View Full Version : ProMod and scrolling
[cTx]Hype
07-16-2008, 12:02 AM
ProMod Scrolling:
In the up coming ProMod for Call of Duty 4 the ability to "Scroll" shoot your gun (setting primary fire to the scroll wheel of the mouse) is being taking out.
How ever many people thought they might also be taking the ability to scroll your knife for faster reaction times. I have spoken with Morg the lead developer of
the ProMod and he has told me they are not taking the ability to scroll your knife. Some thing I am very happy for.
[cTx]Hype.
[cTx]exodus
07-17-2008, 12:15 PM
oh.
[cTx]crisis
07-18-2008, 06:51 PM
ok.
[cTx]crisis
07-18-2008, 06:53 PM
Just to update people on what exactly the pro-mod is. Here is some info.
Sounds and music
• All maps have ambient noise removed
• Leader dialog has been removed from the game
• Music has been removed from the game
• A neutral commentator has been added
Gameplay and Balancing
• The SMG class has been reduced in power
• The snipers hit-boxes will now tag less
• The AWP fix has been implemented
• The no-sway fix has been implemented
• sv_fps 20 and anti-lag "1" are both now included in online mode.
• Registration has been optimized for all classes
• Flash bangs now are more direction dependent
• The bomb can now be dropped in SD
• Knife auto-melee and lunge has been removed
• The shotgun grip was removed
Menu Optimization
• The new promod controls have been distributed throughout the control, options and quick commands menus
• Weapons can now be "fast selected" using the keyboard
• The Desert Eagle is now the default pistol for all classes
• The AK74u is now the default SMG
• The AK47 is now the default Assault Rifle
• Non-used features have been removed from the weapons menu
• You no longer have to flick into spectate to unlock classes
Visuals and FPS
• Guns now have camouflage available
• The field of view can now be increased to 90
• Camouflage can be removed using the new menus
• All maps have ambient particles and smoke removed
• Fog has been further reduced throughout the game
• The games desaturation has been removed, resulting in more color
• Walls now contain less detail, improving fps and visibility
• The game no longer greyscreens in between rounds
• Player "bob" has been removed when sprinting
Shoutcasting
• A new map overhead view is available
• (Action replays may be available)
• Scores are now given while shoutcasting
• Points awarded for events have been made more appropriate
Bug/Glitch Fixes
• Timeouts will no longer break the defuse mechanism
• You can no longer view the whole map when connecting late
• The chances of IWD mismatch have been reduced
• The compass cheat is now always detected
• You can no longer free spectate without joining a team or going into shoutcast mode
The server will now warn of "devmap"
The ready up status indicator now correctly shows half time, overtime
Additional Improvements
• You can now kill during the ready up period
• You now receive accuracy data on request or at the end of the game
• The MR system will now accept any number
• Grenades are now unlimited during devmap
[cTx]Hype
07-18-2008, 06:57 PM
Thanks for posting all that info crisis
[cTx]exodus
07-18-2008, 08:08 PM
crisis is pro.
[cTx]crisis
07-18-2008, 08:23 PM
exodus;3150287']crisis is pro.
refer to mah cotw
[cTx]exodus
07-18-2008, 09:16 PM
crisis;3150325']refer to mah cotw
ss or didnt happen
kLeos
07-19-2008, 12:48 PM
have you guys updated the public server yet? i think it's still running on the old version
[cTx]Hype
07-19-2008, 12:50 PM
The pub server is still on the 1.6 patch BOOOO
erouz
07-31-2008, 08:30 AM
im intrestin whit one more thing. which is better 2gb 1200mh or 4gb 800mh??
tks for any info.
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