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View Full Version : Why NVIDIA Will Release it's ForceWare 90 Series Very Soon


Pinnacle
05-16-2006, 05:43 PM
Nice little writeup on the up coming 90 series drivers

VR-Zone, claiming that ForceWare 90 with support for SLI physics

http://www.dailytech.com/article.aspx?newsid=2319

nn_step
05-16-2006, 05:55 PM
Surprisingly lacking in details

OmegaMerc
05-16-2006, 07:11 PM
man that whole write up is how he came up to the "conclusion"...

alexio
05-16-2006, 07:17 PM
NVIDIA's 87.25 ForceWare just went beta, by the way.

Doesn't really makes sense that a non-final driver of an older series is realeased so close to a whole new series of drivers :confused:

Pinnacle
05-16-2006, 07:37 PM
Doesn't really makes sense that a non-final driver of an older series is realeased so close to a whole new series of drivers :confused:


Nvidia did this before, it always rains beta drivers with them.

nn_step
05-16-2006, 07:39 PM
Nvidia did this before, it always rains beta drivers with them.
True but fortunately the beta get better and better.. :D

Starscream
05-17-2006, 05:21 AM
this Physix SLi means 1 GPU does the usual stuff and the other one does Physix.

But do u need 2 the same grafik cards like in normal SLI or can i put a 7800 and a 7300 together were the 7300 does the Physix stuff.

as that would be awesome and could atm be a really good (and way cheaper) alternative to the expensive Ageia Physix card.
Ofc that wouldnt work as good as a real physix card but seeing Ageias solution costs nearly 300 euro its just not funny.

Jacke2k
05-17-2006, 05:54 AM
this Physix SLi means 1 GPU does the usual stuff and the other one does Physix.

But do u need 2 the same grafik cards like in normal SLI or can i put a 7800 and a 7300 together were the 7300 does the Physix stuff.

as that would be awesome and could atm be a really good (and way cheaper) alternative to the expensive Ageia Physix card.
Ofc that wouldnt work as good as a real physix card but seeing Ageias solution costs nearly 300 euro its just not funny.I think I some one where talking about it that you could use like on 7900 gt and then a 7600 gt for the Physix.
But I can't find where I saw that.

Bar81
05-17-2006, 06:42 AM
this Physix SLi means 1 GPU does the usual stuff and the other one does Physix.

But do u need 2 the same grafik cards like in normal SLI or can i put a 7800 and a 7300 together were the 7300 does the Physix stuff.

as that would be awesome and could atm be a really good (and way cheaper) alternative to the expensive Ageia Physix card.
Ofc that wouldnt work as good as a real physix card but seeing Ageias solution costs nearly 300 euro its just not funny.

I don't see why you would. The second card is doing something unrelated to the first card. Simply doing physics wouldn't be a problem but if they plan on offloading physics calculations when SLI isn't being stressed then it would probably be an issue.

Starscream
05-17-2006, 06:48 AM
I don't see why you would. The second card is doing something unrelated to the first card. Simply doing physics wouldn't be a problem but if they plan on offloading physics calculations when SLI isn't being stressed then it would probably be an issue.

true the 2nd card would do something totaly unrelated to the first one but were talking about Nvidia.
It could wel be that theyl force us on the driver part.


If u could have a 7800 for grafix and a 7600 for physix it would b a nice combo as u can have a 7600GS for 100 euro.
wichs ounds better then an Ageia for 280+.


hmm would u need a real SLi board? as my Ultra-D cant be unlocked i fear.

J-Mag
05-17-2006, 09:29 AM
"They also indicated, that there might be an option to disable optimizations for dual-core CPUs, which would come handy for reviewers and troubleshooting of course "

THis is already in the 87.08 and 87.25

Drunner611
05-17-2006, 09:50 AM
[QUOTE=Starscream]this Physix SLi means 1 GPU does the usual stuff and the other one does Physix.[QUOTE]
That would be awesome!

Cybercat
05-17-2006, 11:57 AM
as that would be awesome and could atm be a really good (and way cheaper) alternative to the expensive Ageia Physix card.
Ofc that wouldnt work as good as a real physix card but seeing Ageias solution costs nearly 300 euro its just not funny.
if you can even say the PhysX card is working good right now...

And yes that article wasn't actually very informative at all.

Starscream
05-17-2006, 01:53 PM
if you can even say the PhysX card is working good right now...

