View Full Version : BF2 vs. CSS
SunTzu69
06-28-2006, 10:44 AM
I have both games, convince me that one is better. :D I am leaning towards BF2 for the teamplay and additional content/features..
Your thoughts?
D_o_S
06-28-2006, 11:58 AM
In BF2 the weapons are so similar...
Turok
06-28-2006, 12:10 PM
CSS is better, hands down. Practice mapping on Hammer and play custom maps.
CSS also means you get HL2 and HL2 DM, which are also great games, and if you pay a bit more you get HL Source and Day of Defeat Source.
BF2 is a buggy piece of S$*%.
Even if its the only game like it, its so anoying to play (IMO) that its not worth it.
Lets list a few anoying things, shall we?
- BS physics
- BS recoil
- BS fall damage
- BS hitbox
- BS vehicle damage
- Buggy
- Ugly shadows (you probably need a lot of GPU power to make it look good)
- Unimpresive graphics considering the system you need to run it at good graphics.
- Slow vehicle respawn
- You cant submerge under water
- Verry long load times and suden lags if you dont have 2Gb of ram (since the engine is so inefficient)
- A lot of stupid n00bs play it
- Teamate radio messages get VERRY anoying, and I dont know how to disable them
- NO SDK! :mad: so you're forced to upgrade to those horrible boosters to see something different.
- Constant game change with patches, and they still dont get it right :slap:
And more stuff...
If you want something like the Battlefield series, I highly recommend that you wait for Enemy Territory: Quake Wars. Dont buy Battlefield 2142. Its going to be just like Battlefield 2 but with a futuristic look to it. Im definitely not buying it if I dont like the demo by a bit, even if everyone likes it. Ive played BF42, BFV, and BF2 and Im tired of EA/Dice's cr@# :mad:
mr_knowitall15
06-28-2006, 02:58 PM
I agree a LOT! BF2 had too many annoying problems that kept it from being super great. It still is a very good game, and very fun, but i havent played for MONTHS. I got back into CS:S. And oblivion. Thatll eat some time.
It depends on the type of gameplay you like. I find CSS very boring and annoying. BF2 has a lot of annoying problems but it's much more fun to play.
lawrywild
06-28-2006, 03:33 PM
CSS all the way! CSS is boring if you can't play and you die at the beginning of each round and have to wait but once you get good it's awesome :)
Turok
06-28-2006, 06:15 PM
CSS all the way! CSS is boring if you can't play and you die at the beginning of each round and have to wait but once you get good it's awesome :)
Yeah.
My recommendation is to get CSS and wait for Enemy Territory: Quake Wars so you have a large scale multyplayer war game, and a small scale quick combat multyplayer game.
BF2 will just be there to fill a hole in the room as soon as ET:QW comes out.
CSS will be of greater value, since you buy it with HL2 which includes other nice games, and the gameplay is different from BF2 so it wont become obsolete when BF 2142 and ET:QW releases, but I would get ET:QW and compleately forget about the Battlefield series. I hope EA/Dice Battlefield series falls appart :censored:
Theta
06-28-2006, 07:29 PM
CSS all the way - I just could never get into BF2, even after the expansions.
BF2 looks nice, but the load times, random network performance issues, and similar arsenal just doesn't do it for me.
CSS just feels like home, because it's the same as CS has always been (with slightly better physics / hitbox and much improved graphics).
5-Clicks
06-28-2006, 07:55 PM
CSS FTW!
I never found BF2 (or BF1942) to be very exciting at all. The maps were way to big and open to have that much fun in for me. It just got pretty boring and the controls were all funky.
Lets not forget the bugs and the demanding engine. CSS can run on any PC dating back to 2002, it seems, where as BF2 needs a 7800GT to look anywhere near as nice as CSS. Also, CSS is consantly upgrading so the models and bugs are constantly being fixed without you even realizing they were there half the time.
For some people, Steam ruins CSS, but to me, I love Steam. Ever since they did the upgrade makover and made the download speeds faster as well as the interface more friendly, it's been problem free and quick as a roller coaster ride for me. Valve has constant access to the bugs that're going on in CSS as well and it's just so much more efficient.
CSS all the way! CSS is boring if you can't play and you die at the beginning of each round and have to wait but once you get good it's awesome :)
That's strange. When I started playing, it was boring. The whole time I was good, it was boring. The only thing that kept me playing for a few months was the large amount of custom maps. It's amazing what people can do with the game. Scoutknifez fights were fun if you found some decent opponents. The AWP/M4 kiddy stuff made the game to simple and uninteresting.
w0mbat
06-29-2006, 04:06 AM
BF2 is much more fun than CSS. I played both games, but today I´m only playing BF2. I like the vehicles, dog fights, etc. Nothing is better than S@Karkand with a good squad!
CSS all the way - I just could never get into BF2, even after the expansions.
BF2 looks nice, but the load times, random network performance issues, and similar arsenal just doesn't do it for me.
CSS just feels like home, because it's the same as CS has always been (with slightly better physics / hitbox and much improved graphics).
I dunno, some of the Source physics seem really :banana::banana::banana::banana:ed up at times. But what can you do, I'd take it over BF2 any day!
Shpoon
06-29-2006, 08:25 AM
Yeah.
My recommendation is to get CSS and wait for Enemy Territory: Quake Wars so you have a large scale multyplayer war game, and a small scale quick combat multyplayer game.
BF2 will just be there to fill a hole in the room as soon as ET:QW comes out.
CSS will be of greater value, since you buy it with HL2 which includes other nice games, and the gameplay is different from BF2 so it wont become obsolete when BF 2142 and ET:QW releases, but I would get ET:QW and compleately forget about the Battlefield series. I hope EA/Dice Battlefield series falls appart :censored:
Are you like...my long lost brother? :p
I'm here eagerly waiting for ET:QW, and am building a new rig so I can run it....and in the time being, I'm playing CSS lol.
Ontopic....BF2 is fun while it lasted, but it was essentially, be good at flying, or die. CSS is more fun IMHO. More choice of weapons, less need for teamwork (Pub fun) and constant fragging.
Makubex_GB
06-29-2006, 08:31 AM
I vote for CS:S. It can be fun playing as a team or not. Only bad thing is that there's too much bs.
I find BF2 boring after a while if the team doesn't play as a team. If the people in your team try to be solo heroes it gets boring quickly. When there's true teamplay then it's fun.
DOD:S is great also. Sometimes I prefer it over CS:S.
Special_K
06-29-2006, 09:38 AM
are CS:S models still like Oompa Loompa's?
http://www.planetdan.net/pics/misc/oompaloompa.gif
Delirious
06-29-2006, 10:30 AM
CSS from a technical stand point is way better than BF2 but BF2 is alot more fun, especially when u find a good server. Running around on a small map with a bunch of people shooting at each other is pretty boring.
As far as a game haveing annoying little kids on it, CSS wins hands down.
From a value stand point u get more with CSS, The BS BF2 booster packs are annoying, but it looks like valve is goin the same way with thier little mini series.
If u put the best of CSS and the best of BF2 together u would have one awesome game.
Shpoon
06-29-2006, 11:28 AM
CSS from a technical stand point is way better than BF2 but BF2 is alot more fun, especially when u find a good server. Running around on a small map with a bunch of people shooting at each other is pretty boring.
As far as a game haveing annoying little kids on it, CSS wins hands down.
