but it's not that important) for a system with 20 cent speakers. They also outsourced the screens out to the lowest bidder, they used the same old MIPS archetechture they have been using senice the PSX, and they decided to use a reletivly low density battery. What exacly is the 350$ going to? It sure isn't R&D.
It fills in my need for a high performance portable game system that I can program on, so I like it, I just don't understand how Sony came up with such a pricing scheme. What do they think they need the 350$ for? There isn't any spectacular technical acheivement going on.
They make people pay 350$ (Well, not me, I picked it and a DS up for 75$, if I waited another week I could have got that DS for 35$, but it's not that important) for a system with 20 cent speakers. They also outsourced the screens out to the lowest bidder, they used the same old MIPS archetechture they have been using senice the PSX, and they decided to use a reletivly low density battery. What exacly is the 350$ going to? It sure isn't R&D.
It fills in my need for a high performance portable game system that I can program on, so I like it, I just don't understand how Sony came up with such a pricing scheme. What do they think they need the 350$ for? There isn't any spectacular technical acheivement going on.