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View Full Version : CellFactor: Revolution Free Download on May 8th



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04-10-2007, 12:58 PM
Hopefully this game will bring out the very best of what the PhysX card has to offer.


CellFactor Revolution, the highly anticipated first-person shooter utilizing PhysX technology, will be available for free digital download from May 8th this year. AGEIA’s PhysX card will enable gamers to access all the game’s levels and environments for amazing visual effects.


London, April 10, 2007 – Artificial Studios and Immersion Games, independent videogame developers announced today that its self-published title, CellFactor: Revolution will be available for free via digital download to PC gamers on May 8. Timeline Interactive based in Egypt also spent months programming code for the game, contributing to the small and specialized global game development team. CellFactor: Revolution is an action-packed, first-person shooter with true-to-life physics that harnesses AGEIA’s PhysX™ processor to produce hyper-realistic cloth, fluid and debris gameplay effects.

While part of the game is playable without the AGEIA™ PhysX processor, those that the have PhysX accelerator will have access to the complete experience with noticeable gameplay benefits. The game will automatically detect players with a PhysX card, offering them the option to progress through the single-player campaign mode that includes three “extreme PhysX” levels. PhysX users can also challenge humans and AI-enemies in four LAN-based multiplayer modes. Gamers who do not have a PhysX processor will be able to fight artificial-intelligent controlled enemies in the multiplayer “skirmish” modes, in two environments.

“Dreaming up the original concept, creating the art and collaborating with the other teams has been incredible, but what we’re most eager to do is get this in the hands of gamers come May 8,” said Julian Castillo, art director, lead designer and Immersion Games co-owner. “We think players will have a blast discovering the hundreds of ways they can kill enemies using the environment.”

Jeremy Stieglitz, president of Artificial Studios added, “It’s an exciting time to go gold with CellFactor: Revolution – a game which not only shows off some great technology, but introduces fun and original physics action to a crowded first-person shooter genre.”

The extreme PhysX levels were designed to spotlight physics gameplay with a purpose. For example, oil leaking from a barrel may be an indicator of its volatile nature, a spider web twitch can indicate nearby movement, lava can be psionically harnessed to deflect or smother enemies, and particle beams can be used as weapons.

“The physics in CellFactor: Revolution are unlike anything gamers have seen before,” said Manju Hegde, CEO of AGEIA Technologies, Inc. “The game delivers stunning physics-driven gameplay elements and dramatic effects. The AGEIA PhysX processor dramatically accelerates dynamic motion and interaction in complex environments with real-world, real-time properties for a whole new dimension in gameplay.”

Set in a futuristic, industrial war-torn atmosphere, in the campaign mode players will take each of the three characters – Bishop, Black Ops and Guardian through five complexes: Proving Grounds, Fueling Station, Reactor Processing Core, Weapons System Control and Storage Facility. In each area, players will be presented with a set of objectives before moving on. Each character has varied abilities: Bishop can use her physics-based Psi-powers to manipulate, grab, pull, crush, etc. environmental objects to deliver deadly kills without weapons, Black Ops offers a mix of Psi and weapon powers and is the only character that can operate vehicles and Guardian, the ultimate mechanical soldier, can wield two weapons and strike his victim down with quick assault.

In the LAN modes gamers can manipulate an immense amount of objects simultaneously, control vehicles, masters Psi-powers and fight 7 friends and 16 AI-controlled enemies.

Other Sources: Ageia (http://www.ageia.com/) & CellFactorRevolution (http://www.cellfactorrevolution.com/)

trakslacker
04-10-2007, 01:29 PM
Releasing an entire game as a tech demo for a product. Very interesting. I wonder how much Ageia had to pay them to get this to come about.

It's a smart move, though. I'm (almost) tempted to buy a PhysX card to play this all the way through.

ocmyface
04-10-2007, 01:41 PM
someone hack it...

do it doti iodi oit d oit doit

deathman20
04-10-2007, 02:47 PM
Agreed ocmyface. Someone will hack it to a point where it will be easily playable on our systems without the card. I just remember the demo itself oh what a year ago or more, was a little sluggish on my AMD system I had with my X1800XL at 1920x1200. With my setup currently it should easily able to take it, and with a newer video card coming sometime in the next few months, it will be great.

I'll download it, I don't mind it at all to give it a whirl.

triple_A
04-10-2007, 03:16 PM
would be kinda nice if there would become a dx10 patch available for this :)

yaddam205
04-10-2007, 03:44 PM
I am hoping for a UT3 + PhysX card in one big special edition bundle for under $150

I think that would sell.

cantankerous
04-10-2007, 03:48 PM
Finally, I can put my physx to use. Been a long time sitting in my sitting doing squat.

deathman20
04-10-2007, 04:34 PM
LOL like this... http://www.newegg.com/Product/Product.aspx?Item=N82E16832220001

p8ntslinger676
04-10-2007, 06:08 PM
LOL like this... http://www.newegg.com/Product/Product.aspx?Item=N82E16832220001

lol, newegg trying to profit off those tards that have no clue what is going on, stupid noobs should keep up and they wouldnt have to buy it

cantankerous
04-10-2007, 07:26 PM
that is old guys, that posting on newegg has been up for like a year, long before it was mentioned it would be released free. Originally the game was to be sold retail.

deathman20
04-10-2007, 07:31 PM
that is old guys, that posting on newegg has been up for like a year, long before it was mentioned it would be released free. Originally the game was to be sold retail.

Ya but its still funny.

Kingcarcas
04-10-2007, 07:38 PM
So is it Vista Capable? :D

perkam
04-10-2007, 07:43 PM
Wow...not a bad deal.

Perkam