From a value stand point u get more with CSS, The BS BF2 booster packs are annoying, but it looks like valve is goin the same way with thier little mini series.
If u put the best of CSS and the best of BF2 together u would have one awesome game.
You'd have...Wolf ET: Quake Wars!
:p
Gonna be like the original, revamped, with less bugs, and more strategy (Asemetrical sides!!! Woo!)
Special_K
06-29-2006, 04:14 PM
If u put the best of CSS and the best of BF2 together u would have one awesome game.
http://www.insmod.net/
NickS
06-29-2006, 04:49 PM
CSS is better, hands down. Practice mapping on Hammer and play custom maps.
CSS also means you get HL2 and HL2 DM, which are also great games, and if you pay a bit more you get HL Source and Day of Defeat Source.
BF2 is a buggy piece of S$*%.
Even if its the only game like it, its so anoying to play (IMO) that its not worth it.
Lets list a few anoying things, shall we?
- BS physics
- BS recoil
- BS fall damage
- BS hitbox
- BS vehicle damage
- Buggy
- Ugly shadows (you probably need a lot of GPU power to make it look good)
- Unimpresive graphics considering the system you need to run it at good graphics.
- Slow vehicle respawn
- You cant submerge under water
- Verry long load times and suden lags if you dont have 2Gb of ram (since the engine is so inefficient)
- A lot of stupid n00bs play it
- Teamate radio messages get VERRY anoying, and I dont know how to disable them
- NO SDK! :mad: so you're forced to upgrade to those horrible boosters to see something different.
- Constant game change with patches, and they still dont get it right :slap:
And more stuff...
If you want something like the Battlefield series, I highly recommend that you wait for Enemy Territory: Quake Wars. Dont buy Battlefield 2142. Its going to be just like Battlefield 2 but with a futuristic look to it. Im definitely not buying it if I dont like the demo by a bit, even if everyone likes it. Ive played BF42, BFV, and BF2 and Im tired of EA/Dice's cr@# :mad:
I agree. CS:S is so flexible. There are at least 2-3 different 'styles' of gameplay. For instance, regular gaming & maps. Then theres surfing, deathmatch servers, and awp maps, aim maps, etc.
Really good game play imho.
Nick
apex32
06-29-2006, 05:12 PM
i say CSS because it isnt buggy like BF2, and there are so many mods and different types of game-play. However BF2 is very fin and i like the sense of realism and the many weapons and operational boats,plans,trucks and so forth. I only played the BF2 Demo though, not the full game so i cant really count for much :)
Delirious
06-29-2006, 05:17 PM
Puts some tanks and such in CSS and maybe i would start playing it again.
grimREEFER
06-29-2006, 05:42 PM
CSS is more boring than friggin pong
bf2 has so many aspects to it. CSS has a problem in that it rewards camping too much, so the game is too slow paced.
ut2k7 will be the awesomest though lol
also, in bf2, each weapon and the respective class that has the weapon has pros and cons....in CSS, there are just 2 weapons that are the best(m4 and ak)
CSS, u have to study the maps to do well, in BF2, u can use ur instintcs to find cover and stuff and do well
and the whole "buying weapons while ur in a battlefield" thing is totally not plausible...and stupid
5-Clicks
06-29-2006, 07:07 PM
It's a game people! If you want realism, go join the Marines (or whatever military unit you choose in your country). If BF2 or CSS is your idea of realistic, then by golly, get a life!
grim - there are no 2 good weapons. some people go through with sniper rifles and pwn everyone. Some with shotguns...some with machine guns, some with AKs, some with desert eagles. There's a wider variety of people who play CSS than it seems you think there are. I'm not a huge MP fan, but i much prefer CSS over BF2. It just has the fun factor to it for me. I personally enjoy getting together with friends and loading up 30 bots with knives against us 5 humans.
CSS is more boring than friggin pong
bf2 has so many aspects to it. CSS has a problem in that it rewards camping too much, so the game is too slow paced.
ut2k7 will be the awesomest though lol
also, in bf2, each weapon and the respective class that has the weapon has pros and cons....in CSS, there are just 2 weapons that are the best(m4 and ak)
CSS, u have to study the maps to do well, in BF2, u can use ur instintcs to find cover and stuff and do well
and the whole "buying weapons while ur in a battlefield" thing is totally not plausible...and stupid
I really agree with all your points except that there's just one best weapon that can be used anywhere in CSS. We all know what it is and are glad dice didn't ruin BF2 ground combat with it.
Frackal
06-29-2006, 09:56 PM
BF2 is 10x as fun as source deathmatch games to me
I really agree with all your points except that there's just one best weapon that can be used anywhere in CSS. We all know what it is and are glad dice didn't ruin BF2 ground combat with it.
you know there are tonnes of no sniper servers. I agree, since the old CS I hated snipers. I could chew the fact that you died quick, but it just made it very boring, waiting for them to pick off each person seemed to take forever. Either you had to have awesome strafing/movement to dodge the sniper, or get a very quick headshot/kill. ANd you know when you have snipers you don't have the aggressive play, it's almost a stalemate.
Another thing that's crap in source is the ability to have a higher chance(vs cs 1.5) of getting a headshot while running.
Trust me, get on to no sniper servers, very fun, nowhere near as boring.
I usually played custom maps so it was luck to find a server with AWP and autosniper disabled. The random headshot stuff does ruin the gameplay a lot along with bullet physics not existing. This is why I prefer BF2 sniping over CSS because there's more to the game than point and shoot. A quick moving 4 vs 4 game of scouts is a lot of fun in CSS though, such as scoutknivez or a small surf map.
Turok
06-30-2006, 03:23 AM
CSS is more boring than friggin pong
bf2 has so many aspects to it. CSS has a problem in that it rewards camping too much, so the game is too slow paced.
ut2k7 will be the awesomest though lol
also, in bf2, each weapon and the respective class that has the weapon has pros and cons....in CSS, there are just 2 weapons that are the best(m4 and ak)
CSS, u have to study the maps to do well, in BF2, u can use ur instintcs to find cover and stuff and do well
and the whole "buying weapons while ur in a battlefield" thing is totally not plausible...and stupid
Im sure you were a n00b in Counter Strike and that's why you dont like it.
I can kill with any weapon you give me in CSS, but obviously there are some that are better than other, but there isnt a weapon that is superior to all weapons. :stick:
The M4 and AK are not the best weapons. You can easily own a M4 or AK user from long range with a AWP, Scout, FAMAS, SG-552, AUG, auto snipe, and even pitols like the USP and Eagle. In close range you can kill with any pistol (but dualies suck for me), pump shotty, auto shotty, TMP, P90, and the M249 if you steal one :p:
CSS does not reward campers, you would just have to be careless or stupid to fall in their traps every single time. Ive owned campers a lot of times for being repetitive. Campers dont get much kills anyway.
CSS is a lot more balanced and faster paced than BF2.
BF2 gets verry frustrating when you cant find vehicles.
You waste A LOT of time sprinting and walking in those large maps.
Im guessing CSS feels slow paced to you, because you die in the beginning of rounds every time, or you play in large maps with a lot of people.
If you want fast, get in a server with Iceworld or Snow maps. Matches dont last more than a minute most of the time.
UT2k7 will be one of the best games, and it is one of the games Im planning on buying, but it doesnt have to do with CSS and BF2.
Someting simmilar to BF2 that will release in the near future is Enemy Territory: Quake Wars, and it will own the Battlefield series hands down.
