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View Full Version : Crysis for PS3; 'will be an almost 50% new game'


Monkeywoman
03-03-2008, 11:16 AM
An interesting little news piece in the latest issue of UK magazine PSW gives the indication that, not only is Crysis definitely heading to the PS3, but the extra content will make the PC version look like a demo. The magazine states that "it's no secret that Crysis is coming to PS3 this year. The excitable, hard-worked coders over at Crytek have said as much in many interviews - they've even produced a new, multi-platform engine in readiness - but the real juice here is that it won't be a straight conversion of the PC game. We understand PS3 Crysis will be an almost 50% new game, with many of the original games staff taken off PC Crysis months before release to begin to work on Crysis 2 and a port to PS3 that will include aspects of the sequel - but a new structure, environments, weapons and enemies will feature on PS3. This should be one of the year's biggest console shooters."

Sounds good to us! We'd love to see an expanded version of the game heading to PS3. With such high system requirements, it's the only way we'll be able to play the game with its intended graphics. "Almost a 50% new game," though? That sounds a little fishy. We're firmly labeling this one as the rumor it is. Fingers crossed, though!

looks like Cell still has a little bit more power left:up:

source; http://www.ps3fanboy.com/

LowRun
03-03-2008, 11:25 AM
I suppose if they don't rewrite 50% of the game for the PS3 it will top at 5 FPS :p:

Papu
03-03-2008, 11:28 AM
mmmm its just gonna love that 256mb of ram :D yum yum

Helmore
03-03-2008, 11:29 AM
I suppose if they don't rewrite 50% of the game for the PS3 it will top at 5 FPS :p:

I think you are exaggerating a little too much with your numbers, I think it would be more along the line of 0.67 FPS.

vengance_01
03-03-2008, 11:31 AM
You can not judge the PC Performance and PS3. The Architecture is completely different. Also they have one set of hardware to work with, thus it allows them to push the hardware to the max VS the 1,000's of different computer configurations with all different levels of performance.

perry_78
03-03-2008, 11:33 AM
You can not judge the PC Performance and PS3. The Architecture is completely different. Also they have one set of hardware to work with, thus it allows them to push the hardware to the max VS the 1,000's of different computer configurations with all different levels of performance.

True. 6fps then.

kemo
03-03-2008, 11:35 AM
You can not judge the PC Performance and PS3. The Architecture is completely different. Also they have one set of hardware to work with, thus it allows them to push the hardware to the max VS the 1,000's of different computer configurations with all different levels of performance.

He is saying the same thing , completely different Architecture needs a rewrite , the problem is that you wont be bale to tell the difference between 0.6 and 1 fps :rofl:

I suppose if they don't rewrite 50% of the game for the PS3 it will top at 5 FPS :p:

Genius_pt
03-03-2008, 11:48 AM
I suppose if they don't rewrite 50% of the game for the PS3 it will top at 5 FPS :p:

Wow, so ps3 will have a slide show game for us to play! :rofl: :rofl:

turtletrax
03-03-2008, 11:56 AM
I never understood why Sony paired a 7800GTX'ish GPU with the Cell. Like putting a Ferrari F430 engine in a Lada...

Vryada
03-03-2008, 12:15 PM
I never understood why Sony paired a 7800GTX'ish GPU with the Cell. Like putting a Ferrari F430 engine in a Lada...

Actually, the Cell processor is very powerful. Unfortunately, its main problem resides in the complexity of the structural design it possesses, making it extremely difficult to deal with (most programmers said that even with extensive sdk’s, it still was a pain).

triple_A
03-03-2008, 12:19 PM
So this will be like far-cry; the PC version won't get the extra content? :( (or didn't farcry on x360 have additional content :D )

Shift
03-03-2008, 12:21 PM
Effing beautiful, I'm buying me a PS3 this coming summer. Crysis here I come.

Papu
03-03-2008, 12:22 PM
Effing beautiful, I'm buying me a PS3 this coming summer. Crysis here I come.

with mgs4 on the way also , i may follow suite

deathman20
03-03-2008, 12:30 PM
The issue with crysis isn't CPU power so to say, its GPU power that it takes a HUGE hit from. Or its just horrible coding and hopefully they will get it right.

Papu
03-03-2008, 12:35 PM
i guess with 8 cores they can do ALLOT of multithreading :D and do it specifically for the ps3 , the game could be awesome , me thinks the PC version will look better tho .

Helmore
03-03-2008, 12:47 PM
i guess with 8 cores they can do ALLOT of multithreading :D and do it specifically for the ps3 , the game could be awesome , me thinks the PC version will look better tho .

