View Full Version : Command and Conquer 3
FUGGER
04-24-2007, 02:20 PM
The game does well to meet and exceed all expectations of the series. I finished the game beating GDI, NOD and Scrin campaigns without a single crash or graphic defect. All played on medium level of difficulty.
Once you beat the NOD compaign the Scrin will become visible, Scrin is a bit underpowered but make up it with a pack of tripods. There is a lot more detail to the GDI and NOD campaigns as well, Scrin seems to be a bit short in game play. I would have liked to conquer the world with Scrin.
Not to spoil the game with details, I highly reccomend this game as it played perfectly for single player, nice detail to graphics in a feel we are used to from previous releases.
Please visit the http://www.commandandconquer.com/ home site for screen shots and other game info.
Nosfer@tu
04-24-2007, 02:41 PM
The game ROX :D
Been playing it for almost 14 years now :D
amscott
06-09-2007, 09:12 PM
would any of u know if they will make a command and conquer generals 2??
jspace
06-09-2007, 11:07 PM
AGH! Generals 2 would be horrible. Not that Gens was a bad game, it just didn't belong in the series. Same way CnC3 doesn't belong. Just because it works in BFME2 doesn't mean it works in CnC! Is anyone besides me annoyed by the squads that aren't actually squads?
*sigh* and yet I still play.
I need :coffee:
um... think later
the CnC3 ladder system is bad and lots of people disconnect to avoid loses.
most of EA's rts's has a very bad community
the CnC3 ladder system is bad and lots of people disconnect to avoid loses.
most of EA's rts's has a very bad community
does the other guy get a win though?
does the other guy get a win though?
nope
the losing guy avoids a loss and you, you take home wasted 2-10 min
CandymanCan
06-10-2007, 09:58 AM
The game used to be good, but ever since this patch where they changed the whole game mechanaics basicly, its just crap now. I stoppedp laying after 1.05
ex2cib
06-10-2007, 10:11 AM
game isn't that bad, some things cost a bit more,
scrin is good now.
nod's flame tanks are stronger, and more annoying
some infantry units are stronger
refineries give you less money when sold, harvesters cost more.
the game is good because it requires you have a good mix of units to win. trying to load up on one type of unit usually costs you .
CandymanCan
06-10-2007, 02:09 PM
The scrin were always good, rocket troops are overpowerd now. Scorpion tanks are even more worthless then before, stealth tanks are stupid now they cost to much and take to long to build. It good to see avatars are cheaper now so they arent worthless.
The cost of sell price of refinery's and harvesters is just stupid. Not being able to expand your build with a silo, power plants, or barracks was a good idea, but then it was also a bad idea. Now if you want to expand your base you have to spend alot of money on a radar, war factory, crane or something.
The game sucks, C@C has always been a rushing game and thats why i liked it, i dont want matchs to last for over an hour unless there really good matchs. This is why i bought this game and played it for along time because it was just like the old CNC games. Now its just another dumb game like supreme commander.
I agree some unites that were worthless and never built such a flame tanks are finally being built and used for something but nerfing other units was just stupid. Ever play a brutal computer now and notice how all they do is build a million rocket infantry and airplanes. Its because those units are now overpowerd. Rocket unfantry shoot farther and there more immune to laser's then ever before there also stronger now.
Instead of a tank rush now its a plane/infantry rush like Tiberian Sun
ex2cib
06-10-2007, 02:31 PM
no, its still mostly a tank game. i beat a guy last night that tried to send about 35 venom aircraft(upgraded) after me. aircraft to me are only for support, tanks do the main damage. he had those mixed in with upgraded scorpions, and probably about 20 groups of the rocket infantry.
i used 1 support power to freeze his units, then got rid of his aircraft, then his ground units
the longest game i have played in the past week, was a 3v3 with some friends of mine. and that game only lasted 14 minutes. most of my games tend to last about 8-9 minutes.
like i said earlier, you have to mix units, you can't just built 1 unit. if you are gdi, you need a handful of snipers to take out infantry, or APC's mixed in to kill infantry. Nod has those buggies mainly. scrin has the walkers as well as warships. warships kill infantry very easily, as well as low armor vehicles. this isn't like ra2 where you could build 1 type of tank and win, you have to mix your tanks up. scrin's buzzers are probably some of the best anti infantry in the game if used right.
and if you are having trouble with money, change your build order up. i had trouble starting out, changed up a few things, and now im fine, its usually pretty rare for me not to hit around 15,000 at some point in the game, and i like having about 3-5 build queue's going at once
CandymanCan
06-10-2007, 02:55 PM
I know how to play the game even with this patch im 73-11 for my record, but i just dont like the changes. I never did build 200 tanks and rushi always had diff ways to kill people, only time i built like that is if i had 2.
Such as build a scrin commando, have a mothership ready steal a base and GG.
But now just dont like how they changed it, the whole game is diff now
CandymanCan
06-10-2007, 02:56 PM
wow lagg..
CandymanCan
06-10-2007, 02:56 PM
qwow lagg
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