ET:QW uses a engine that's far superior to BF2's egnine. Its a modified Doom3 Engine. The physics are a lot more realistic in ET:QW
ET:QW will also be more balanced and faster paced than the Battlefield series, even if the teams are compleately different in tech and abilities. (Strogg vs Humans)
Delirious
06-30-2006, 05:53 AM
Im sure you were a b00b in BF2 from the way u describe it. :P One thing BF2 is not, is boring. How is haveing a a bunch of vehicles, player classes and a variety of maps boring. CSS has guns, thats about it. I used to play Ice World all the time, and that got boring quick. Not cause i died all the time but because there isnt any strategy to it. Its like putting 24 people in a small room with automatic weapons, how fun is that.
BF2 rewards team work and gives points for more than just killing people and disarming the same bomb over and over. in CSS one person can win the game for your team even if everyone else on your team dies. BF2 takes teamwork and strategy.Atleast in BF2 u can get points for doing alot of other things besides killing people rambo style then disarming the bomb.
I like CSS but its no where near as fun as BF2.
Im sure you were a n00b in Counter Strike and that's why you dont like it.
I can kill with any weapon you give me in CSS, but obviously there are some that are better than other, but there isnt a weapon that is superior to all weapons. :stick:
The M4 and AK are not the best weapons. You can easily own a M4 or AK user from long range with a AWP, Scout, FAMAS, SG-552, AUG, auto snipe, and even pitols like the USP and Eagle. In close range you can kill with any pistol (but dualies suck for me), pump shotty, auto shotty, TMP, P90, and the M249 if you steal one :p:
CSS does not reward campers, you would just have to be careless or stupid to fall in their traps every single time. Ive owned campers a lot of times for being repetitive. Campers dont get much kills anyway.
CSS is a lot more balanced and faster paced than BF2.
BF2 gets verry frustrating when you cant find vehicles.
You waste A LOT of time sprinting and walking in those large maps.
Im guessing CSS feels slow paced to you, because you die in the beginning of rounds every time, or you play in large maps with a lot of people.
If you want fast, get in a server with Iceworld or Snow maps. Matches dont last more than a minute most of the time.
UT2k7 will be one of the best games, and it is one of the games Im planning on buying, but it doesnt have to do with CSS and BF2.
Someting simmilar to BF2 that will release in the near future is Enemy Territory: Quake Wars, and it will own the Battlefield series hands down.
ET:QW uses a engine that's far superior to BF2's egnine. Its a modified Doom3 Engine. The physics are a lot more realistic in ET:QW
ET:QW will also be more balanced and faster paced than the Battlefield series, even if the teams are compleately different in tech and abilities. (Strogg vs Humans)
Torin
06-30-2006, 06:09 AM
Im sure you were a n00b in Counter Strike and that's why you dont like it.
I'd say you were a noob in BF2 and that's why YOU don't like it.
Both games have their pros and cons. CSS is for those that prefer strictly infantry combat, where those who play BF2 prefer the added elements of vehicles.
If you spend all your time in BF2 running around trying to get a vehicle, obviously you're no good with them. It is not uncommon to be good with a vehicle and use 1, maybe 2 for an entire round.
There is a lot more to BF2 than CSS or any other game that is strictly infantry combat. A lot of people don't have the learning curve to be capable of adapting to all the elements of BF2, and end up not liking it, thinking it sucks because they can't get good at it. CSS is more simple, there really isn't much to it, so it is easier to learn and get good at.
To master BF2, all of its weapons and vehicles, takes a lot more effort and skill than CSS or similiar games.
Learning reload times, recoil, COF changes and optimal range for a set of weapons is one thing. Learning the same for 30 vehicles, as well as their physics, maneuverability and weapon systems, is quite another.
Anyone can aim a rifle and click, not everyone can fly a helicopter, jet, drive a tank and possess the situational awareness necessary to stay alive in them. CSS and their ilk have always been, and will always be for the younger, less skilled crowd. BF2, and other FPS game that have evolved beyond pure infantry combat, will cater to those more skilled, more capable of learning crowd. It's like comparing a bicycle to a car.
jimwah
06-30-2006, 07:08 AM
Two words: Joint Operations. OT i know, but 100 players, monster maps, lots of fun. They're a friendly crowd online too, whereas most other online games where I always see abuse thrown around.
I liked the idea of BF2, & looked forward to its release; but it caused nothing but grief for me & ran like crap. CS:S is good but the round style of gameplay gets annoying, indeed it would be better if I didn't die, but I do, & I like to play, not watch.
grimREEFER
06-30-2006, 07:33 AM
maybe im not finding a good css server...are there any particularly good ones with no autosniper/awp? atm, i just go into random servers
maybe one of u css guys could enlighten me
Jochenp
06-30-2006, 08:27 AM
I'd say you were a noob in BF2 and that's why YOU don't like it.
Both games have their pros and cons. CSS is for those that prefer strictly infantry combat, where those who play BF2 prefer the added elements of vehicles.
If you spend all your time in BF2 running around trying to get a vehicle, obviously you're no good with them. It is not uncommon to be good with a vehicle and use 1, maybe 2 for an entire round.
There is a lot more to BF2 than CSS or any other game that is strictly infantry combat. A lot of people don't have the learning curve to be capable of adapting to all the elements of BF2, and end up not liking it, thinking it sucks because they can't get good at it. CSS is more simple, there really isn't much to it, so it is easier to learn and get good at.
To master BF2, all of its weapons and vehicles, takes a lot more effort and skill than CSS or similiar games.
Learning reload times, recoil, COF changes and optimal range for a set of weapons is one thing. Learning the same for 30 vehicles, as well as their physics, maneuverability and weapon systems, is quite another.
Anyone can aim a rifle and click, not everyone can fly a helicopter, jet, drive a tank and possess the situational awareness necessary to stay alive in them. CSS and their ilk have always been, and will always be for the younger, less skilled crowd. BF2, and other FPS game that have evolved beyond pure infantry combat, will cater to those more skilled, more capable of learning crowd. It's like comparing a bicycle to a car.
Not anyone can aim a rifle and clikc, well, not anyone can do that in 0.001second, and that's what you learn in CSS.
To get skilled in CSS you need to train your reflexes.
And thats something you don't learn in BF2.
Thats why the best BF2 players also play CSS/CS a lot: to train their reflexes.
I've been playing CS and CSS for 5 years now, and only the last half year I got into my "pwning"-stadium.
5 full years, from 2 to 7 hours a day, depending on what day of the week it is and if there's something going on in the neighbourhood.
Pub could be easy in CSS, but try a PCW and you'll see there's a lot more to CSS than just pointing a gun and shooting.
There's teamwork (In my clan, every member needs to know five pages of tactics for every common PCW-map).
I even started training my arm-muscles for faster reflexes with the mouse, and it DID help.
CSS is a lifestyle if you want to pwn, and it doesn't mean I'm a nerd because I said that.
Its kind of a sport. Fat, slow guys like Fatal1ty will never own in it.
Jochenp
Delirious
06-30-2006, 09:59 AM
:rofl: I'm sorry but thats just really funny for so many reasons.
Not anyone can aim a rifle and clikc, well, not anyone can do that in 0.001second, and that's what you learn in CSS.
To get skilled in CSS you need to train your reflexes.
And thats something you don't learn in BF2.