Well, there is only 1 proper core in Cell, the other 7 can be used for physics and whatnot...

turtletrax
03-03-2008, 12:49 PM
Actually, the Cell processor is very powerful. Unfortunately, its main problem resides in the complexity of the structural design it possesses, making it extremely difficult to deal with (most programmers said that even with extensive sdk’s, it still was a pain).


I fully understand how powerfull the Cell is (I fold with my Ps3), I just wonder whay they attached so much power to a relatively old GPU. The RSX is a tweaked 7800GTX from my understanding.

[cTx]Raptor22
03-03-2008, 12:52 PM
mmmm its just gonna love that 256mb of ram :D yum yum

and the 7800.... :shakes: :ROTF:

Helmore
03-03-2008, 12:54 PM
I fully understand how powerfull the Cell is (I fold with my Ps3), I just wonder whay they attached so much power to a relatively old GPU. The RSX is a tweaked 7800GTX from my understanding.

No performance tweaks as far as I know, only make it compatible with the rest of the PS3 hardware and it is being manufactured on 65 nm. as of late.

NickS
03-03-2008, 12:58 PM
with mgs4 on the way also , i may follow suite

As well as Gran Turismo 5 Prologue

[cTx]Raptor22
03-03-2008, 12:59 PM
As well as Gran Turismo 5 Prologue

Yeah, thats the reason I want a PS3, I love gran turismo games. :up:

XS2K
03-03-2008, 01:08 PM
If this will look and run better on PS3 than it does on PC I am gonna f'kin kill each and everyone developer which participated in the PC version...

[cTx]Raptor22
03-03-2008, 01:09 PM
If this will look and run better on PS3 than it does on PC I am gonna f'kin kill each and everyone developer which participated in the PC version...

Is that possible with a 7800GTX? :shrug: :rofl:

deathman20
03-03-2008, 01:20 PM
Raptor22;2813303']Is that possible with a 7800GTX? :shrug: :rofl:

At 720p? Man my 8800GT Highly OCed had issues playing nicely at that rest in certain parts, but if its modified engine maybe. If it can play at that 1080i shouldn't be too hard, but 1080p no way.

Soulburner
03-03-2008, 01:24 PM
At 720p? Man my 8800GT Highly OCed had issues playing nicely at that rest in certain parts, but if its modified engine maybe. If it can play at that 1080i shouldn't be too hard, but 1080p no way.
My 8800GT handles Crysis just fine on High @ 1920x1200 (higher than 1080p) :shrug:

Either way, I don't see them having a problem running Crysis @ 30fps on the Playstation 3 hardware.

xlink
03-03-2008, 01:44 PM
The RSX isn't a 7800 GTX GPU. It is actually better and worse. It is a 7950 GT GPU, with half the memory bus width and number of ROP.

and a somewhat longer but more efficient pipeline.

it's closer the 7800 than 7900 because it uses the 7800s pipeline.

Qkjhfhaiguihfma
03-03-2008, 02:49 PM
just a correction, the cell has 8 spu's, sony accepts any chip with at least 7 working spu's (increased early yields, not an issue now), and the ps3 keeps one spu for itself (os use).

games get 6 spu's to use however they want.

vengance_01
03-03-2008, 02:54 PM
I am taking bets PS3 version will trump the PC versions some how, some way, LOL:rofl:

kromosto
03-03-2008, 03:04 PM
i see how ps3 can run cod4 so i dont think 256mb ram or 7800gtx style gpu is a problem

shiznit93
03-03-2008, 03:06 PM
I have been reading the Cell subforum at beyond3d for a lil while and the feeling is that the SPEs are very capable of doing much of the work of a traditional gpu if programmed properly, apparently many shader programs run very well on the SPE and crysis uses them extensively. If crytek can can put them all to good use we could se something special.

[XC] hipno650
03-03-2008, 03:15 PM
let us not forget that the RSX is not only a 7800 but it is a 7800 with HALF the mem bus it's only 128:( and the whole 256mb for the entire system. lovely. they might be able to pull some decent frames from 480i:D but HD forget about having any ware near the looks of the PC at any high. also it will not only be a graphical slide show but a loading slide show. walk 10 feet *5min of loading* walk the next 10 feet *5min of loading*. if it takes 30 sec to load a truck in motorstorm then i am not looking forward to crysis levels:(

i will buy this for my PS3 just to compare with the PC

Swatrecon_
03-03-2008, 03:20 PM
god dammit, i was hoping for a 360 version. It'll be interesting to see how the PS3 does with it. They lock a lot of PS3 games at 30FPS, so i think it could handle it. Especially with the hardware optimization.

