View Full Version : No Gears of War 2 on PC, Says Epic
bowman
08-29-2008, 03:51 PM
Gears of War lead designer Cliff Bleszinski has revealed that there will not be a PC version of Epic Games' upcoming shooter sequel Gears of War 2.
"Gears of War is a great franchise first and foremost for Xbox 360, and therefore we're focusing on that platform for Gears of War 2. We've decided we're not going to do a PC version this time around," Bleszinski revealed to IGN.
The original Gears of War debuted on Xbox 360 in 2006 followed by a PC version a year later. The PC port was handled by People Can Fly, which Epic later acquired.
http://www.shacknews.com/onearticle.x/54495
Somewhere, someone plays a tiny violin for Epic's PC sales. Am I the only one who thought 'Gears of War' was a horribly bland and boring game?
melanko
08-29-2008, 04:13 PM
I've lost all respect for Epic games. They no longer register on my list of good game developers.
zanzabar
08-29-2008, 04:19 PM
i dont like gears of war, it has no story and its not up to pc gaming specs
then when it came to the pc u had to be on live to play it and pay for a live pc account to use multilayer that just dosnt work on the pc
Scubar
08-29-2008, 05:10 PM
I dont think anyone is going to be bothered by this news at all. Gears of War is a depressingly boring 1 dimensional slow paced game that has a weak storyline
Relic27777
08-29-2008, 06:26 PM
Who cares about STORY in a game like GOW!? It's the multiplayer that people care about and IMO Gears had great multiplayer (albeit poorly implemented through the POS that is Windows Live) and I think this news is bad for fans of good multiplayer games. Too bad Epic had to turn its back on the people who bought their first games on the PC that made them into the company that they are today. Although there is also an argument to be made that PC gamers (some, not all!) turned their back on Epic first by pirating their games...
zanzabar
08-29-2008, 07:10 PM
gears of war has a weak online play system for a PC, its only good on the xbox since there is nothing else
its got a controller based play system so with the PC it just ends with sniping IMO, i would like a real halo port though but im not expecting anything
and games that people already have get high piracy thats just how it works since people want to see the difference, if they came out only a few weeks late people would buy the pc becouse its a better platform instead of buying the console since its out a year early
Final8ty
08-29-2008, 07:25 PM
http://www.shacknews.com/onearticle.x/54495
Somewhere, someone plays a tiny violin for Epic's PC sales. Am I the only one who thought 'Gears of War' was a horribly bland and boring game?
It be bland & boring is irrelevant as the platform will not make it more exciting.
I did not find it bland & boring mind you.
And in fact the PC version is the better version with higher res textures & more content but it sold less & that is do to the same mistake that to many make with a new franchise & that is not releasing it at the same time as the console version so you buy it for your preferred platform & not buying it because its only available for a platform & not knowing that a PC version is even being planed until its too late & i would not buy it again on PC if i had already done the console version with out very good reason.
This is not as much as a problem for established franchise that have a history of having a PC version later on, but i still feal that the PC version would of gotten more sales in such situation as allot of people are impatient.
Cpl Ledanek
08-29-2008, 08:56 PM
Is it true that game is so buggy, and saves are pain-in-the-a__, its not even worth the bargain bin price?
Savuti
08-29-2008, 10:41 PM
"Gears of War is a great franchise first and foremost for Xbox 360, and therefore we're focusing on that platform for Gears of War 2. We've decided we're not going to do a PC version this time around," Bleszinski revealed to IGN.
Gasp! Oh what an unfortunate turn of event. How can we make it through this :rolleyes:
While GoW was interesting and at times entertaining, it's good Epic is deciding not to release for the PC cause they probably like Crytek would go on a whine fest and cry how their games are being pirated and the PC is withering platform for gaming, yada, yada.
Scubar
08-30-2008, 02:39 AM
Crap games like GOW and Crysis deserve to be pirated. Maybe then developers will actually bother putting in effort to create entertaining playable games instead of Garbage. Valve seem to have done a fantastic job with the HL series and quite rightly so.
THX1138
08-30-2008, 03:16 AM
Crap games like GOW and Crysis deserve to be pirated. Maybe then developers will actually bother putting in effort to create entertaining playable games instead of Garbage. Valve seem to have done a fantastic job with the HL series and quite rightly so.
I don't pirate but I pretty much agree with every thing you said.
Companies need to quit focusing just on graphics and get back to making quality games.
Hidetaka
08-30-2008, 04:14 AM
Jesus Nonexistent Christ! I've got nothing to live for now...
Somebody, please hold my hand [I'd like to point out the lack of crying smiley on XS!]
