AriciU
12-07-2007, 05:01 PM
This is my best score to date:
http://i83.photobucket.com/albums/j309/skkane/XS/3dmark06.jpg
If i try to OC anything higher then that i get artifacts and eventually a full lockup when testing with ATI Tool.
I've used 1024x768x16bit Windows res before the bench, set the PCI-ex bus speed to 130Mhz in the bios, SETFSB detected it as 177Mhz for some reason :shrug: I lost all my SATA HDD's at that bus speed also... i guess that's normal.
CPU was clocked at 3760Mhz (8x470), ram at 5-5-5-15 2T 1:1
Everything in windows (XP 32bit) was set to performance. Drivers were latest nvidia beta's 169.09. I used to get lower scores with the latest WHQL's. DIsabled all unnecessary services and programs running in the background, explorer included. I forgot to set the 3dmark priority to real time (if it's not set like that by default), dunno how much difference that makes.
Also, i used rivatuner for OC'ing. I tried leaving my shader at stock 1350 and upped the GPU clock to 700Mhz. I then ran GPU-Z to check it out but the clock remained at the default 581Mhz for some reason. The max GPU clock i could set with rivatuner while leaving my shader at default speed was 660Mhz for some reason :shrug:
I think it's definately possible to break 14k with my setup. I was checking out this guy's score
http://www.hwbot.org/result.do?resultId=655590
His CPU is clocked lower then mine, his FSB is lower, his timings are the same, his GPU is clocked lower then mine, only his GPU RAM is clocked 20mhz higher. Yet he gets ~14200 :shrug:
Any ideas what i could do to improve this?
http://i83.photobucket.com/albums/j309/skkane/XS/3dmark06.jpg
If i try to OC anything higher then that i get artifacts and eventually a full lockup when testing with ATI Tool.
I've used 1024x768x16bit Windows res before the bench, set the PCI-ex bus speed to 130Mhz in the bios, SETFSB detected it as 177Mhz for some reason :shrug: I lost all my SATA HDD's at that bus speed also... i guess that's normal.
CPU was clocked at 3760Mhz (8x470), ram at 5-5-5-15 2T 1:1
Everything in windows (XP 32bit) was set to performance. Drivers were latest nvidia beta's 169.09. I used to get lower scores with the latest WHQL's. DIsabled all unnecessary services and programs running in the background, explorer included. I forgot to set the 3dmark priority to real time (if it's not set like that by default), dunno how much difference that makes.
Also, i used rivatuner for OC'ing. I tried leaving my shader at stock 1350 and upped the GPU clock to 700Mhz. I then ran GPU-Z to check it out but the clock remained at the default 581Mhz for some reason. The max GPU clock i could set with rivatuner while leaving my shader at default speed was 660Mhz for some reason :shrug:
I think it's definately possible to break 14k with my setup. I was checking out this guy's score
http://www.hwbot.org/result.do?resultId=655590
His CPU is clocked lower then mine, his FSB is lower, his timings are the same, his GPU is clocked lower then mine, only his GPU RAM is clocked 20mhz higher. Yet he gets ~14200 :shrug:
Any ideas what i could do to improve this?