WRC
03-03-2008, 03:37 PM
but crysis 2 should be released for PC as well right?

KoHaN69
03-03-2008, 03:58 PM
If it doesn't support keyboard & mouse, I'm going to punch them in the face.

Papu
03-03-2008, 04:20 PM
If it doesn't support keyboard & mouse, I'm going to punch them in the face.

:rofl:

Rock&Roll
03-03-2008, 04:25 PM
If they mean they are redoing the later 50% of the game's story line, then it might be a much better game. Man the crysis story line after you get into the alien mountain was among the worst story lines in any media that I have ever seen.

grimREEFER
03-03-2008, 04:35 PM
a fast cpu, too little ram, and a slow gpu...
its gonna look like crap. im not even sure they can get it to run at 1080p
the physics and AI will be true to the pc version though i guess

Drunner611
03-03-2008, 04:57 PM
You can not judge the PC Performance and PS3. The Architecture is completely different. Also they have one set of hardware to work with, thus it allows them to push the hardware to the max VS the 1,000's of different computer configurations with all different levels of performance.

Exactly, that's why the PC version was so ridiculously crappy. There like, oh, this looks ok, someone should be able to play it. The PS3 they have to code it better because there is no wonder PS3 that's better than everyone else's. If they would have taken the time to do the same on the PC version, it wouldn't have gotten such a bad aura about it. The gameplay was boring anyway.

munim
03-03-2008, 05:04 PM
IIRC this is XS, where the population should know better than what they seem to be posting. The PS3 is an optimized piece of kit, the game will be optimized to run on it. COD4 looks beautiful on the PS3, they use some trickery to achieve the look but it looks excellent just the same.

AlterBridge86
03-03-2008, 05:55 PM
god dammit, i was hoping for a 360 version. It'll be interesting to see how the PS3 does with it. They lock a lot of PS3 games at 30FPS, so i think it could handle it. Especially with the hardware optimization.

Its coming to the 360 also:

http://www.xboxic.com/news/2227

Don't forget this news came from the PSW, which is a playstation magazine, so of course they won't mention the 360 version of it...

Regardless, I doubt either will look as stunning as the PC version...look forward to additional content though :)

xlink
03-03-2008, 07:44 PM
a fast, but almost impossible to utilize cpu, too little ram, and a slow gpu...


fixed

Gen
03-03-2008, 09:12 PM
hope they make it online as well so i can pwn all the controller noobs on my pc :)

ColonelCain
03-03-2008, 09:23 PM
They had better patch Crysis to make it a "1.5" or something, because quite frankly this feels like a slap in the face.

HotGore
03-03-2008, 09:24 PM
Maybe at 720p, but I can't see it doing 1080p native.

Metroid
03-03-2008, 09:29 PM
Console games will never ever be FPS equally to the PC's one.

Sure new game. They can not do something that will not run.

Metroid.

Daveb2012
03-04-2008, 02:38 AM
50% less graphic quality? I don't own a PS3 so this doesn't matter to me, I wish they would focus effort on PC or multi-platform only.

strange|ife
03-04-2008, 03:10 AM
ahh this explain's the complete lack of patch's for pc, I see...


right.

Disaster_Master
03-04-2008, 03:28 AM
the old xbox uses a tweaked geforce 2 and the xbox games like halo you can't play that on you pc geforce 2.

so i think it's the same whit the ps3, you cant compare it whit the desktop.

But if Nvidia didn't cut back on the membus and the rops it would be even better.

takamishanoku
03-04-2008, 04:24 AM
i see how ps3 can run cod4 so i dont think 256mb ram or 7800gtx style gpu is a problem

But seeing how it runs HL2 episode 2, hmmmm.

Really depends on the coding but COD4 isn't half as demanding as crysis is, now is it. At best i think 30fps 720p, with 'high' settings. No DX10 on the PS3 anyway (for what that counts).

nemrod
03-04-2008, 04:26 AM
50% less graphic quality? I don't own a PS3 so this doesn't matter to me, I wish they would focus effort on PC or multi-platform only.