Thats why the best BF2 players also play CSS/CS a lot: to train their reflexes.
I've been playing CS and CSS for 5 years now, and only the last half year I got into my "pwning"-stadium.
5 full years, from 2 to 7 hours a day, depending on what day of the week it is and if there's something going on in the neighbourhood.
Pub could be easy in CSS, but try a PCW and you'll see there's a lot more to CSS than just pointing a gun and shooting.
There's teamwork (In my clan, every member needs to know five pages of tactics for every common PCW-map).
I even started training my arm-muscles for faster reflexes with the mouse, and it DID help.
CSS is a lifestyle if you want to pwn, and it doesn't mean I'm a nerd because I said that.
Its kind of a sport. Fat, slow guys like Fatal1ty will never own in it.
Jochenp
To put it simple:
CS: S = Small scale, fast pace first person shooter - good guys versus bad guys.
BF2 = Large scale, slower pace first person shooter - army versus army.
CS is the best in respect of tactics, speed, skill and communication, while BF2 is the best in respect of dricing vehicles, ordering squads to designated areas and capturing flags at various distant places on a large map.
What is best for you is a matter of opinion - if you wanna get good at fighting in close-range areas with a very fast gameplay, play cs. If you wanna get high in the virtual army ranks by learning skills in a combination of both transport and shooting options, choose BF2.
I personally often switch between the two, I tend to play cs for a good few months, then play bf2 for half a month or so - like almost solid - get bored, and then go back to CS again.
IMHO BF2 is best if you wanna do something other than just shooting, and wanna have a laugh with your friends online - while CS for me is more for serious gameplay and tactics - I am an assistant clan leader of a growing clan, and mastering the ability to be so fast and accurate, aswell as sticking to tactics and providing cover is paramount - and saying this after a year of being in clans, its harder than it sounds! :p:
The choice is yours - do whatever you think you'd enjoy more :D
Chears. :toast:
Alec
Jochenp
06-30-2006, 12:34 PM
:rofl: I'm sorry but thats just really funny for so many reasons.
Like give me a couple?
To put it simple:
CS: S = Small scale, fast pace first person shooter - good guys versus bad guys.
BF2 = Large scale, slower pace first person shooter - army versus army.
That is not true. You can choose the pace at which you fight in BF2. In CSS, it's usually one way or the other depending on if you want to live or die. In CSS, camping works great. In BF2, camping usually fails.
CS is the best in respect of tactics, speed, skill and communication, while BF2 is the best in respect of dricing vehicles, ordering squads to designated areas and capturing flags at various distant places on a large map.
So they are the same?
CSS is a fun reflex game as long as you take out the crap like camping and / with AWPs. I play scout maps every now and then to make sure my accuracy is sharp.
Turok
06-30-2006, 01:49 PM
@ Delirious & Torin
Ive gotten several gold medals with a ratio between 10 kills per death to 20 kills per death.
Would that be considered a n00b?
I use the Special Forces guy most of the time whenever Im playing.
I dont play BF2 verry ofthen, and I still get good scores when I mostly play CSS. The last time I played BF2 was months ago, tho :rolleyes:
The only thing I was a n00b at was flying jets with my mouse+keyboard, but I was good flying in helicopters.
My complain about the vehicles isnt because I need a tank to kill, its because whenever I spawn somewhere and the last vehicle is taken, I have to waste a lot of time in walking, because there's no point in waiting for another vehicle to respawn since its going to take even more time than just walking :rolleyes:
BF2 doesnt require much skills to master. You just have to learn how to exploit the bugs and adapt to the BS. (like recoil and vehicle physics)
Both games have their pros and cons. CSS is for those that prefer strictly infantry combat, where those who play BF2 prefer the added elements of vehicles.
Well, those "added elements of vehicles" is the worst ever. They feel like some light blocks that like to stick close to the ground.
Worst vehicle physics that Ive seen in a FPS game.
Those "added elements of vehicles" are much better in Halo and Unreal Tournament 2004.
BF2 is more like a game made for people who like to run around wasteing time in large maps with a bunch of stupid teamates :stick:
@ r3w4
Camping doesnt work great in CSS. You get low scores and people who are not stupid will know where you camp, and can easily flash and kill you.
In BF2 obviously its useless, since the maps are so large that you will get even less kills.
Kallenator
06-30-2006, 02:06 PM
CSS and BF2 are very different games. But if we look just at the FPS wich is important, CSS is the best without doubt.
But even better than CSS is CS, it will never die ^^
That is not true. You can choose the pace at which you fight in BF2. In CSS, it's usually one way or the other depending on if you want to live or die. In CSS, camping works great. In BF2, camping usually fails.
Please show me one BF2 map which makesthe BF2 FPS-Gameplay as fast as counterstrike source.
So they are the same?
CSS is a fun reflex game as long as you take out the crap like camping and / with AWPs. I play scout maps every now and then to make sure my accuracy is sharp.
Well they both are FPS, but as I have tried to explain in my initial post - they are very different because they are made for a different gameplay style.
16floz470ml
06-30-2006, 04:32 PM
For me BF2 is the superior game. Sure it has its problems in EA form but it cannot be judged until the major mods come out for it. Wait until mods like Desert Combat, Point of Existence, Forgotten Hope, BF1918, and such come out and greatly improve the game. I never played regular BF1942 again after all the mods came out. CSS is not a bad game at all but BF2 has artillery. I like having land, air, and sea all at the same time.
Turok
06-30-2006, 05:02 PM
For me BF2 is the superior game. Sure it has its problems in EA form but it cannot be judged until the major mods come out for it. Wait until mods like Desert Combat, Point of Existence, Forgotten Hope, BF1918, and such come out and greatly improve the game. I never played regular BF1942 again after all the mods came out. CSS is not a bad game at all but BF2 has artillery. I like having land, air, and sea all at the same time.
Ummm.... AFAIK, EA/Dice hasnt released a SDK for BF2, whcih is one of my complains in my first post in this thread.
If there's no SDK, how are they going to make mods for it?
Im guessing EA/Dice doesnt release the SDK, because:
1) Their engine is sooooo buggy that it wont be user friendly
2) They dont want to release SDKs, because they know that their boosters suck and user mods will make them lose money.
I think both are true, but #2 may be the main reason.
Eatherway, its giving greedy EA/Dice money for a lousy product, and that pisses me off. I hope everyone goes ET:QW and the Battlefield series dies :mad:
Delirious
06-30-2006, 05:10 PM
Heres the mods, http://www.doomlab.com/bf2topmods/, wether or not they are playable i dont know.
True the engine is buggy and they want to make money and that pisses me off because its a great game that has been almost ruined by those EA schmucks. But thats doesnt stop me from haveing fun.
Camping doesnt work great in CSS. You get low scores and people who are not stupid will know where you camp, and can easily flash and kill you.
In BF2 obviously its useless, since the maps are so large that you will get even less kills.
I don't think a flash is going to stop someone 20m away with an AWP pointed at a corner. I must admit camping doesn't always work because a lot of people have the ability to see through walls.
Please show me one BF2 map which makesthe BF2 FPS-Gameplay as fast as counterstrike source.
I guess you've never played Strike At Karkand, the "Dust" of BF2.
16floz470ml
07-01-2006, 05:45 AM
There are already mods out for BF2. Several in fact. The ones that have not been released have all showed in game screen shots of their progress. Check out this site. http://www.totalbf2.com/ Battlefield Ninjas even. :D
Magnj
07-01-2006, 06:19 AM
I have both games, convince me that one is better. :D I am leaning towards BF2 for the teamplay and additional content/features..
