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View Full Version : Any interest in a Team for Team Fortress 2 ?


leoftw
12-03-2007, 11:49 AM
Is anyone else interested ? Post in this thread if you are . Lets see if we could get something going .

nosboost300
12-03-2007, 12:29 PM
right here! i would say i play this game pretty often.. and more so than any other game...

think imma hop on now, whats your steam account

mines c6rocklee6c ... my screen when playing is ipwp_platypus

leoftw
12-03-2007, 12:38 PM
its leoftw , I usually start playing real late though . Like at 12am after I get my studying done . Thats 12pm pacific standard time . my screenname is leoftw
hopefully we get something going .

nosboost300
12-03-2007, 06:35 PM
wow, what part of the world are you in! i start playing like 12am California time!

leoftw
12-03-2007, 09:17 PM
me too , I'm in california PACIFIC Standard time. I'll be on in a couple of hours . I don't know how good I am but I blame it on my hardware :P hahaha

nosboost300
12-04-2007, 01:01 AM
hahha you got great hardware.. just a mediocre gpu!

what characters do you usually use.. and btw i added you to a friend!

Northern or Southern Cali?

leoftw
12-04-2007, 09:46 AM
southern cali

the GPU works well. I'm getting a 3870 asap as soon as they hit retail .

The engineer is my favorite player. I played for four ours last night and my GF was pissed off because I wouldn't come to bed.


TF2>Girlfriend

[XC] DragonOrta
12-04-2007, 10:00 AM
I'll probably be on all night. Feel free to add me as a friend. I'm mainly a medic, engi, or soldier, depending on if we need defence, or offence, and depending on us having a good heavy/soldier or not.

MotF Bane
12-04-2007, 12:07 PM
Definitely interested. I can and will play anything... except maybe a Scout. Had the game since Black Friday, marked at 24.9 hours so far, without parents ever finding out.

sephiroth8748
12-04-2007, 03:12 PM
I'm down. California PST. i don't use the steam friends thing though, but i have aim. My sn is at the left. My in-game name is Foamy.

Linus@ncix
12-04-2007, 03:29 PM
Closet Gamer here. I'm west coast. Feel free to add me if you guys want, but I'm not on too often. Medic/soldier/scout/heavy

leoftw
12-05-2007, 03:50 PM
my system is down as of now (no psu) so tomorrow it gets here and back to gaming :) I don't think I'm going to return my hd2900 pro either because I got it clocked to 900 lol and it's not even getting hot . Best 80$ I ever spent :P

[cTx]SGT.Viper
12-05-2007, 05:12 PM
Sounds like there are some people that are interested in this game. Can i get some or one of you to come on vent with me to explain this game and how it works? That way we can decide were we go from here.

MotF Bane
12-05-2007, 05:33 PM
SGT.Viper;2606417']Sounds like there are some people that are interested in this game. Can i get some or one of you to come on vent with me to explain this game and how it works? That way we can decide were we go from here.

:(

My microphone hasn't worked since I got my newest motherboard.

[cTx]SGT.Viper
12-05-2007, 06:56 PM
Get a usb mic

leoftw
12-08-2007, 11:19 PM
I finally got my mic , a cheapo GM one from target but it works good :)

xfire name is leoftw

leoftw
12-10-2007, 07:14 AM
SGT Viper here is a explanation that I got from a wiki

Like its predecessors, Team Fortress 2 is built around two opposing but equal teams competing for an objective. These two teams are meant to represent construction companies: Reliable Excavation & Demolition (RED) and Builders League United (BLU). Players can choose to play as one of nine classes in these teams,[15][18] each with their own unique strengths and weaknesses. Although the abilities of a number of classes has changed from earlier Team Fortress incarnations, the basic elements of each class have remained.

The objective of the game is defined by the game mode in use. In capture the flag maps, the objective for both teams is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same.[19] Control point modes are more varied in their objectives, but share the common aim of capturing a particular point on the map.[19] In some maps, the objective for both teams is to secure all the points on the map. On other maps, one team already holds all the points and must defend them from the other for a set amount of time. A third variation, introduced with the map Hydro, is based on territory: each team must capture the other team's single control point to secure the section of the map. Once all sections have been captured by one team, they are then able to attack the other team's base directly.