Now all I've got to play are games with plot :S
Jimmer411
08-30-2008, 03:38 PM
I loved GoW! Nothing but pure action from start to finish and and I liked the personality the characters had. It saddens me that it wont be on PC :/ As I dont own a Xbox360 and wont own one untill I own a HDTV. Much much funner game than HL1 and 2.
Cpl Ledanek
08-30-2008, 05:46 PM
Is more because the game engine?
Or is more the plot?
can you guys discuss the software side of it? I mean, UE3 is getting picked up by many developers, and a bit concern with this cover-system.
It seems not to matter what kind of game it is, it's getting played cover-system only.
Rainbow6 Vegas is UE3
Rogue Warrior (still in dev) is UE3.
So, it is an game engine problem?
bowman
08-30-2008, 05:50 PM
Is more because the game engine?
Or is more the plot?
can you guys discuss the software side of it? I mean, UE3 is getting picked up by many developers, and a bit concern with this cover-system.
It seems not to matter what kind of game it is, it's getting played cover-system only.
Rainbow6 Vegas is UE3
Rogue Warrior (still in dev) is UE3.
So, it is an game engine problem?
Game engine doesn't matter. It's not like UT3 is third person and has a cover system. It's the way devs choose to build on it, and this console generation a 'cover system' seems to be all the rage. I think it's the latest hotfix they came up with to make shooters work with gamepads, which is like making a car run with square wheels.
It's like they're all photoshop filter whores and the cover system is their lens flare. Just like every game suddenly needs to be brown as though it was viewed through a used coffee filter, and boring. :p:
Scubar
08-30-2008, 05:57 PM
The Engine is good, its the game devs that choose the stories and gameplay. GoW is an incredibly slow paced no skill needed kind of game, The cover system is awful and really ruins the fun of running around shooting things. I have a xbox360 and also have GoW, RB6 Vegas and Army of Two and i can say that Army of Two is 50x better than the other 2 in gameplay and skill required.
zanzabar
08-30-2008, 06:17 PM
i dont really like epic+UT3, and its not the game per say that i didnt like (co op is great with an xbox) but more the live system bothered me since it forces a bunch of trash to be installed that dosnt get along with the other MS stuff and it turned into a huge mess at least for me
on the UT3 i like mass effect and turok
Blacky
08-30-2008, 06:19 PM
company sucks, so I really don't care about their crap games
Cpl Ledanek
08-30-2008, 08:20 PM
so UE3 is like a Revento' in a New York traffic.
Or on the Autobahn...on top of delivery truck
k, my analogies tonight sucks :rofl:
so in the right hands UE3 has tons of potential.
I'm curious how Rogue Warrior would come out then on UE3.
Well, if the sales on 360 doesn't make up for it, then a VERY late PC release would come in the future then.
Much like HALO on PC.
Hope someday, PC gaming gets resurrected by the right developer.:up:
inCore
08-31-2008, 02:40 AM
I thought Gears of War was a great game on XBOX 360, it apparently sucks on PC though. It's perfect for the XBOX 360 controller and I liked the story. Meh.
GoW was good only because of Coop in my opinion. Epic is not only greedy but also some lazy a** bunch
KoHaN69
08-31-2008, 06:10 PM
http://img510.imageshack.us/img510/8492/epiclogoe3smallxv4.jpg
PUTS THE EPIC IN EPIC FAIL
:up:
philbrown23
08-31-2008, 06:17 PM
hated GoW played it for 3 hours thought it sucked, tryed it again when I was real bored one day, still thought it sucked. I'm glad it's not going to litter our PC game shelves with it's garbage anymore.
Blkout
08-31-2008, 08:08 PM
hated GoW played it for 3 hours thought it sucked, tryed it again when I was real bored one day, still thought it sucked. I'm glad it's not going to litter our PC game shelves with it's garbage anymore.
Judging by the number of GoW copies that were sold, I would say you're in the minority. I thought GoW was a fantastic game and I can't wait for GoW 2. I know there will be a PC version as soon as Epic gets done milking the 360 version for all the money it can.
Blkout
08-31-2008, 08:13 PM
I thought Gears of War was a great game on XBOX 360, it apparently sucks on PC though. It's perfect for the XBOX 360 controller and I liked the story. Meh.
It has some good points on the PC, higher resolution really makes it look very nice. Faster load times between levels helps also. However, even though I get fantastic framerates on my PC, I still get a frame hiccup every so often which doesn't happen in the 360 version. It's not terribly distracting but it's there. Other than that, the PC version works great with the 360 controller.
karl_eller
09-01-2008, 04:03 AM
The cover system on GoW for PC is REALLY annoying. Implementing a cover system is great and all, but the second I hit the space button, I don't want to be glued to the nearest (and often the WRONG) piece of handy looking (or not so handy looking) terrain. And if you ARE going to glue me to that terrain, at least make it so I can get off easily without having to get glued to ANOTHER wrong and completely useless piece of terrain (you tried getting through a door quickly when you take cover against one side? You end up bouncing back and forth between the two sides for a while).