Your thoughts?
Play them and decide for yourself...
They are 2 totally different kind of games.
aintz
07-01-2006, 11:42 AM
To put it simple:
CS: S = Small scale, fast pace first person shooter - good guys versus bad guys.
BF2 = Large scale, slower pace first person shooter - army versus army.
CS is the best in respect of tactics, speed, skill and communication, while BF2 is the best in respect of dricing vehicles, ordering squads to designated areas and capturing flags at various distant places on a large map.
What is best for you is a matter of opinion - if you wanna get good at fighting in close-range areas with a very fast gameplay, play cs. If you wanna get high in the virtual army ranks by learning skills in a combination of both transport and shooting options, choose BF2.
I personally often switch between the two, I tend to play cs for a good few months, then play bf2 for half a month or so - like almost solid - get bored, and then go back to CS again.
IMHO BF2 is best if you wanna do something other than just shooting, and wanna have a laugh with your friends online - while CS for me is more for serious gameplay and tactics - I am an assistant clan leader of a growing clan, and mastering the ability to be so fast and accurate, aswell as sticking to tactics and providing cover is paramount - and saying this after a year of being in clans, its harder than it sounds! :p:
The choice is yours - do whatever you think you'd enjoy more :D
Chears. :toast:
Alec
ditto. in my opionion css is more fun because of the quick action and low lag. in bf2 not many servers has decent ping and it annoys me when i shoot them and they dont die. but if you're in a low ping bf2 server with lots of people it can be really fun 2. all depends on your personal taste
ditto. in my opionion css is more fun because of the quick action and low lag. in bf2 not many servers has decent ping and it annoys me when i shoot them and they dont die. but if you're in a low ping bf2 server with lots of people it can be really fun 2. all depends on your personal taste
BF2 servers aren't lagging, unless you're from some country where you don't have access to good servers. Remember that BF2 actually uses projectile physics like real life. You actually have to do some thinking instead of point-click-kill.
aintz
07-01-2006, 12:22 PM
i consider 80ping lagging. and i point at a guys face with a sniper and shoot he dont die i take out my pistol and shoots he dont die he sprays me with ak and i die
Delirious
07-01-2006, 07:00 PM
i consider 80ping lagging. and i point at a guys face with a sniper and shoot he dont die i take out my pistol and shoots he dont die he sprays me with ak and i die
80 is on the high side, anything over 60 and i start looking for another server. Most of the good ones i frequent ping 25-40
aintz
07-01-2006, 07:07 PM
oo thats sounds good maybe i'll give bf2 another try since source is 2 fast paced for my x800xl to handle.
[XC] Lead Head
07-01-2006, 07:15 PM
oo thats sounds good maybe i'll give bf2 another try since source is 2 fast paced for my x800xl to handle.
erm...x800xl should be able to handle CS source pretty much maxed...
BF2 servers aren't lagging, unless you're from some country where you don't have access to good servers. Remember that BF2 actually uses projectile physics like real life. You actually have to do some thinking instead of point-click-kill.
So does CSS, in the weapons buy menu, it even tells you how many joules the bullet will have with a specific gun, two different guns with the same ammo can have drasticly different projectile joules and accuracy, its almost impossible to get a head shot with an AK from a distance, or with alot of guns..the Scout and the Ak use the same amunition, but one is much easier to get head shots with
Turok
07-01-2006, 08:21 PM
oo thats sounds good maybe i'll give bf2 another try since source is 2 fast paced for my x800xl to handle.
huh :confused:
CSS will run A LOT better with your x800xl than BF2.
BF2 is a system hogger, and it wouldnt need to if it were a better engine.
AlbanianOC
07-01-2006, 09:21 PM
huh :confused:
CSS will run A LOT better with your x800xl than BF2.
BF2 is a system hogger, and it wouldnt need to if it were a better engine.
Yeah cause the css, maps are as detailed and as big as those of bf2, there are so many things going all at once in bf2 that is why it needs a powerful card. The css maps are minuscle and with few players.:slapass:
oo thats sounds good maybe i'll give bf2 another try since source is 2 fast paced for my x800xl to handle.
I'm using a 6200TC!
It's possible to get headshot with AK, although you might need some luck too lol.
I find it really hard to use the M4.
So does CSS, in the weapons buy menu, it even tells you how many joules the bullet will have with a specific gun, two different guns with the same ammo can have drasticly different projectile joules and accuracy, its almost impossible to get a head shot with an AK from a distance, or with alot of guns..the Scout and the Ak use the same amunition, but one is much easier to get head shots with
Um, no. Projectile dynamics is not the same as kinematics which I was referring to. The AK is also the most precise automatic rifle in the game with single shot.
aintz
07-01-2006, 10:14 PM
bf2 doesnt really matter if it lags. cant do cal-o with a x800xl it lags big time (by lag i mean when i zoom with awp in aztec water it doesnt move perfectly). for pubbing is fine. my internet lags in source 2. 50ms vs 25ms i just die complete
I'm using a 6200TC!
It's possible to get headshot with AK, although you might need some luck too lol.
I find it really hard to use the M4.
Good tip when close range to get a headshot, jump, crouch, shoot or spray whole mag into their face when abot 3 meters away, and to prevent bullets sprayign everywhere jolt the weapon up and down so your nodding pretty much.
long range I stand still with the AK or M4, aim right at hte top of their head if they are running up at a hill at u, aim at the lower head if they runing down a hill (their hitbox jumps up when going downhill, so you have higher chace of doing a 1 shot headshot).
Meh, might make a tutorial movie later :p: :D
aintz
07-02-2006, 09:36 AM
lol your tip for close range is horrible. mostly because jumping crouching and spraying takes like 3 seconds to do which you would've been dead already.
#1 tip dont use ak if your gonna spray. ak is very easy to hs just aim at face and click make sure your not jumping or moving around. m4>ak if your in a pub where people dont kill you in 1 shot. dont use m4 with sliencer on cuz that is horrible in my opioion. in pubs i just rush the ts with a tmp and gets about 4-5 kills a round except when some lucky dude with ak just blows my face off
[XC] Lead Head
07-02-2006, 12:42 PM
Yeah cause the css, maps are as detailed and as big as those of bf2, there are so many things going all at once in bf2 that is why it needs a powerful card. The css maps are minuscle and with few players.:slapass:
That statement has so much BS in it, its not even funny... Try CS:S's De_port, its feckign huge with tons of detail, including kick ass looking water, surf maps are also incredibly large, not to mention that there are rsome 64 player CS:S games running...The BF2 engine is a huge in-efficient pos, the Source engine is one of the most optomized and streamlined engines out there...
Delirious
07-02-2006, 12:58 PM
That statement has so much BS in it, its not even funny... Try CS:S's De_port, its feckign huge with tons of detail, including kick ass looking water, surf maps are also incredibly large, not to mention that there are rsome 64 player CS:S games running...The BF2 engine is a huge in-efficient pos, the Source engine is one of the most optomized and streamlined engines out there...
It maybe ineffiecent, but i bet 90% of the people on this forum have alot more power than they need to run it.
theyre both good games people, this is like argueing over whats better, an apple or an orange.
lol your tip for close range is horrible. mostly because jumping crouching and spraying takes like 3 seconds to do which you would've been dead already.