Team Fortress 2 is the first of Valve Software's multiplayer games to incorporate detailed statistics for players. These statistics include the time spent playing as each class, average point score and the most captures or objectives achieved in a single round. Persistent statistics tell the player how they are improving in relation to these statistics, such as if a player comes close to their record for the damage inflicted in a round.[20] Team Fortress 2 also features numerous "achievements" for carrying out certain tasks, such as scoring a certain number of kills or completing a round within a certain time. Both achievements and statistics are displayed on the player's Steam Community profile page.



Hopefully we could set up a team .

leoftw
12-10-2007, 07:15 AM
here is a list of the players

Like its predecessors, Team Fortress 2 is built around two opposing but equal teams competing for an objective. These two teams are meant to represent construction companies: Reliable Excavation & Demolition (RED) and Builders League United (BLU). Players can choose to play as one of nine classes in these teams,[15][18] each with their own unique strengths and weaknesses. Although the abilities of a number of classes has changed from earlier Team Fortress incarnations, the basic elements of each class have remained.

The objective of the game is defined by the game mode in use. In capture the flag maps, the objective for both teams is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same.[19] Control point modes are more varied in their objectives, but share the common aim of capturing a particular point on the map.[19] In some maps, the objective for both teams is to secure all the points on the map. On other maps, one team already holds all the points and must defend them from the other for a set amount of time. A third variation, introduced with the map Hydro, is based on territory: each team must capture the other team's single control point to secure the section of the map. Once all sections have been captured by one team, they are then able to attack the other team's base directly.

Team Fortress 2 is the first of Valve Software's multiplayer games to incorporate detailed statistics for players. These statistics include the time spent playing as each class, average point score and the most captures or objectives achieved in a single round. Persistent statistics tell the player how they are improving in relation to these statistics, such as if a player comes close to their record for the damage inflicted in a round.[20] Team Fortress 2 also features numerous "achievements" for carrying out certain tasks, such as scoring a certain number of kills or completing a round within a certain time. Both achievements and statistics are displayed on the player's Steam Community profile page.

Classes

The nine playable classes have all returned from the original Team Fortress, although new classes may be added after the initial release.[21] The overall class structure is designed for balance, with effective strategies resulting from using a variety of the different classes in different strategies. Some classes are specifically designed to work well in conjunction with another class, such as heavies and medics.[22] To help new players understand class roles, classes are classified as offense, defense, and support, but any class can be played in any role.[20] Hand-thrown grenades, a controversial feature of previous Team Fortress versions, have been removed from every class in an effort to avoid unbalancing the game and to place more emphasis on class-specific abilities.[20]

Characters respond to the environment dynamically with dialogue, such as when on fire, destroying enemy structures, or at the start of a round. Each character also possesses unique taunts that can be used through the course of the game.
The scout.
The scout.

Scout

The scout is lightly armored and is displayed as a young man with a Brooklyn accent,[citation needed] wearing running shoes, a baseball cap with a thin headset, dog tags and carrying a messenger bag over a team-colored t-shirt and armed with an underlever sawed-off shotgun, a pistol and an aluminum baseball bat. The fastest class in the game, the scout's role is to capture objectives once enemy defenses have been disabled.[22] Scouts are able to double jump, giving extra height to a leap and allowing a change of direction in mid-air.[22]

Soldier

The soldier is a slow moving class used for spearheading offensives through firepower.[22] Soldiers have a high damage tolerance and can boost themselves to higher platforms by rocket jumping. Speaking with a barrel-chested military drawl,[23] the soldier wears a team-colored American World War II army uniform and carries a rocket launcher, a shotgun and can use an entrenching tool for melee attacks.

In the advertisement series "Meet the Team", a RED soldier is shown talking to BLU players about military strategy, involving a misinformed lecture on the role of Sun Tzu as the inventor of combat and zoos, as well as being involved in a variation on the life of Noah and a sport fighter. At the end of the lecture it is revealed that the BLU "players" are only severed heads of enemies that he has killed in the preceding battle.[23]

Pyro
The pyro.
The pyro.

The pyro is an offensive class with average damage tolerance, equipped with a short-range flamethrower, a shotgun and a fire axe and wearing a team-colored fire retardant suit with a gas mask. It is near impossible to distinguish the class's nationality as the gas mask the pyro wears renders their speech nearly incomprehensible. It is suggested that the pyro might be female due to the effeminate pink purse found in the pyro's locker. The pyro's flamethrower is one of the most powerful short range weapons in the game, designed for ambushing enemies[22] and capable of setting other players alight.