And yes that article wasn't actually very informative at all.


theyve been hyping it all this time and now its here it seems to kind of suck.
Ok i admit wel have to wait for a few more games supporting it before we can make a real picture of its quality and wel maybe have to wait a few driver versions.

ok its normal that new stuff like this wont work directly the way it should.
But i think ageia should have put some more work in the software for the physix card to make it work properly instead of taking every promotion opportunity to promote it.
maybe they should have also worked more closely with the makers of GRAW for better performence.
cause GRAW is the first game to use this thing and till now most people aint impressed.

If they had waited with the launch of it till more games were out wich supported it they could have used this time to make the software better etc.

@theinq they said that webshop Overclockers said that their selling 10 physix cards a day.
when i read it i was like: WTF??
Performence sucks big time and the thing costs a premium 280 euro+.


If Physix SLi works the way we hope (using a 7900 for grafix and a 7600 for physix) it will b fun to see the performence difrence between a Ageia Physix card and a 7600GT doing the physix.
If the 7600 isnt that much slower then the ageia card Nvidia could have a winner till Ageia manages to get things straight.

brandinb
05-17-2006, 06:20 PM
would be a nice feature to be able to use different cards for sli physics so you could have a 7900gt for rendering and 7300gt for physics! that would be nice!

Cybercat
05-18-2006, 01:30 AM
Indeed, a $300 piece of enthusiast hardware should never EVER lower performance that significantly. So far in every instance except the Cellfactor demo (and what do demos really count for?) the card lowers performance nearly to the point of unplayability. I mean I was one of the main advocates of this thing and I was willing to shrug off the GRAW numbers, since the game was terribly unoptimized to begin with. But when every game demonstrates this problem, I have to reconsider the situation. It isn't just the games support that isn't ready, the whole complex is underdeveloped.

Unfortunately that's how it's going to be for the first games coming out with support, because they're all going to have that sloppy, "tacked on" feel. I mean you don't get much more bloated than having two separate, different physics engines in the same game doing the same thing at once.

Drivers are where it's at. Ageia's quick response to the initial performance results, although as it turns out ultimately mediocre, does inspire some confidence in their ineptitude to deliver. But it's not just that, there's the hardware too, and the engine. Ageia supposedly hasn't applied support for all the features of the PhysX engine onto the PPU, just the "important ones". Until they do and we get what we can call true full acceleration, performance may still be problematic. Couple that with the extremely limited PCI bus and you've got some problems surmounting, the results of which we're seeing in the current implementation we have today.

I'm hoping beyond hope that by the time the PCIe version comes out (hopefully before the year's end), drivers will have matured enough, bottlenecks will be ironed out, the games support will have grown, and the implementation will improve with efficiency.

Starscream
05-18-2006, 01:34 AM
Indeed, a $300 piece of enthusiast hardware should never EVER lower performance that significantly. So far in every instance except the Cellfactor demo (and what do demos really count for?) the card lowers performance nearly to the point of unplayability. I mean I was one of the main advocates of this thing and I was willing to shrug off the GRAW numbers, since the game was terribly unoptimized to begin with. But when every game demonstrates this problem, I have to reconsider the situation. It isn't just the games support that isn't ready, the whole complex is underdeveloped.

Unfortunately that's how it's going to be for the first games coming out with support, because they're all going to have that sloppy, "tacked on" feel. I mean you don't get much more bloated than having two separate, different physics engines in the same game doing the same thing at once.

Drivers are where it's at. Ageia's quick response to the initial performance results, although as it turns out ultimately mediocre, does inspire some confidence in their ineptitude to deliver. But it's not just that, there's the hardware too, and the engine. Ageia supposedly hasn't applied support for all the features of the PhysX engine onto the PPU, just the "important ones". Until they do and we get what we can call true full acceleration, performance may still be problematic. Couple that with the extremely limited PCI bus and you've got some problems surmounting, the results of which we're seeing in the current implementation we have today.

I'm hoping beyond hope that by the time the PCIe version comes out (hopefully before the year's end), drivers will have matured enough, bottlenecks will be ironed out, the games support will have grown, and the implementation will improve with efficiency.


indeed but think till that point has arrived this card in no way justifys its price tag.
And tbh if Overclockers webshop says they are selling around 10 physix cards a day their either liars or we have to many people around that dont know what todo witth thier money.
i hope we wil soon get clarity on the performence and exact way SLI physix will work. That and i hope it will work on an Ultra-D