I can do it before they can even pull the trigger. :p:
As you guys say, CS is about quick reactions, and with practice we can refine our technique to being able to exert 120 damage within 2 seconds of seeing someone.
Long range combat is a different story though... Weaving and standing still are the key to win a long range battle.
aintz
07-02-2006, 03:21 PM
lolol i exert 120 damage the instant you see me 0.5s max. if i dont kill you by then i probably died.
Shpoon
07-02-2006, 06:26 PM
80 is on the high side, anything over 60 and i start looking for another server. Most of the good ones i frequent ping 25-40
Lol, my ISP sucks so much, I never ping below 80. "High-speed" my ass.
aintz
07-02-2006, 08:31 PM
Lol, my ISP sucks so much, I never ping below 80. "High-speed" my ass.
bye any chance are u using 3web in toronto?
Torin
07-03-2006, 08:11 AM
Well, rather than recant all the crap I've read since my last post, I'll just say this:
Yes, the BF2 engine is far from perfect. That aside, it is still a very good game. BF2 does take a noticably better system to run it the same as CS:S though, for sure.
To say you don't need quick reflexes in BF2, and that CS:S is somehow a superior training tool for aim and reflexes is a complete load of crap, and couldn't be more wrong.
@Turok: Yes, "several" gold medals with a 10-20:1 KD is really nothing special. I could play for 6 hours straight and get anywhere from 12-18 gold medals with upwards of 50-60:1 K/D. I'm not bragging, merely offering perspective. While 10-20:1 K/D might be a feat in CS:S, it's typical in BF2 if you're good with a vehicle. To be good in BF2, on every side, on every maps, means being good with every kit, every weapon, every vehicle, every weapon emplacement and know all the maps, some of which are enormous like the back of your hand. On top of all that, you need all the same skills that you utilize in CS:S. While you don't use the quick reflexes and perfect aim all the time, it is still just as necessary a skill.
So, if you aren't able to fly jets, aren't able to go 40:1 in a tank, aren't able to pull down 60:0 rounds on air maps, then yes, you're still a noob. :) Complete ownage in CS:S is a much smaller accomplishment than complete ownage in BF2, which includes learning and practicing a whole lot more.
And to say there are no tactics in BF2 means you don't know the maps well enough.
I will say this... both games are good, but BF2 has a lot more to it than CS:S. The only thing CS:S can say that BF2 can't, is the whole no respawn deal that adds an element of skill based on situational awareness that you don't need in BF2. While the skill is still useful in BF2 for freakishly high K/D ratios, it isn't necessary to own with. It's complimentary, rather than necessary.
Shpoon
07-03-2006, 10:04 AM
bye any chance are u using 3web in toronto?
Bell Sympatico, I live outside of Toronto, near Oshawa. It's either that, or Rogers, and I hate cable.
i've always liked css more than bf2. css is just more fun when it comes to map variety. when you get bored with regular maps, you can go to customs maps (ie. texture, aim, surf, 007 maps) and vise versa. using different weapons is also fun and is always fun to master them and use them when you wouldn't expect someone to use them. i love it when you use a m3 and kill someone across the map and they're like 'WTF?!' lol classic.
aintz
07-03-2006, 01:49 PM
lol now how to you get killed by the shotgun from across the map? isnt the other person shooting back at all?
yeah, they are but it usually happens when i rush with someone and what i meant to say that it is funny when you kill someone across the map with a shotty in one shot :D
Actually last night, i just appeared around the corner and straight away from the other side of the map i received a headshot from an m3. 1 hit. I started awping again and got from like 8-9(opposing team keeps flashing/mass nading.. winning within 10seconds lol on iceworld), to 49-13. It was the first time in ages i started awping. All you need is to be in the mood, NOT frozen hands. You're screwed with frozen hands. I know some people say that's shocking and you should be 40-0 with an awp, but it's the first time i picked one up since i bought source.(mind you, i had experience with it in pre 1.5 and 1.5)
SexyMF
07-04-2006, 11:37 AM
I'm for BF2. I found CS became very boring very quickly. If you start a round and need to purchase a weapon then chances are the entire round will be over before your done purchasing. The gameplay just ended up having predictable clash points.
I agree with the others which say BF2 is a different league. Perhaps a more skilled league at that. The persistant scoring of BF2 makes it worthwhile. With the unlocking of weapons as you rise in rank. And the way that you can't rise in rank overnight.
CS is just really old. CS:S is just a really old game with a new face. Yes, BF2 is BF with a new face but also with relatively a lot more.
thats why you bind your keys to buy faster :D
After playing intense RTS games online, you learn to be fast. Buy faster!
FragTek
07-05-2006, 02:43 AM
I vote for CSS. I did enjoy BF2 for a little while but it just kept being such a pain in the ass I didn't feel like messing with it any more. The game load times are long, there's no native support for widescreen, the whole damn game is glitched. Let's not forget the huge random lag spikes and stuttering problems if you don't have at least 2 gigs of RAM in your system. I used to play this on my dual 7800GTX system and it looked like :banana::banana::banana::banana: on my 30" dell.
CSS can be a bit repetitive, sure. But its fast paced blow em to bits action is what keeps me coming back. Steam, it sucks, but I learned to get over it.
SunTzu69
07-05-2006, 06:55 AM
Thank you for the awesome responses guys. I am still torn and I feel that several weeks of playing both games will probably help me decide. Also, it will depend on which game my friends are playing when I log on.
:toast:
Torin
07-05-2006, 07:18 AM
I vote for CSS. I did enjoy BF2 for a little while but it just kept being such a pain in the ass I didn't feel like messing with it any more. The game load times are long, there's no native support for widescreen, the whole damn game is glitched. Let's not forget the huge random lag spikes and stuttering problems if you don't have at least 2 gigs of RAM in your system. I used to play this on my dual 7800GTX system and it looked like :banana::banana::banana::banana: on my 30" dell.
CSS can be a bit repetitive, sure. But its fast paced blow em to bits action is what keeps me coming back. Steam, it sucks, but I learned to get over it.
I don't have long load times, huge lag spikes or stuttering problems, and I only have 1GB of ram. Mind you, the 2-2-2-10 timings probably help prevent that, and the fast hard drives (raptors) help load times and texture loading. I also don't have anything special in terms of system specs... an old A64 Clawhammer and an x800 Pro, but the game plays like a dream on my 19" widescreen LCD. True, no native support, but the non-native support isn't horrible. Yes, you lose out on some small viewing area you really don't need, but I've found it doesn't inhibit my performance in-game in the slightest.
30" widescreen though, I guess that could cause some problems if you are using the native res. 1440x900 (my native res) is much more accomodating.
BF2 is a glitchy piece of crap, I'll definitely say that, but it is very fun and a very good game none the less. No other game out there gives you the variety that you get in BF2. Maybe Quake Wars will, maybe the new UT will (although I've never liked UT since the second one), but for now, BF2 is as good as it gets if you want the variety of weapons and vehicles.
You really have to want it though, because it takes some work to make the game fun. A lot less user friendly than CS:S, but worth it, IMO.