Demoman

The demoman is a defensive class with average damage tolerance. Speaking with an intoxicated Scottish brogue,[24] the demoman wears a skull cap, an eyepatch and a team-coloured EOD suit. Armed with a grenade launcher, a remotely detonated sticky bomb launcher and a bottle of Scotch, demomen use their equipment for indirect fire onto targets and setting traps.[22]

The demoman received a video in the "Meet the Team" advertisement series in October 2007. In it, the demoman is shown as a severe alcoholic with an annoyed attitude, noting bitterly that as a "black Scottish cyclops" he is quite rare.[24]

] Heavy
The heavy.
The heavy.

The heavy is physically the toughest class in the game. This large character speaks with a thick Slavic accent[25] and wears a Kevlar vest over a team-colored shirt. Armed with a minigun, a shotgun and his fists, the heavy is used for both offensive power and defensive fire support.[22]

The heavy was the first class to receive a video in the advertisement series "Meet the Team". In it, the heavy is seen as very obsessed with his weapon, citing its enormous costs of maintenance and use, naming it "Sasha" and becoming extremely angry when he believes someone else has handled it.[25] This video was later translated and revoiced into the heavy's native Russian language.[26]

In the original Team Fortress and later Team Fortress Classic, this class was called "Heavy Weapons Guy", which was shortened to just "Heavy" for Team Fortress 2. Some references, such as the aforementioned "Meat the Heavy" video, still refer to this class by its longer name.

Engineer

Engineers are a lightly armored defensive class, wearing a construction hat and team-colored overalls and speaking with a Texan accent.[27] Engineers can build a number of structures in the game: upgradeable sentry guns for defending strategic areas, dispensers to resupply the team with health and ammunition and teleporters to allow quicker team mobility. Engineers are armed with a shotgun, a pistol and a wrench.[22]

The engineer was the third class to be covered in the advertisement series "Meet the Team". In it, the engineer is shown as a laid-back and intellectual "Good Ol' Boy", sitting around a fire in the dark, drinking beer and playing a 6-string acoustic guitar while his sentry guns kill numerous enemies attempting to attack him.[27]
The spy.
The spy.

Medic

Medics are tasked with keeping other players alive. A German character[28] dressed in a doctor's lab coat and team-colored rubber gloves and armed with a healing "medigun", a syringe-firing flechette launcher and a bonesaw, medics are able to continuously regenerate a teammate's health and temporarily boost it to 150%. The medigun also allows medics to make themselves and a teammate invulnerable for a number of seconds after the device has been used for a specific amount of time.[22]

Sniper

Snipers are a support class. An Australian[29] character with low damage tolerance, the sniper wears a slouch hat of the Australian traditional military dress[30], a team-colored shirt, and yellow tinted shooter's glasses. Snipers are armed with a bolt-action sniper rifle, a submachine gun and a machete[22] and are used for attacking targets at long ranges.

Spy

The spy is a lightly armored character speaking in a Franco-Italian accent,[citation needed] dressed in a team-colored pin-stripe suit and a full-face balaclava and with an ubiquitous cigarette. Spies can disguise themselves as other players and are armed with a revolver,[22] a butterfly knife, an electric sapper and a rechargeable cloaking device. Using their covert abilities, spies are able to infiltrate enemy positions and assassinate key enemy players with their knife. They can also use the sapper to sabotage enemy structures.[22]

Maps

The game ships with six maps[20] released by Valve. The official maps are commonly themed with an evil genius mentality, with secret bases being concealed within industrial warehouses and exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. Valve is planning to release more maps in the future.[20] The maps included in the initial release are:

* 2Fort, a capture the flag map.
* Dustbowl, a control point map.
* Granary, a control point map.
* Gravel Pit, a control point map.
* Hydro, a territorial control map.
* Well, a control point map.

An introductory video shows how to complete map objectives.[20] Map player limits are 24 on the PC, although this has been raised to 32 by the community[citation needed], and 16 on the Xbox 360 console and Playstation 3 console.[31]

Warboy
12-21-2007, 06:12 PM
I'm interested.

