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View Full Version : Trilinear + Anisotropic Filtering?


Skakruk
06-13-2009, 02:55 PM
Should I enable both Trilinear and Anisotropic Filtering for the best image quality, or just one or the other?

In some games, they only provide the option to use one of the two, so I was wondering if there was a reason for this (some kind of conflict?).

If not, I'll enable Trilinear in those games, and Anisotropic in the NVIDIA CP.

What do you think?

B.E.E.F.
06-13-2009, 02:56 PM
Yes, enable both.

Bradan
06-13-2009, 04:08 PM
Anisotropic 16x is (trilinear x 16)

B.E.E.F.
06-13-2009, 05:20 PM
Anisotropic is trilinear with some extra filtering to improve sharpness and resolution. I would leave both enabled for compatibility, just in case.