I've read somewhere that COD4 was sold ten time more on console than pc.
(BioShock five time)

Aleki
03-04-2008, 04:50 AM
OMG! look at the ingame rendering :shocked:
http://www.nintendoplayers.com/images/games/1476_2.jpg
:sofa:



edit: i'll just throw out that CoD4 is a pretty looking game, but you can tell where they cut corners in making it a real game. The AI is dumb enough where the programmers had to actually tell them where to go, the physics of that game were less than flattering. the first map gives you a taste of their lack of effects. in the prologue, where before you start the leader (forget his name) is smoking a cigar. the smoke moves with his head, and its obvious where they cut off the map. also, in the car chase scene. it looked like the programmers were making a C rated game, lol
Dont get me wrong, the one thing they did very well was hire incredible writers. If Crytek had the CoD4 writers, it would have been an epic game.

Swatrecon_
03-04-2008, 05:18 AM
hope they make it online as well so i can pwn all the controller noobs on my pc :)

I look forward to that. :up:

deathman20
03-04-2008, 05:31 AM
OMG! look at the ingame rendering :shocked:
http://www.nintendoplayers.com/images/games/1476_2.jpg
:sofa:



edit: i'll just throw out that CoD4 is a pretty looking game, but you can tell where they cut corners in making it a real game. The AI is dumb enough where the programmers had to actually tell them where to go, the physics of that game were less than flattering. the first map gives you a taste of their lack of effects. in the prologue, where before you start the leader (forget his name) is smoking a cigar. the smoke moves with his head, and its obvious where they cut off the map. also, in the car chase scene. it looked like the programmers were making a C rated game, lol
Dont get me wrong, the one thing they did very well was hire incredible writers. If Crytek had the CoD4 writers, it would have been an epic game.


LOL Golden Eye FTW

Ub3r-L33ch
03-04-2008, 08:38 AM
I suppose if they don't rewrite 50% of the game for the PS3 it will top at 5 FPS :p:

Yes, they will release the game at that speed because everyone loves to play a slow game. :rolleyes:

drjunk
03-04-2008, 01:05 PM
the old xbox uses a tweaked geforce 2 and the xbox games like halo you can't play that on you pc geforce 2.

so i think it's the same whit the ps3, you cant compare it whit the desktop.

But if Nvidia didn't cut back on the membus and the rops it would be even better.

I think the old xbox used geforce 3 gfx....I wish they had continued developing games for it....bloody good system....reliable too.

shiznit93
03-04-2008, 01:30 PM
I think the old xbox used geforce 3 gfx....I wish they had continued developing games for it....bloody good system....reliable too.
At the time, Geforce 3 was top of the line and the Xbox was just as fast as the best PCs when it came out (well the celly was a little gimp but consoles have less overhead). If it only had more ram, it would have been really special. The 1.0 motherboard had slots for 128MB total, but seems like late in development they cut it to 64.

[cTx]Raptor22
03-04-2008, 05:15 PM
At the time, Geforce 3 was top of the line and the Xbox was just as fast as the best PCs when it came out (well the celly was a little gimp but consoles have less overhead). If it only had more ram, it would have been really special. The 1.0 motherboard had slots for 128MB total, but seems like late in development they cut it to 64.

I have seen people make 128MB SDRAM work on it, and also seen people make tualatins work too... dumb mods. :shakes:

Soulburner
03-04-2008, 06:51 PM
Sure, but if the games are programmed to occupy 64MB of RAM, will they actually use the 128MB? This isn't like a Windows OS that is programmed to use any memory available.

[cTx]Raptor22
03-04-2008, 06:57 PM
Sure, but if the games are programmed to occupy 64MB of RAM, will they actually use the 128MB? This isn't like a Windows OS that is programmed to use any memory available.

Yes some programs will, and besides the xbox tuns a tweaked NT5.0 :)

http://www.gamersreports.com/forum/index.php?showtopic=83 <--- RAM Mod

http://xbox.fuzzymuzzle.com/DreamX/cpuupgrade.htm <--- CPU Mod

NickS
03-04-2008, 07:12 PM
Hey, im posting from my ps3 in bed right now :D

[cTx]Raptor22
03-04-2008, 07:55 PM
Hey, im posting from my ps3 in bed right now :D

You can post from a ps3? Sick. I wish they came out with a browser on the 360.... :(

JargonGR
03-05-2008, 12:20 AM
Raptor22;2816903']You can post from a ps3? Sick. I wish they came out with a browser on the 360.... :(

lol even the Wii has a browser too..

NickS
03-05-2008, 12:43 PM
Raptor22;2816903']You can post from a ps3? Sick. I wish they came out with a browser on the 360.... :(

Full browser w/multiple widnows, fav. places, flash, java, etc.