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View Full Version : 3Dmark2003 score booster ?



eva2000
08-18-2004, 09:55 PM
Just noticed something weird that happens with my X800pro as well as this Asus 6800U, if i set 3dmark2003 to loop each test 10 times, the final score is much higher than running it once!

3.2EE @ 200fsb

card stock @ 425/1100
GT1-GT4 1 loop per test = 12,966 (http://www.fileshosts.com/pentium4/D1/asus/p4c800e_results/HC200_results/3.2EE/OCZ/PC3500LE/2x512/Asus6800U/200-200-2226-8-inf-64u-1.55-3-1.6_Turbo_PAM/3dmark2003_425-1100_12966.jpg)
GT1-GT4 10 loops per test = 13,221 (http://www.fileshosts.com/pentium4/D1/asus/p4c800e_results/HC200_results/3.2EE/OCZ/PC3500LE/2x512/Asus6800U/200-200-2226-8-inf-64u-1.55-3-1.6_Turbo_PAM/3dmark2003_425-1100_13221_10loops.jpg)

???

seems Nature got a boost for some reason ?

Anyone else experience this ?

Geforce4ti4200
08-18-2004, 10:02 PM
maybe you get a good run eventrually?

Mini
08-18-2004, 11:05 PM
Never heard of it before...

Perhaps it saves somethin in the ram so it doesnt have to do so much work=???

Or maybe you had 1 bug run...

Boyne7
08-21-2004, 04:02 PM
strange, do you know if its just with those cards or does it happen with other cards also?

eva2000
08-21-2004, 08:30 PM
had it happen a few times now.. seems 6800 series scores drop more than X800 when you run 3d2k3 several times once after another (with break in between) in same windows sessions as well

thephenom
08-22-2004, 12:41 AM
i guess it uses less rendering after it re-runs. It happens in the doom3 benchmark. the 2nd time you run it is higher than the first.

r3b0rN
08-22-2004, 01:35 AM
its because its already cached in the ram and video card memory.

eva2000
08-22-2004, 01:51 AM
ah i see :cool: :D

Noktar
08-22-2004, 02:17 AM
Maybe the first time he has to load every Level/Test an the 2nd one, 3rd one etc. he don't load the Level's

Like the d3 timedemo !

r3b0rN
08-22-2004, 02:56 AM
yeah its been said about 13,737 times now...