And my money is on this coming to PC, perhaps a year or so after release. They always say "no, this is going to be [insert console here] only", but the money-grubbing little whores always come back :p: It'd go better for them if they released all versions simultaneously (or within a few weeks of each other).
Eller
Carfax
09-01-2008, 05:56 AM
I say EPIC is full of crap. As someone mentioned, as soon as they've sold all the copies they can on the Xbox, they'll mysteriously announce that the PC version will soon be shipping.
Same with Lucas Arts and Stars Wars Force Unleashed.
bowman
09-01-2008, 05:59 AM
Judging by the number of GoW copies that were sold, I would say you're in the minority. I thought GoW was a fantastic game and I can't wait for GoW 2. I know there will be a PC version as soon as Epic gets done milking the 360 version for all the money it can.
Halo, Gears of War, games that sell great on consoles. They're not made for or aimed at the PC and it shows.
I got along just fine without the snorefest that was the first GoW and I'll do just fine without this one.. I just hope they mean it this time, that they won't port it.
DRT-Maverick
10-07-2008, 06:30 PM
GoW was good first time around, that's because you were fighting and didn't have time to care about the storyline...
Epic lost it when they released Unreal Tournament 2003 (too early), and probably before that. I believe the last real attempt at creating a unique storyline by Epic was Unreal (the original from 1998) and Unreal Tournament (the original from 1999). They had the top end graphics and weren't competing with nearly as many people, nor were they focused intensely on making a high end graphics engine to sell to more gaming companies, rather they were focused on trying to create an awesome game. Too bad they fell apart.
YukonTrooper
10-07-2008, 06:47 PM
Marketing. Make people think only the 360 will get the game, everyone goes crazy and is like, "omghavetobuynoworsomeonewillhaxmymombecausethere's only360versionwtfbbqomggearsofwar2", then they reap the profits; once sales dim down, announce the PC version.
Spitphire
10-07-2008, 11:33 PM
Game engine doesn't matter. It's not like UT3 is third person and has a cover system. It's the way devs choose to build on it, and this console generation a 'cover system' seems to be all the rage. I think it's the latest hotfix they came up with to make shooters work with gamepads, which is like making a car run with square wheels.
It's like they're all photoshop filter whores and the cover system is their lens flare. Just like every game suddenly needs to be brown as though it was viewed through a used coffee filter, and boring. :p:
I agree, there are a lot of UE3 games out there that don't use a cover system...
Bioshock, Blacksite, Frontlines, MOH Airborne, Mirrors Edge, Turok and about 30 others, check wiki.
Back on the subject though, I am disappointed about no GOW2 on PC. I own a PC, Wii and PS3 and have no need for an Xbox360. I enjoyed GOW. I thought the gameplay was a blast and the graphics were great (2 most important aspects to me).
A lot of people bash an games that don't have a good "story". Who cares? You want a good story? Read a book. I don't need an in-depth generic back story with terrible voice acting and stiff animation to justify why I'm shooting everything that moves. Just give me big guns to do it with!
P.S. Bioshock did it right when it comes to a story line, they made it interesting and gave you the option to delve into the story or ignore it. It didn't distract from the gameplay and didn't take you away from the game for lame artificial feeling cut scenes.
DonInKansas
10-10-2008, 01:52 AM
A lot of people bash an games that don't have a good "story". Who cares? You want a good story? Read a book. I don't need an in-depth generic back story with terrible voice acting and stiff animation to justify why I'm shooting everything that moves. Just give me big guns to do it with!
P.S. Bioshock did it right when it comes to a story line, they made it interesting and gave you the option to delve into the story or ignore it. It didn't distract from the gameplay and didn't take you away from the game for lame artificial feeling cut scenes.
I see the point, but I like games that have a decent story; it's part of the immersion. It's just hard to find games that can find the balance between no story at all and the "play 2 minutes then watch a 20 minute cutscene" bore that for example the Final Fantasy series has become.
Katanai
10-10-2008, 07:14 AM
I'm glad some feel like me, I thought I was the only one who hated GOW. Don't get me wrong, I really gave that game a good chance. I must have gone half way through it until I decided it was too much. The character moves like he just shat in his pants and there's this weird texture glitch on the PC that makes the cover system horrible. But the thing that got me was that those freaking beasts just didn't die. You had to fire a full sector at their head until they dropped. WTF is that? I guess that with the auto aim on the console things were a bit different but this game just doesn't work on PC. I got rid of it. The engine is good though, Mass Effect was great so the only problem with GOW was that it was just another poor console port. We don't need more of those...