SaII
12-27-2007, 08:46 PM
count me in

Deux
12-27-2007, 08:52 PM
I would join

[cTx]SGT.Viper
12-28-2007, 06:25 AM
Cool guys. The next thing we nead to do is get all of you in ventrilo. That is whare we will go from this point. Then we can start getting people talking and that sort of thing. I have also added leoftw to my xfire.

[cTx]SGT.Viper
12-28-2007, 06:29 AM
Ventrilo info is 69.65.25.99:3820. Get newest version of ventrilo client and join up.

[cTx] Nooc
01-03-2008, 07:06 PM
I used to play TF2 a lot until I got COD 4. I may get bored of it and go back to TF2 though, so hop on that vent channel and we may play some time :cool:

[XC] DragonOrta
01-03-2008, 08:31 PM
Then there is me who played CoD4 until Punkbuster went ape:banana::banana::banana::banana: on my computer and just won't run right at all. Now I play TF2 alot.

[cTx]SGT.Viper
01-04-2008, 06:16 AM
Ventrilo info is 69.65.25.99 port is 3820. I will set up a channel for you guys. the pass will be Viper.

WrigleyVillain
01-04-2008, 06:29 AM
I'm interested.

[cTx]SGT.Viper
01-04-2008, 06:57 AM
Channel is set up guys.

[cTx] Nooc
01-04-2008, 03:26 PM
woohoo TF 2 players rejoice :buddies:

[cTx]SGT.Viper
01-04-2008, 03:59 PM
That does not look like your smiles are rejoicing!!!!

Warboy
01-04-2008, 07:03 PM
Com'on guys, Roll call. Everyone that wanted a TF2 section, Lets us use and abuse that TF2 channel.:p:

[cTx] Nooc
01-04-2008, 09:07 PM
I was playing today and you were on your damn phone :shakes:

[XC] DragonOrta
01-04-2008, 10:34 PM
Hopped into the Vent server and heard alot of either Viper or InfectedSin scratching themselves. :p:

Viper sounds just like he did back when I was C4ing his ass in Jalalabad. :D

[cTx] Nooc
01-04-2008, 10:36 PM
InfectedSin likes to 'explore' himself and other cTx members :D

[XC] DragonOrta
01-04-2008, 10:52 PM
From all the things I've heard Viper talk about when playing BF2, I'm sure him and InfectedSin will have a great time at CES together. :buddies:

I think I heard something about a 2x4.

leoftw
01-05-2008, 12:12 AM
I love this game if you don't believe me look at my stats :

http://steamcommunity.com/id/leoftw

Warboy
01-05-2008, 07:13 AM
Nooc;2676475']I was playing today and you were on your damn phone :shakes:

Well I was technically passed out, Since after I got off the phone I went to sleep.

I love this game if you don't believe me look at my stats :

http://steamcommunity.com/id/leoftw

Then Jump in vent. The More we have in vent, The Better.

[XC] DragonOrta
01-05-2008, 09:01 AM
And I thought that I loved this game. (http://steamcommunity.com/id/dragonorta) Sheesh leoftw

Warboy
01-05-2008, 09:08 AM
My Profile (http://steamcommunity.com/id/Warboy)

Theres my Profile I haven't been playing much lately. Too busy with "System Management" :p:

MotF Bane
01-05-2008, 10:29 AM
I love this game if you don't believe me look at my stats :

http://steamcommunity.com/id/leoftw

Damn, I think I topped at about 9.6. That's impressive.

Supertim0r
01-05-2008, 11:36 AM
http://steamcommunity.com/profiles/76561197967643972

Warboy
01-05-2008, 12:38 PM
http://steamcommunity.com/profiles/76561197967643972

I saw you in vent, Stay for awhile. And talk to me, We can jump in a Server together sometime.

SGT. Viper is hoping to get a server up and running sometime next week. Like Monday or Tuesday.

leoftw
01-05-2008, 01:18 PM
I'm going to hop on the server later. I hope this game stays popular .

MotF Bane
01-05-2008, 03:40 PM
I'm going to hop on the server later. I hope this game stays popular .

Well, take a look at Team Fortress - how long did that stay popular? It would probably be a good indication for this one. (No, I have no clue how long TF stayed popular, so it's not a sarcastic question by any means.)

STEvil
01-16-2008, 07:15 PM
server added to fav's

NaeKuh
05-01-2008, 11:46 AM
<--- goes by aigomorla or Naekuh. :D

<--- likes to be sniper / scout / medic

If you guys got something going, let me know i would love to join.