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View Full Version : TGDaily - 4800 supports 100% ray-traced pipeline


Jowy Atreides
06-27-2008, 06:34 AM
Source - http://www.tgdaily.com/content/view/38145/135/
Video - http://www.viddler.com/explore/engadget/videos/27/

In terms of performance, the Radeon 2900XT 1GB rendered Transformers scenes in 20-30 frames per second, in 720p resolution and no Anti-Aliasing.
With the Radeon 3870, the test scene jumped to 60 fps, with a drop to 20 fps when the proprietary Anti-Aliasing algorithm was applied.
Urbach mentioned that the Radeon 4870 hits the same 60 fps – and stays at that level with Anti-Aliasing
(a ray-tracer is not expecting more than 60 fps.)
JulesWorld’s technology also works on Nvidia GeForce 8800 cards and above,
but the lack of a tessellation unit causes a bit more work on the ray-tracer side.

that demo they showed was raytraced at 60fps?
(have I got it wrong?)

T2k
06-27-2008, 09:11 AM
Source - http://www.tgdaily.com/content/view/38145/135/
Video - http://www.viddler.com/explore/engadget/videos/27/



that demo they showed was raytraced at 60fps?
(have I got it wrong?)

It sounds like that to me too.

STEvil
06-27-2008, 09:45 PM
dang.

saveus222
06-28-2008, 03:25 AM
i swear... dang.. hhaha.. was wondering where tessellation went.. there it is.. :D