FragTek
07-05-2006, 07:40 AM
I don't have long load times, huge lag spikes or stuttering problems, and I only have 1GB of ram. Mind you, the 2-2-2-10 timings probably help prevent that, and the fast hard drives (raptors) help load times and texture loading. I also don't have anything special in terms of system specs... an old A64 Clawhammer and an x800 Pro, but the game plays like a dream on my 19" widescreen LCD. True, no native support, but the non-native support isn't horrible. Yes, you lose out on some small viewing area you really don't need, but I've found it doesn't inhibit my performance in-game in the slightest.
30" widescreen though, I guess that could cause some problems if you are using the native res. 1440x900 (my native res) is much more accomodating.
BF2 is a glitchy piece of crap, I'll definitely say that, but it is very fun and a very good game none the less. No other game out there gives you the variety that you get in BF2. Maybe Quake Wars will, maybe the new UT will (although I've never liked UT since the second one), but for now, BF2 is as good as it gets if you want the variety of weapons and vehicles.
You really have to want it though, because it takes some work to make the game fun. A lot less user friendly than CS:S, but worth it, IMO.
Dunno mate, I had a pair of RAID's 74gb Raptors and some Ballistix working overtime for me and the Opty 180. My native screen res on the Dell is 2560x1600 though so I'm sure that's where a bit of the problem comes from.
I don't find BF2 nearly as ecxiting as the rush I get from a few intense hours of CSS.
Torin
07-05-2006, 07:57 AM
Dunno mate, I had a pair of RAID's 74gb Raptors and some Ballistix working overtime for me and the Opty 180. My native screen res on the Dell is 2560x1600 though so I'm sure that's where a bit of the problem comes from.
I don't find BF2 nearly as ecxiting as the rush I get from a few intense hours of CSS.
Yeah, that's a pretty huge resolution to deal with, especially considering how inefficient BF2's engine is.
But I'd say the same about CS:S. To each his own I suppose.
For me, nothing beats 60:0 rounds in a jet, or spending full rounds TV missiling everything in view.
veryhumid
07-05-2006, 07:59 AM
my beef with bf2 was the shooting. I loved the levels, vehicles and just the massiveness of it. But compared to CS:S the accuracy seems to be way off, damage seems to be unrealistic. But at least you can respawn and keep going at it...
FragTek
07-05-2006, 08:01 AM
Yeah, that's a pretty huge resolution to deal with, especially considering how inefficient BF2's engine is.
But I'd say the same about CS:S. To each his own I suppose.
For me, nothing beats 60:0 rounds in a jet, or spending full rounds TV missiling everything in view.
There are definately a lot of aspects about BF2 that I absolutely love. The ability to use vehicles, airplanes, and choppers is amazing. Also being able to man the weaponry is awesome as well, ive had many fun hours in a chopper mowing people down.
The game just seems like a PITA to me. I can load up CSS much faster and be in the middle of some intense firefight in a matter of seconds. :)
Torin
07-05-2006, 08:05 AM
my beef with bf2 was the shooting. I loved the levels, vehicles and just the massiveness of it. But compared to CS:S the accuracy seems to be way off, damage seems to be unrealistic. But at least you can respawn and keep going at it...
What about the accuracy? Not accurate enough? Every weapon has it's niche, but it takes some getting used to. Every range has a different weapon that is most accurate, and no one gun is accurate at all ranges. Adds to the complexity. Plus, the lack of pinpoint accuracy adds some skill to the game, as it makes you need to master what stance (standing, kneeling, prone) you use when firing at certain ranges, and how you handle the recoil and cone of fire. While an AK can be a devestating weapon at close and mid ranges, it takes some getting used to in order to match say a G3 at close range, or a G36E at mid-range.
Yes, damage is unrealistic, but the entire game is unrealistic. It's called balance. :P
BF2 has a much more steep learning curve than CS:S, that's for sure.
There are definately a lot of aspects about BF2 that I absolutely love. The ability to use vehicles, airplanes, and choppers is amazing. Also being able to man the weaponry is awesome as well, ive had many fun hours in a chopper mowing people down.
The game just seems like a PITA to me. I can load up CSS much faster and be in the middle of some intense firefight in a matter of seconds. :)
Most certainly it can be a PITA. My best advice is to find a server with rules you like, and a community you get along with. Playing with random pubbers all day can ruin a game. Playing with people you can get to know, and you know won't act like asshats, makes the game more enjoyable. It isn't quite as easy as CS:S where you jump right in, but if given the prep time, it can easily be a better game. Worth it? For me, yes. For someone else, maybe not.
FragTek
07-05-2006, 08:24 AM
All of this BF2 / CSS talk is making me want to install BF2 again... I have the stupid thing sitting on a shelf 5 feet to my right. Considering I no longer have a desktop and my gigantic monitor it may even run better on my laptop :)
Anyone know how an x1600 handles the BF2 gfx engine? Like cr@p or decently enough? My native screen res is 1680x1050.
Torin
07-05-2006, 08:33 AM
All of this BF2 / CSS talk is making me want to install BF2 again... I have the stupid thing sitting on a shelf 5 feet to my right. Considering I no longer have a desktop and my gigantic monitor it may even run better on my laptop :)
Anyone know how an x1600 handles the BF2 gfx engine? Like cr@p or decently enough? My native screen res is 1680x1050.
How does the x1600 compare to an x800? My x800 Pro puts out a constant 75FPS (v-sync for LCD) and can do 100+ FPS at 1440x900... 1680x1050 isn't much bigger. I have everything on high with dynamic shading and some other dynamic thing disabled because it makes it easier to spot people hiding in a shaded area.
I'd say give it a try. I'd be more concerned about your memory capacity and processor speed though. :)
FragTek
07-05-2006, 08:44 AM
How does the x1600 compare to an x800? My x800 Pro puts out a constant 75FPS (v-sync for LCD) and can do 100+ FPS at 1440x900... 1680x1050 isn't much bigger. I have everything on high with dynamic shading and some other dynamic thing disabled because it makes it easier to spot people hiding in a shaded area.
I'd say give it a try. I'd be more concerned about your memory capacity and processor speed though. :)
Got 2gb's of DDR2 and the fastest mobile Core Duo u can get, I think i've got those bases covered.
What does your setup score in 3dMark05? I score a 4130 in 05 and an 1836 in 06. Not too shabby for a laptop that's merely 1" thin :D
SunTzu69
07-05-2006, 10:22 AM
A bit off-topic guys, but in BF2 am I better off practicing vs. the PC and only starting multiplayer once I can manage pretty good? Will this practice help me rank a bit faster, or unlock weapons earlier?
Thanks
FragTek
07-05-2006, 11:34 AM
A bit off-topic guys, but in BF2 am I better off practicing vs. the PC and only starting multiplayer once I can manage pretty good? Will this practice help me rank a bit faster, or unlock weapons earlier?
Thanks
Playing against the computer will help you learn all of the special features of the game that are essential to your survival during online play. Especially how to use all of the vehicles and aircraft.
Torin
07-05-2006, 11:57 AM
A bit off-topic guys, but in BF2 am I better off practicing vs. the PC and only starting multiplayer once I can manage pretty good? Will this practice help me rank a bit faster, or unlock weapons earlier?
Thanks
I'd definitely recommend playing vs. the PC learning to fly helicopters and jets, otherwise you'll get TK'd around every server trying to learn how to fly online.
Other than that, the rest is better learned online.
If you're going to get into BF2 seriously, I recommend getting a joystick before you start to learn to fly.
The better you are though, the faster you'll rank and thus unlock weapons, but I wouldn't worry about trying to get good offline as far as ranking goes. Getting good vs. the PC won't help you online. :)
Torin
07-05-2006, 12:00 PM
Got 2gb's of DDR2 and the fastest mobile Core Duo u can get, I think i've got those bases covered.
What does your setup score in 3dMark05? I score a 4130 in 05 and an 1836 in 06. Not too shabby for a laptop that's merely 1" thin :D
I really couldn't say how it benches... did some benches about 2 years ago, and haven't looked back since. I have a feeling that in light of all these Conroe benches going around, I would just fuel my already building imapatience for the Conroe release. But from the sound of it, your bases would be covered.
Moonraker™
07-05-2006, 03:52 PM
No comparison. I think both are completely different games (bar the fact you go round shooting!)
I moved from CSS to BF2 fully in January after elaving CSS in November. I'm so glad I did... TBH, BF2 just has more to it, and I really think if EA actually gave DICE time to develop the game and test it more, it would have a bigger fan base.
IME, people who say BF2 is crap and prefer CSS, is because they are quite good at CSS (as they'd say "I pwn") and the fact it's like a plug and play. Boot it up and go. No global stats, no kits to choose. Just your weapons and go.
I prefer BF2 easily, as I just said as well it has different kits giving it a completely different dimension. I do also think you actually have to "aim". No SAP here (Spray & Pray) - unless close up of course ;)
CSS goes down 700% for me when over and over again I've been "head-shotted" by a player over one side of the map with a f'kin shotgun! - ummmm yeah right.
TheMeatFrog
07-09-2006, 12:49 AM
CS:S all the way. But my opinion is kind of void since I haven't played BF:2 :p:
I've played a lot of multiplayer First Person Shooters in my time and I can honestly say CS:S is my favorite of all time.
The FPS I've played...
MOH:AA
MOH:SH
CS
BF:1942
BF: DC
Quake3
COD
Wolf
Wolf:ET
BF:V
CS:S
COD2
Quake4
CS:S just seems so refined compared to most the other games I've played. Some of my other favorites were Quake3, Wolf:ET, COD and MOH:AA. :toast:
huh :confused:
CSS will run A LOT better with your x800xl than BF2.
BF2 is a system hogger, and it wouldnt need to if it were a better engine.
I want to see games pushing the limits of hardware, should equal better gameplay and graphics?
Moonraker™
07-09-2006, 04:37 PM
Stoopid boost. But you can lessen (that a word?!) the drain on system resource by renaming the BF2.exe to say BF2moon.exe
dunno why, but it works.
FragTek
07-09-2006, 04:56 PM
Stoopid boost. But you can lessen (that a word?!) the drain on system resource by renaming the BF2.exe to say BF2moon.exe
dunno why, but it works.
Is that for real? Everyone should know about that, tell the world! :)
Does it hurt the gaming performance or visual enhancements at all with that enabled?
Moonraker™
07-09-2006, 06:43 PM
Is that for real?
Yup. Works for me. Anything but BF2.exe
Does it hurt the gaming performance or visual enhancements at all with that enabled?
Nope, not at all.
ben805
07-16-2006, 04:20 PM
I've never played CSS, but compared the BF2 to Quake4 I much prefer BF2, no doubt the engine is buggy, but the game play is very robust and fun, some of those issues mentioned by Turok had already been fixed via the 1.30 Patch. What I like about this game, is the flexibility to choose different role with different weapon. Good squad units along with sensible commander is pure pwnage, teamwork is just as important as individual skill, I don't care how accurate you can aim and how fast you can avoid getting hit, when you have a squad of 3 or more people firing at you from different direction YOU WILL GET SMOKED! usually lone wolf won't do too well unless you're using the sniper kit station in higher ground. Spray and pray will get you kill very quick and usually don't score too well, ever try the 64 players Strike At Karkand map? it's very intense unless you wussed out and hide somewhere, otherwise it's helluva fun.
If you think this game is slow pace, I urge you to get on the 64 players Strike At Karkand map host by "RAW" west coast server, sometime you'll run across a few top ranking players in the world, these peeps have ridiculous/unrealistic play time under their belt (average like 8~9hr everyday), I don't think these people have a life but they're good at what they're doing, and be prepared to get your arse handed to you QUICK!!
Sometime when I was tired of shooting, I would get on KNIFE, or PISTOL only servers, it's fun and hilarious as hell to see a pack of 32 dude cutting up each other, or get chase by 16 enemies trying to knife you. :lol: If I get tired of knifing then I can get on different maps and jump on an Apache, fighter jet, or the A10 bomber(Armored Fury) to have some fun. Flying jet with keyboard and mouse ain't going to cut it, get a real joystick and learn how to fly yo. ;) Personally I dig the graphic of BF2146, and I can't wait to play that game eventhough I know I'll more than likely have to put up with buggy engine.
WesM63
07-16-2006, 05:24 PM
Honestly, i feel dumber from reading this thread. Do some of you even know what "ping" means or how it works? I love how people talk about pings like its the end all be all of online gaming. To an extent yes, but comon now. Its a pretty arbitrary number.
You can't compare 2 diffrent games and expect people to come to a conclusion that one game is better than another. Correct, BF2 is a FPS in gerne, but not overall. CSS is a strict FPS, you don't drive or fly anything.
I honestly don't know what games you can compare each with, but you can't compare them directly.
I like BF2 because it is diverse, so many maps, diffrent sizes, diffrent things to do, weapons, etc. I think it is a well rounded game. I think you can compare this to CoD.
CSS is a straight, shoot and die game thats all. Oh wait i forgot you can plant a bomb. Don't get me wrong, its an ok game when your bored, but give me HL2:DM over CSS. CSS well you mise well compare it to to.. unreal tournment?
greatscott68
07-20-2006, 10:22 PM
BF2 is too big for my tastes. I like the "smaller" experience of CS:S. There are so many maps, hell - you could never get bored.
jinu117
09-13-2006, 05:17 AM
Hey... I remember doing darned well in RAW server quite often (meaning top few of team)... :)
That's when I had more time to play I guess.... Yup... team playing is my fav. But also enjoy a little mindless fun of CSS... they are 2 diff games in many ways... not easy to compare.
[cTx]Buster
09-13-2006, 04:52 PM
CounterStrike's the poor man's army game.Want a completely interactive and some what realistic game, play the Bf2 line.Despite a few bugs which don't affect the fun factor all that much,nothing beats jumping into a helo,plane,tank,boat,anti-air,truck,car,apc,etc,etc,etc.Did I mention the squad play and also kicking serious butt playing with your buds and talking on ventrilo.We have 2 servers if anyone can handle some serious fire fights.
Special Forces:208.51.201.240 port 16567
Battlefield 2:208.51.201.229 port 16567
Join [cTx] at www.clanteamxtreme.com
All applicants must be 18 and over.
afireinside
09-13-2006, 05:09 PM
CS:S is a butchered version of the best fps ever made. It runs well and looks nice. Decent competitive community.
BF2 is buggy as hell, runs like crap, looks ok, and has very little as far as competitive play goes. It's fun as hell to pub sometimes though.
jtdigital
09-16-2006, 02:39 PM
battlefield2 all the way! yes it might be buggy but its fun as hell. played the original counter-strike like 3-4yrs ago alot but it got old quick. don't know the new features or played source but don't care, not interested.
^don.k's^
09-16-2006, 05:01 PM
I dont play CSS since i started playing BF2 online...
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